Player Matchup

Merlin
Merlin
Germancraft3364
Merlin
Level 5
God Stats
1W - 3L
1,282 SR
Queue Stats
3W - 5L
1,371 Elo+
Solo
Fafnir
Fafnir
GhostFaceIII23
Fafnir
Level 29
God Stats
5W - 2L
1,597 SR
Queue Stats
72W - 66L
1,386 Elo+
Solo
Yemoja
Yemoja
MissMorose
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Artemis
Artemis
NamesTaylor25
Artemis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Neith
Neith
iGiveMoneyShots
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,043 Elo+
Solo
Team Averages
Level 10
1,476 SR
1,360 Elo+

VS

Team Averages
Level 22
1,451 SR
1,300 Elo+
Odin
Odin
Favure
Odin
Level 29
God Stats
19W - 26L
1,453 SR
Queue Stats
76W - 87L
1,349 Elo+
Solo
Chernobog
Chernobog
Khemti
Chernobog
Level 18
God Stats
1W - 1L
1,428 SR
Queue Stats
130W - 145L
1,360 Elo+
Solo
Olorun
Olorun
Kuraikage2019
Olorun
Level 30
God Stats
6W - 11L
1,310 SR
Queue Stats
110W - 131L
1,230 Elo+
Solo
Guan Yu
Guan Yu
Maykel235
Guan Yu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,329 Elo+
Solo
Anubis
Anubis
veniytocamelo12
Anubis
Level 26
God Stats
7W - 12L
1,563 SR
Queue Stats
97W - 151L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 5
10,286
396
1,627
12,508
3,405
19
3 / 1 / 12
13,764
529
13,587
19,623
22,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
MissMorose
Yemoja
15
1 / 8 / 9
11,066
426
5,092
14,990
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
20
36 / 0 / 1
19,913
766
63,720
21,502
9,938
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
3 / 2 / 0
8,914
343
1,953
3,445
1,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Favure
Odin
16
2 / 3 / 5
10,253
394
6,458
24,985
28,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Khemti
Chernobog
19
5 / 9 / 0
12,064
464
12,995
24,907
10,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 9 / 2
11,002
423
8,110
22,967
7,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Maykel235
Guan Yu
17
7 / 7 / 0
11,924
459
6,199
23,506
27,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 15 / 2
11,738
451
10,354
21,543
6,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
43
Kills
22
25
Deaths
43
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
Favure
Odin
2
3
5
1.5
W
0
14
5
0.18
W
3
1
12
9
L
Chernobog
Khemti
Chernobog
5
9
0
0.56
L
1
9
2
0.22
L
Guan Yu
Maykel235
Guan Yu
7
7
0
1
W
Yemoja
MissMorose
Yemoja
1
8
9
0.69
W
Artemis
36
0
1
36.5
W
3
2
0
1.5
L
7
15
2
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,979
Damage
44,116
72,068
Taken
117,908
45,215
Mitigated
80,153
26,033
Healing
27,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Favure
Odin
6,458
1,327
0
3,076
24,985
28,511
216
4,197
20,788
8,348
43,490
W
1,627
562
0
148
12,508
3,405
600
2,424
9,994
20,294
0
W
13,587
4,445
0
6,813
19,623
22,821
1,662
2,633
16,640
57,620
0
L
Chernobog
Khemti
Chernobog
12,995
9,414
0
8,249
24,907
10,295
748
8,083
16,824
0
89,716
L
8,110
2,768
22
7,607
22,967
7,664
2,696
2,829
20,138
77,266
0
L
Guan Yu
Maykel235
Guan Yu
6,199
609
0
2,996
23,506
27,027
1,713
2,257
21,249
11,185
46,454
W
Yemoja
MissMorose
Yemoja
5,092
1,312
281
350
14,990
7,950
216
7,824
6,977
25,089
0
W
Artemis
63,720
42,947
0
17,797
21,502
9,938
16,153
7,808
13,436
0
207,299
W
1,953
881
0
644
3,445
1,101
125
0
3,445
0
9,206
L
10,354
1,510
178
4,949
21,543
6,656
1,650
2,940
18,603
55,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,943
Gold Earned
56,981
431
Minions Killed
578
0
Camps Cleared
0
1,817,436
Distance Traveled
1,957,836
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,253
394
73
3
0
414,737
1
W
Merlin
10,286
396
31
1
0
359,916
4
W
Fafnir
13,764
529
87
3
0
469,376
0
L
Chernobog
12,064
464
139
5
0
415,800
0
L
Olorun
11,002
423
139
5
0
424,574
7
L
Guan Yu
11,924
459
121
5
0
354,511
1
W
Yemoja
11,066
426
24
1
0
395,644
0
W
Artemis
19,913
766
278
11
0
472,022
0
W
Neith
8,914
343
11
0
0
120,478
0
L
Anubis
11,738
451
106
4
0
348,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role