Player Matchup

Baron Samedi
Baron Samedi
Frólan
Baron Samedi
Level 29
God Stats
11W - 8L
1,653 SR
Queue Stats
114W - 93L
1,531 Elo+
Party 2
Achilles
Achilles
MANNLIER
Achilles
Level 29
God Stats
18W - 13L
1,652 SR
Queue Stats
89W - 74L
1,547 Elo+
Party 2
Ares
Ares
Pingadulce69969
Ares
Level 17
God Stats
2W - 3L
1,890 SR
Queue Stats
32W - 34L
1,599 Elo+
Solo
Charybdis
Charybdis
Zerrlly
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 61L
1,569 Elo+
Solo
Thor
Thor
dethsmask1993
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,483 Elo+
Solo
Team Averages
Level 24
1,639 SR
1,546 Elo+

VS

Team Averages
Level 45
1,617 SR
1,569 Elo+
Ymir
Ymir
MBader
Ymir
Level 29
God Stats
3W - 2L
1,571 SR
Queue Stats
15W - 15L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Mr_Yodie
Kukulkan
Level 6
God Stats
2W - 0L
1,407 SR
Queue Stats
6W - 2L
1,775 Elo+
Party 3
Thor
Thor
NerdyOwl516
Thor
Level 15
God Stats
4W - 2L
1,731 SR
Queue Stats
5W - 4L
1,493 Elo+
Party 1
Hercules
Hercules
SirAllergy
Hercules
Level 148
God Stats
2W - 2L
1,682 SR
Queue Stats
145W - 121L
1,613 Elo+
Party 3
Charybdis
Charybdis
ThirtyGil
Charybdis
Level 28
God Stats
3W - 6L
1,693 SR
Queue Stats
26W - 22L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frólan
Baron Samedi
6
1 / 4 / 3
3,974
497
1,350
4,201
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
MANNLIER
Achilles
8
4 / 2 / 3
4,847
606
5,405
6,588
3,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 1 / 6
4,211
526
3,078
6,058
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Zerrlly
Charybdis
3
0 / 1 / 0
3,309
414
484
880
131
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
3 / 2 / 4
4,861
608
1,924
5,777
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MBader
Ymir
6
1 / 2 / 4
4,604
576
2,665
5,357
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Mr_Yodie
Kukulkan
8
1 / 2 / 3
5,144
643
2,523
3,197
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
4 / 2 / 1
5,156
645
3,624
4,852
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
SirAllergy
Hercules
9
2 / 1 / 2
5,458
682
2,536
4,520
1,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
ThirtyGil
Charybdis
8
2 / 1 / 1
4,800
600
3,217
4,332
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
8
Kills
10
10
Deaths
8
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Frólan
Baron Samedi
1
4
3
0.63
L
Achilles
MANNLIER
Achilles
4
2
3
2.75
W
Ymir
MBader
Ymir
1
2
4
1.5
W
Kukulkan
Mr_Yodie
Kukulkan
1
2
3
1.25
W
4
2
1
2.25
L
0
1
6
3
W
Hercules
SirAllergy
Hercules
2
1
2
3
W
Charybdis
ThirtyGil
Charybdis
2
1
1
2.5
L
Charybdis
Zerrlly
Charybdis
0
1
0
0
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,241
Damage
14,565
23,504
Taken
22,258
9,475
Mitigated
8,350
6,179
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Frólan
Baron Samedi
1,350
279
118
753
4,201
1,436
0
1,934
2,267
9,954
0
L
Achilles
MANNLIER
Achilles
5,405
2,066
0
1,527
6,588
3,409
0
808
5,780
0
15,819
W
Ymir
MBader
Ymir
2,665
443
0
610
5,357
3,011
384
1,652
3,674
8,797
0
W
Kukulkan
Mr_Yodie
Kukulkan
2,523
356
0
10
3,197
954
78
469
2,688
24,131
0
W
3,624
729
0
1,056
4,852
1,354
0
574
4,278
0
17,382
L
3,078
145
0
1,756
6,058
2,862
0
1,684
4,374
9,734
0
W
Hercules
SirAllergy
Hercules
2,536
671
0
1,931
4,520
1,848
0
283
4,237
2,554
24,115
W
Charybdis
ThirtyGil
Charybdis
3,217
1,777
0
1,930
4,332
1,183
1,981
1,299
2,953
0
23,807
L
Charybdis
Zerrlly
Charybdis
484
369
0
191
880
131
0
151
729
0
4,801
L
1,924
1,153
0
1,834
5,777
1,637
0
858
4,919
0
14,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,202
Gold Earned
25,162
107
Minions Killed
207
0
Camps Cleared
0
675,114
Distance Traveled
764,348
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,974
497
16
2
0
141,298
1
L
Achilles
4,847
606
31
4
0
166,937
2
W
Ymir
4,604
576
15
2
0
151,025
1
W
Kukulkan
5,144
643
49
6
0
151,751
0
W
Thor
5,156
645
36
5
0
151,187
0
L
Ares
4,211
526
13
2
0
152,965
0
W
Hercules
5,458
682
64
8
0
156,661
0
W
Charybdis
4,800
600
43
5
0
153,724
0
L
Charybdis
3,309
414
15
2
0
54,860
0
L
Thor
4,861
608
32
4
0
159,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role