Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
GodlySentinel
Geb
Level 145
God Stats
4W - 5L
1,371 SR
Queue Stats
64W - 70L
1,547 Elo+
Solo
Cernunnos
Cernunnos
XDeathXKing
Cernunnos
Level 160
God Stats
1W - 1L
1,377 SR
Queue Stats
22W - 22L
1,520 Elo+
Party 1
Team Averages
Level 156
1,437 SR
1,517 Elo+

VS

Team Averages
Level 41
1,353 SR
1,127 Elo+
Thanatos
Thanatos
Cadmus_Aleister
Thanatos
Level 29
God Stats
0W - 1L
1,386 SR
Queue Stats
3W - 13L
1,189 Elo+
Party 2
Tiamat
Tiamat
OrenTheRed
Tiamat
Level 42
God Stats
0W - 1L
1,229 SR
Queue Stats
3W - 19L
1,061 Elo+
Party 2
Kuzenbo
Kuzenbo
Pinnonymous
Kuzenbo
Level 64
God Stats
1W - 5L
1,401 SR
Queue Stats
6W - 26L
1,136 Elo+
Party 2
Sun Wukong
Sun Wukong
harmonicks
Sun Wukong
Level 27
God Stats
1W - 4L
1,394 SR
Queue Stats
5W - 24L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
6 / 0 / 7
10,364
942
9,885
4,063
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
 
Sylvanus
14
2 / 0 / 9
9,651
877
6,644
5,989
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 0 / 8
9,524
866
4,069
5,404
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
XDeathXKing
Cernunnos
16
5 / 1 / 6
9,979
907
8,479
9,465
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 6 / 0
7,179
653
1,588
8,893
2,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
OrenTheRed
Tiamat
12
0 / 6 / 0
7,081
644
2,059
8,910
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Pinnonymous
Kuzenbo
13
0 / 1 / 0
7,489
681
2,202
8,215
7,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
harmonicks
Sun Wukong
13
0 / 3 / 0
7,256
660
5,302
10,204
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
1
16
Kills
1
1
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
0
7
9.5
W
Sylvanus
 
Sylvanus
2
0
9
6.5
L
Thanatos
1
6
0
0.17
W
3
0
8
7
L
Tiamat
OrenTheRed
Tiamat
0
6
0
0
L
Kuzenbo
Pinnonymous
Kuzenbo
0
1
0
0
W
Cernunnos
XDeathXKing
Cernunnos
5
1
6
8
L
Sun Wukong
harmonicks
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,077
Damage
11,151
24,921
Taken
36,222
19,530
Mitigated
21,361
13,835
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,885
958
96
1,996
4,063
3,530
291
1,463
2,555
51,017
0
W
Sylvanus
 
Sylvanus
6,644
1,163
2,796
3,797
5,989
6,136
1,894
1,302
4,439
22,041
0
L
Thanatos
1,588
0
0
2,762
8,893
2,974
450
4,466
4,427
0
8,611
W
4,069
107
0
1,464
5,404
5,022
722
1,364
3,963
13,919
0
L
Tiamat
OrenTheRed
Tiamat
2,059
191
0
1,063
8,910
4,047
558
6,385
2,525
18,975
0
L
Kuzenbo
Pinnonymous
Kuzenbo
2,202
528
1,024
1,327
8,215
7,479
0
4,964
3,251
11,171
0
W
Cernunnos
XDeathXKing
Cernunnos
8,479
3,473
0
3,686
9,465
4,842
2,432
759
8,377
0
46,853
L
Sun Wukong
harmonicks
Sun Wukong
5,302
431
0
1,336
10,204
6,861
143
5,368
4,836
196
25,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,518
Gold Earned
29,005
221
Minions Killed
132
12
Camps Cleared
5
848,121
Distance Traveled
775,861
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,364
942
92
8
7
236,888
2
W
Sylvanus
9,651
877
28
3
0
202,784
1
L
Thanatos
7,179
653
21
2
2
182,412
0
W
Geb
9,524
866
23
2
1
224,876
2
L
Tiamat
7,081
644
45
4
0
160,535
0
L
Kuzenbo
7,489
681
16
1
2
226,823
0
W
Cernunnos
9,979
907
78
7
4
183,573
1
L
Sun Wukong
7,256
660
50
5
1
206,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role