Player Matchup

Kukulkan
Kukulkan
Angel8Dragon
Kukulkan
Level 85
God Stats
108W - 100L
1,550 SR
Queue Stats
116W - 114L
1,421 Elo+
Solo
Ne Zha
Ne Zha
Dalek Thay40
Ne Zha
Level 86
God Stats
76W - 56L
1,593 SR
Queue Stats
99W - 88L
1,552 Elo+
Solo
Bellona
Bellona
DrSAYTEN
Bellona
Level 26
God Stats
3W - 3L
1,695 SR
Queue Stats
10W - 11L
1,716 Elo+
Party 1
Artio
Artio
KamiX-X-XenoTTV
Artio
Level 50
God Stats
3W - 13L
1,500 SR
Queue Stats
367W - 383L
1,442 Elo+
Solo
Sol
Sol
OrbMastaB
Sol
Level 69
God Stats
4W - 3L
1,387 SR
Queue Stats
75W - 84L
1,478 Elo+
Party 1
Team Averages
Level 63
1,545 SR
1,522 Elo+

VS

Team Averages
Level 79
1,515 SR
1,404 Elo+
Anubis
Anubis
Jetsetgenetics
Anubis
Level 153
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 4L
1,145 Elo+
Party 2
Bastet
Bastet
MobyDEEK8036
Bastet
Level 126
God Stats
1W - 3L
1,380 SR
Queue Stats
39W - 38L
1,537 Elo+
Party 2
Ares
Ares
SkeeboPhatNeck
Ares
Level 20
God Stats
2W - 1L
1,554 SR
Queue Stats
2W - 1L
1,508 Elo+
Party 2
Neith
Neith
USSRZombie
Neith
Level 38
God Stats
122W - 101L
1,454 SR
Queue Stats
584W - 663L
1,343 Elo+
Solo
Sol
Sol
daniya2019
Sol
Level 59
God Stats
18W - 12L
1,574 SR
Queue Stats
415W - 442L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angel8Dragon
Kukulkan
16
1 / 4 / 4
9,781
978
8,995
9,722
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
16
1 / 10 / 6
9,465
947
19,715
18,000
5,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
DrSAYTEN
Bellona
16
3 / 8 / 4
10,160
1,016
16,133
21,469
19,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
0 / 2 / 5
9,233
923
2,403
17,496
16,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 8 / 3
10,132
1,013
12,281
17,438
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

154

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 12
12,512
1,251
17,046
12,333
7,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
17
5 / 2 / 20
10,821
1,082
14,694
13,538
5,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 1 / 19
12,081
1,208
19,490
15,622
18,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
17
4 / 0 / 17
10,271
1,027
10,840
10,990
4,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 2 / 16
11,294
1,129
15,834
12,033
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
8
Kills
32
32
Deaths
8
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Angel8Dragon
Kukulkan
1
4
4
0.75
L
Ne Zha
1
10
6
0.4
L
Bellona
DrSAYTEN
Bellona
3
8
4
0.63
W
10
3
12
5.33
L
0
2
5
1.25
W
Bastet
5
2
20
7.5
L
3
8
3
0.56
W
7
1
19
16.5
W
Neith
4
0
17
12.5
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,527
Damage
77,904
84,125
Taken
64,516
52,076
Mitigated
40,879
9,032
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Angel8Dragon
Kukulkan
8,995
473
342
1,215
9,722
3,265
0
6,930
2,712
40,545
0
L
Ne Zha
19,715
3,850
0
1,548
18,000
5,883
0
8,942
8,944
0
35,662
L
Bellona
DrSAYTEN
Bellona
16,133
3,608
0
1,343
21,469
19,820
0
13,274
7,775
0
23,507
W
17,046
348
0
4,162
12,333
7,339
0
3,809
8,312
53,401
0
L
2,403
221
945
1,178
17,496
16,933
0
11,468
5,850
13,274
0
W
Bastet
14,694
2,968
0
1,410
13,538
5,651
0
4,250
9,001
0
17,996
L
12,281
2,504
0
2,461
17,438
6,175
0
10,696
6,474
32,879
2,304
W
19,490
1,521
0
2,198
15,622
18,694
0
6,888
8,324
24,629
0
W
Neith
10,840
5,507
0
664
10,990
4,823
0
4,033
6,728
0
19,938
W
15,834
3,630
0
2,200
12,033
4,372
0
4,030
7,918
33,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,771
Gold Earned
56,979
194
Minions Killed
179
5
Camps Cleared
7
972,838
Distance Traveled
1,030,449
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,781
978
84
8
2
181,765
0
L
Ne Zha
9,465
947
14
1
1
200,017
0
L
Bellona
10,160
1,016
25
3
0
204,254
0
W
Anubis
12,512
1,251
87
9
2
186,690
2
L
Artio
9,233
923
19
2
1
202,554
0
W
Bastet
10,821
1,082
12
1
0
232,199
1
L
Sol
10,132
1,013
52
5
1
184,248
0
W
Ares
12,081
1,208
9
1
0
225,717
0
W
Neith
10,271
1,027
22
2
2
193,075
1
W
Sol
11,294
1,129
49
5
3
192,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role