Player Matchup

Ullr
Ullr
CrashSiamang807
Ullr
Level 27
God Stats
5W - 6L
1,388 SR
Queue Stats
27W - 31L
1,279 Elo+
Solo
Cthulhu
Cthulhu
GhostFaceIII23
Cthulhu
Level 29
God Stats
6W - 4L
1,591 SR
Queue Stats
72W - 66L
1,379 Elo+
Solo
Olorun
Olorun
KhaledSupremeLA
Olorun
Level 6
God Stats
1W - 2L
1,324 SR
Queue Stats
10W - 16L
1,226 Elo+
Solo
Sun Wukong
Sun Wukong
ReedyDrip259752
Sun Wukong
Level 28
God Stats
1W - 2L
1,238 SR
Queue Stats
122W - 144L
1,333 Elo+
Solo
Susano
Susano
TheSimpleBagell
Susano
Level 25
God Stats
19W - 13L
1,430 SR
Queue Stats
206W - 206L
1,336 Elo+
Solo
Team Averages
Level 23
1,394 SR
1,311 Elo+

VS

Team Averages
Level 18
1,403 SR
1,251 Elo+
Kukulkan
Kukulkan
RenegadeApple44
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
drxgonturtle3
Neith
Level 4
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 6L
889 Elo+
Solo
Sun Wukong
Sun Wukong
fenderbenderx
Sun Wukong
Level 27
God Stats
34W - 44L
1,424 SR
Queue Stats
66W - 84L
1,325 Elo+
Solo
Danzaburou
Danzaburou
scabino
Danzaburou
Level 29
God Stats
32W - 35L
1,292 SR
Queue Stats
143W - 188L
1,327 Elo+
Solo
Loki
Loki
son_goku90001
Loki
Level 29
God Stats
34W - 29L
1,465 SR
Queue Stats
189W - 195L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
8,011
471
4,012
10,981
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 0
8,608
506
5,079
14,638
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 3
9,580
564
4,200
8,774
3,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ReedyDrip259752
Sun Wukong
13
3 / 2 / 2
8,117
477
7,050
12,043
8,801
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
12 / 4 / 1
10,197
600
11,280
10,775
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 6 / 2
6,838
402
3,933
8,299
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 3 / 0
10,081
593
18,469
14,407
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
fenderbenderx
Sun Wukong
11
0 / 6 / 1
6,581
387
3,718
12,946
5,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
scabino
Danzaburou
12
1 / 5 / 4
7,858
462
4,986
11,082
4,042
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
4,745
279
0
513
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
20
Kills
11
12
Deaths
20
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
W
2
2
0
1
W
3
1
3
4.5
W
Sun Wukong
ReedyDrip259752
Sun Wukong
3
2
2
2
L
Kukulkan
0
6
2
0.17
W
12
4
1
3.13
L
10
3
0
3.33
L
Sun Wukong
fenderbenderx
Sun Wukong
0
6
1
0.08
L
Danzaburou
scabino
Danzaburou
1
5
4
0.6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,621
Damage
31,106
57,211
Taken
47,247
26,791
Mitigated
18,732
20,882
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,012
2,107
115
4,972
10,981
3,307
476
788
10,193
0
41,638
W
5,079
290
0
5,089
14,638
8,195
537
0
14,638
43,776
0
W
4,200
2,076
478
4,291
8,774
3,306
2,334
2,605
6,169
47,379
0
W
Sun Wukong
ReedyDrip259752
Sun Wukong
7,050
1,346
172
2,050
12,043
8,801
1,524
305
11,738
0
42,830
L
Kukulkan
3,933
449
0
10
8,299
3,022
276
1,904
6,395
26,498
0
W
11,280
4,240
0
3,715
10,775
3,182
376
235
10,540
0
53,431
L
18,469
11,117
0
5,836
14,407
5,992
773
2,451
11,956
0
75,503
L
Sun Wukong
fenderbenderx
Sun Wukong
3,718
654
0
2,372
12,946
5,676
0
1,314
11,632
0
28,332
L
Danzaburou
scabino
Danzaburou
4,986
1,783
0
602
11,082
4,042
104
3,770
7,312
0
40,741
L
0
0
0
0
513
0
0
0
513
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
36,103
414
Minions Killed
291
0
Camps Cleared
0
1,513,389
Distance Traveled
1,211,052
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,011
471
80
5
0
286,281
3
W
Cthulhu
8,608
506
77
5
0
317,189
6
W
Olorun
9,580
564
101
6
0
244,034
0
W
Sun Wukong
8,117
477
65
4
0
316,769
0
L
Kukulkan
6,838
402
51
3
0
316,266
3
W
Susano
10,197
600
91
5
0
349,116
0
L
Neith
10,081
593
116
7
0
285,130
0
L
Sun Wukong
6,581
387
53
3
0
294,221
1
L
Danzaburou
7,858
462
71
4
0
295,257
0
L
Loki
4,745
279
0
0
0
20,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role