Player Matchup

Hades
Hades
Shady Is White
Hades
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Anubis
Anubis
lXFritoDustXl
Anubis
Level 47
God Stats
3W - 12L
1,169 SR
Queue Stats
78W - 99L
1,256 Elo+
Party 2
Fenrir
Fenrir
leoberrell2413
Fenrir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Solo
Team Averages
Level 18
1,315 SR
1,314 Elo+

VS

Team Averages
Level 65
1,354 SR
1,342 Elo+
Jing Wei
Jing Wei
SurturtheInmorta
Jing Wei
Level 27
God Stats
2W - 6L
1,285 SR
Queue Stats
101W - 114L
1,378 Elo+
Party 1
Tiamat
Tiamat
TheManyFacedGod1
Tiamat
Level 24
God Stats
9W - 13L
1,452 SR
Queue Stats
28W - 36L
1,255 Elo+
Solo
Ares
Ares
Wolziel_Alucard
Ares
Level 144
God Stats
1W - 4L
1,326 SR
Queue Stats
539W - 590L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,231
657
6,011
12,568
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 6 / 1
8,528
775
10,456
13,564
6,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 1 / 1
5,973
543
281
1,716
707
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
9,353
850
8,195
6,717
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 10
7,665
697
7,365
7,295
4,283
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 2 / 6
8,562
778
6,182
12,598
11,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
12
12
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
7
2
5
4.75
W
0
2
10
2.5
W
5
2
6
4
L
5
6
1
0.92
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,748
Damage
21,742
27,848
Taken
26,610
17,066
Mitigated
17,608
10,434
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,011
882
124
4,476
12,568
9,414
86
5,446
7,122
17,683
0
W
8,195
5,808
657
1,419
6,717
2,269
1,987
4,821
1,684
0
34,063
W
7,365
685
0
2,015
7,295
4,283
158
5,096
2,140
22,782
0
W
6,182
484
92
3,919
12,598
11,056
530
6,189
5,946
14,755
0
L
10,456
0
143
5,640
13,564
6,945
0
7,250
6,314
35,311
0
L
281
150
0
51
1,716
707
0
851
865
0
1,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,732
Gold Earned
25,580
93
Minions Killed
110
0
Camps Cleared
7
383,599
Distance Traveled
626,256
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,231
657
31
3
0
166,158
1
W
Jing Wei
9,353
850
63
6
5
205,458
2
W
Tiamat
7,665
697
34
3
0
223,484
0
W
Ares
8,562
778
13
1
2
197,314
0
L
Anubis
8,528
775
60
5
0
171,672
0
L
Fenrir
5,973
543
2
0
0
45,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role