Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
lilGunnerySTG
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
oSHOcKED
Xbalanque
Level 101
God Stats
4W - 3L
1,559 SR
Queue Stats
49W - 35L
1,610 Elo+
Party 1
Team Averages
Level 97
1,520 SR
1,553 Elo+

VS

Team Averages
Level 143
1,691 SR
1,511 Elo+
Hera
Hera
B Nilla442
Hera
Level 159
God Stats
1W - 1L
1,822 SR
Queue Stats
40W - 45L
1,610 Elo+
Solo
Arachne
Arachne
Mastah_Blue
Arachne
Level 149
God Stats
1W - 1L
1,752 SR
Queue Stats
33W - 37L
1,487 Elo+
Party 2
Hercules
Hercules
Mastah_Toker
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
4 / 0 / 9
8,176
818
2,997
5,113
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
lilGunnerySTG
Jing Wei
11
1 / 1 / 12
7,208
721
3,649
5,905
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
oSHOcKED
Xbalanque
13
9 / 0 / 5
8,290
829
9,773
4,767
1,614
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,368
637
4,950
5,541
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Mastah_Blue
Arachne
7
0 / 5 / 1
5,617
562
1,935
6,681
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Mastah_Toker
Hercules
9
1 / 4 / 0
6,019
602
3,281
7,579
7,817
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
0
9
8.5
L
0
5
1
0.1
L
Arachne
Mastah_Blue
Arachne
0
5
1
0.1
L
Hercules
Mastah_Toker
Hercules
1
4
0
0.25
W
Jing Wei
lilGunnerySTG
Jing Wei
1
1
12
7
W
Xbalanque
oSHOcKED
Xbalanque
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,419
Damage
10,166
15,785
Taken
19,801
7,864
Mitigated
11,598
4,941
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,997
174
0
1,516
5,113
4,188
196
1,092
3,877
16,385
0
L
4,950
495
0
500
5,541
1,461
0
1,294
4,247
27,170
0
L
Arachne
Mastah_Blue
Arachne
1,935
1,419
0
823
6,681
2,320
0
1,268
5,413
0
6,060
L
Hercules
Mastah_Toker
Hercules
3,281
751
0
1,136
7,579
7,817
0
738
6,841
0
10,636
W
Jing Wei
lilGunnerySTG
Jing Wei
3,649
2,638
0
2,266
5,905
2,062
778
2,326
3,335
0
23,018
W
Xbalanque
oSHOcKED
Xbalanque
9,773
2,694
0
1,159
4,767
1,614
392
1,475
3,090
0
32,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,674
Gold Earned
18,004
138
Minions Killed
89
6
Camps Cleared
3
569,313
Distance Traveled
461,190
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,176
818
16
2
1
199,793
4
L
Hera
6,368
637
59
6
2
163,930
3
L
Arachne
5,617
562
16
2
1
134,549
2
L
Hercules
6,019
602
14
1
0
162,711
0
W
Jing Wei
7,208
721
68
7
3
186,096
2
W
Xbalanque
8,290
829
54
5
2
183,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role