Player Matchup

Cthulhu
Cthulhu
HaNgingtoDAl3Ft
Cthulhu
Level 29
God Stats
2W - 2L
1,510 SR
Queue Stats
120W - 126L
1,486 Elo+
Solo
Cupid
Cupid
LilRteroRunner
Cupid
Level 17
God Stats
1W - 1L
1,273 SR
Queue Stats
18W - 26L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
Sgonzalez06
Sun Wukong
Level 18
God Stats
14W - 13L
1,418 SR
Queue Stats
18W - 24L
1,323 Elo+
Party 2
Thor
Thor
dialex1205
Thor
Level 29
God Stats
8W - 7L
1,567 SR
Queue Stats
68W - 76L
1,433 Elo+
Party 2
Ra
Ra
salsakid3434
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,303 Elo+
Solo
Team Averages
Level 20
1,454 SR
1,376 Elo+

VS

Team Averages
Level 34
1,350 SR
1,371 Elo+
Yemoja
Yemoja
DicCheez
Yemoja
Level 18
God Stats
2W - 14L
1,160 SR
Queue Stats
44W - 55L
1,341 Elo+
Solo
Scylla
Scylla
GH05TxLimp
Scylla
Level 10
God Stats
23W - 23L
1,451 SR
Queue Stats
155W - 168L
1,343 Elo+
Party 1
Fenrir
Fenrir
ShotzDeMo
Fenrir
Level 112
God Stats
3W - 4L
1,554 SR
Queue Stats
208W - 211L
1,372 Elo+
Party 1
Amaterasu
Amaterasu
TaddXD
Amaterasu
Level 7
God Stats
0W - 3L
1,159 SR
Queue Stats
5W - 10L
1,309 Elo+
Solo
Freya
Freya
adoseofdane
Freya
Level 22
God Stats
1W - 3L
1,429 SR
Queue Stats
36W - 48L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,567
457
2,134
6,846
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 2 / 1
4,455
446
1,383
3,981
970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Sgonzalez06
Sun Wukong
10
3 / 2 / 1
5,931
593
3,413
6,009
2,414
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 1 / 2
6,403
640
2,675
5,611
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 2 / 0
5,937
594
3,150
3,088
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DicCheez
Yemoja
6
0 / 0 / 0
4,018
402
0
529
139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
GH05TxLimp
Scylla
6
0 / 4 / 0
3,942
394
224
2,809
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
ShotzDeMo
Fenrir
10
4 / 2 / 1
6,002
600
4,382
6,836
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
TaddXD
Amaterasu
8
1 / 4 / 2
4,896
490
2,751
6,758
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 1 / 1
6,121
612
6,929
6,641
1,978
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
9
Kills
9
9
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DicCheez
Yemoja
0
0
0
0
L
Scylla
GH05TxLimp
Scylla
0
4
0
0
W
0
2
1
0.25
W
0
2
1
0.25
W
Sun Wukong
Sgonzalez06
Sun Wukong
3
2
1
1.75
L
Fenrir
ShotzDeMo
Fenrir
4
2
1
2.25
L
Amaterasu
TaddXD
Amaterasu
1
4
2
0.5
L
4
1
1
4.5
W
2
1
2
3
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,755
Damage
14,286
25,535
Taken
23,573
8,769
Mitigated
8,378
8,007
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DicCheez
Yemoja
0
0
0
0
529
139
0
385
120
0
0
L
Scylla
GH05TxLimp
Scylla
224
0
0
0
2,809
649
0
429
2,274
16,947
0
W
2,134
110
0
1,842
6,846
2,887
0
4,088
2,758
16,238
0
W
1,383
1,019
361
578
3,981
970
336
1,996
1,985
0
12,364
W
Sun Wukong
Sgonzalez06
Sun Wukong
3,413
858
0
1,738
6,009
2,414
344
0
6,009
0
27,737
L
Fenrir
ShotzDeMo
Fenrir
4,382
1,040
0
2,970
6,836
2,298
0
1,120
5,546
0
27,733
L
Amaterasu
TaddXD
Amaterasu
2,751
1,636
0
1,522
6,758
3,314
0
535
6,177
0
14,182
L
6,929
2,152
0
3,877
6,641
1,978
0
2,251
4,015
33,984
0
W
2,675
819
0
2,802
5,611
1,561
0
247
5,364
0
29,301
W
3,150
142
131
555
3,088
937
469
822
2,266
28,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
24,979
242
Minions Killed
181
0
Camps Cleared
0
903,510
Distance Traveled
941,179
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,018
402
0
0
0
188,485
1
L
Scylla
3,942
394
33
3
0
177,512
0
W
Cthulhu
4,567
457
22
2
0
171,612
1
W
Cupid
4,455
446
39
4
0
153,898
1
W
Sun Wukong
5,931
593
48
5
0
181,023
0
L
Fenrir
6,002
600
55
6
0
195,059
0
L
Amaterasu
4,896
490
27
3
0
191,534
0
L
Freya
6,121
612
66
7
0
188,589
7
W
Thor
6,403
640
87
9
0
208,559
1
W
Ra
5,937
594
46
5
0
188,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role