Player Matchup

Amaterasu
Amaterasu
ArmourUltra
Amaterasu
Level 146
God Stats
2W - 0L
1,662 SR
Queue Stats
105W - 70L
1,544 Elo+
Party 3
Terra
Terra
Booty_Bandit_99
Terra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,515 Elo+
Party 1
He Bo
He Bo
Slayer-x-cocox
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,537 Elo+
Party 1
Xing Tian
Xing Tian
VirulentBiomarkr
Xing Tian
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,588 Elo+
Party 1
Hou Yi
Hou Yi
shyxcx
Hou Yi
Level 61
God Stats
4W - 2L
1,584 SR
Queue Stats
95W - 66L
1,515 Elo+
Party 3
Team Averages
Level 103
1,549 SR
1,540 Elo+

VS

Team Averages
Level 124
1,510 SR
1,529 Elo+
Sylvanus
Sylvanus
CorruptedIrish32
Sylvanus
Level 124
God Stats
1W - 1L
1,536 SR
Queue Stats
71W - 53L
1,552 Elo+
Party 2
Artemis
Artemis
Dehtail
Artemis
Level 157
God Stats
2W - 5L
1,536 SR
Queue Stats
433W - 453L
1,525 Elo+
Party 4
Nike
Nike
HadoukenClown
Nike
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StrayAssassin x
Morgan Le Fay
Level 157
God Stats
5W - 4L
1,478 SR
Queue Stats
289W - 311L
1,452 Elo+
Party 4
Thoth
Thoth
cujoe2001
Thoth
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArmourUltra
Amaterasu
19
12 / 3 / 15
12,402
827
19,037
25,922
27,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 3 / 21
10,788
719
5,105
19,313
21,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 9 / 11
11,971
798
15,348
15,176
5,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
19
6 / 5 / 20
11,917
794
16,699
24,716
24,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
shyxcx
Hou Yi
19
6 / 3 / 22
11,573
772
19,666
17,798
6,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 14
11,458
764
11,537
17,592
23,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Dehtail
Artemis
18
6 / 8 / 8
11,451
763
13,959
15,521
7,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
1 / 8 / 9
9,761
651
9,856
21,104
15,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
StrayAssassin x
Morgan Le Fay
20
9 / 7 / 7
12,267
818
18,843
17,809
8,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
cujoe2001
Thoth
18
4 / 6 / 11
10,990
733
25,934
10,598
3,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
71
33
Kills
22
23
Deaths
33
89
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ArmourUltra
Amaterasu
12
3
15
6.5
W
2
3
21
4.17
L
2
4
14
2.25
L
Artemis
Dehtail
Artemis
6
8
8
1.25
L
1
8
9
0.69
W
7
9
11
1.39
L
Morgan Le Fay
StrayAssassin x
Morgan Le Fay
9
7
7
1.79
W
Xing Tian
6
5
20
3.2
L
Thoth
cujoe2001
Thoth
4
6
11
1.58
W
Hou Yi
shyxcx
Hou Yi
6
3
22
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,855
Damage
80,129
102,925
Taken
82,624
85,158
Mitigated
59,052
52,387
Healing
28,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ArmourUltra
Amaterasu
19,037
4,831
4,720
9,681
25,922
27,267
482
15,724
9,863
0
32,673
W
5,105
965
12,313
6,997
19,313
21,998
594
12,142
6,900
12,549
0
L
11,537
2,229
10,967
7,956
17,592
23,252
386
8,146
9,151
17,734
0
L
Artemis
Dehtail
Artemis
13,959
3,811
571
811
15,521
7,625
294
8,499
6,761
0
25,127
L
9,856
328
591
3,533
21,104
15,967
0
8,169
12,730
0
18,460
W
15,348
970
1,003
1,673
15,176
5,061
1,401
9,535
5,436
33,092
0
L
Morgan Le Fay
StrayAssassin x
Morgan Le Fay
18,843
1,931
460
2,675
17,809
8,521
1,189
8,282
9,277
35,966
0
W
Xing Tian
16,699
847
4,132
5,243
24,716
24,154
390
11,028
13,505
32,791
0
L
Thoth
cujoe2001
Thoth
25,934
595
693
0
10,598
3,687
548
4,056
6,359
46,637
0
W
Hou Yi
shyxcx
Hou Yi
19,666
10,474
2,046
4,579
17,798
6,678
1,684
7,885
9,808
0
39,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,651
Gold Earned
55,927
167
Minions Killed
158
0
Camps Cleared
0
1,467,242
Distance Traveled
1,234,602
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,402
827
28
2
0
331,622
0
W
Terra
10,788
719
12
1
0
304,261
1
L
Sylvanus
11,458
764
13
1
0
238,682
0
L
Artemis
11,451
763
28
2
0
218,703
0
L
Nike
9,761
651
24
2
0
272,792
3
W
He Bo
11,971
798
46
3
0
260,516
0
L
Morgan Le Fay
12,267
818
48
3
0
234,558
1
W
Xing Tian
11,917
794
36
2
0
286,319
1
L
Thoth
10,990
733
45
3
0
269,867
0
W
Hou Yi
11,573
772
45
3
0
284,524
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role