Player Matchup

Scylla
Scylla
ANGELITO 172001
Scylla
Level 62
God Stats
4W - 6L
1,654 SR
Queue Stats
175W - 212L
1,443 Elo+
Party 3
Athena
Athena
IIGxdEaterII
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,476 Elo+
Party 3
Sun Wukong
Sun Wukong
Jarl_JLord
Sun Wukong
Level 120
God Stats
1W - 5L
1,522 SR
Queue Stats
604W - 696L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
MojoMesh
Danzaburou
Level 85
God Stats
35W - 44L
1,469 SR
Queue Stats
462W - 599L
1,386 Elo+
Party 2
Cliodhna
Cliodhna
Tz SzFlex
Cliodhna
Level 63
God Stats
7W - 6L
1,485 SR
Queue Stats
176W - 251L
1,345 Elo+
Party 3
Team Averages
Level 67
1,526 SR
1,407 Elo+

VS

Team Averages
Level 81
1,648 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChibiNanis
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,295 Elo+
Solo
Amaterasu
Amaterasu
Dinomilkk
Amaterasu
Level 18
God Stats
38W - 22L
1,599 SR
Queue Stats
95W - 71L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
OzzyPawsbourne
Cernunnos
Level 28
God Stats
5W - 0L
1,863 SR
Queue Stats
119W - 75L
1,656 Elo+
Party 1
Sol
Sol
Weterpup
Sol
Level 107
God Stats
29W - 16L
1,776 SR
Queue Stats
133W - 83L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,242
540
1,284
3,617
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
3
0 / 2 / 0
2,917
486
99
2,047
673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Jarl_JLord
Sun Wukong
8
1 / 0 / 0
4,391
732
2,220
3,365
1,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
MojoMesh
Danzaburou
6
0 / 3 / 0
3,387
565
1,006
3,744
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Tz SzFlex
Cliodhna
6
0 / 2 / 0
3,684
614
796
4,440
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 0 / 3
4,116
686
1,845
4,455
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 0 / 4
4,357
726
705
1,870
882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Dinomilkk
Amaterasu
6
0 / 1 / 0
3,693
616
1,128
3,358
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
OzzyPawsbourne
Cernunnos
7
1 / 0 / 7
4,245
708
2,548
2,789
709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
5 / 0 / 1
4,811
802
4,160
2,835
800
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
10
10
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
3
3.5
L
0
3
0
0
W
2
0
4
4
W
Amaterasu
Dinomilkk
Amaterasu
0
1
0
0
L
Athena
0
2
0
0
L
Sun Wukong
Jarl_JLord
Sun Wukong
1
0
0
1
L
Danzaburou
MojoMesh
Danzaburou
0
3
0
0
W
Cernunnos
OzzyPawsbourne
Cernunnos
1
0
7
4.5
L
Cliodhna
Tz SzFlex
Cliodhna
0
2
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,405
Damage
10,386
17,213
Taken
15,307
4,920
Mitigated
4,980
5,789
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,845
506
0
2,322
4,455
1,210
0
79
4,316
0
13,227
L
1,284
133
0
800
3,617
841
0
1,823
1,794
10,499
0
W
705
92
361
605
1,870
882
139
73
1,797
8,167
0
W
Amaterasu
Dinomilkk
Amaterasu
1,128
441
0
1,277
3,358
1,379
0
0
3,146
0
11,715
L
Athena
99
0
0
72
2,047
673
0
901
1,146
2,062
0
L
Sun Wukong
Jarl_JLord
Sun Wukong
2,220
565
0
2,668
3,365
1,489
0
0
3,365
0
19,287
L
Danzaburou
MojoMesh
Danzaburou
1,006
284
0
663
3,744
861
0
1,096
2,648
0
11,058
W
Cernunnos
OzzyPawsbourne
Cernunnos
2,548
1,726
0
785
2,789
709
841
596
2,193
0
16,938
L
Cliodhna
Tz SzFlex
Cliodhna
796
0
0
1,586
4,440
1,056
0
1,045
3,395
0
14,164
W
4,160
2,161
0
1,597
2,835
800
1,730
635
2,200
23,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,621
Gold Earned
21,222
127
Minions Killed
166
0
Camps Cleared
0
517,472
Distance Traveled
564,169
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,116
686
34
6
0
128,276
2
L
Scylla
3,242
540
13
2
0
107,775
1
W
Ymir
4,357
726
13
2
0
99,611
2
W
Amaterasu
3,693
616
29
5
0
113,794
1
L
Athena
2,917
486
3
1
0
47,244
0
L
Sun Wukong
4,391
732
49
8
0
123,827
0
L
Danzaburou
3,387
565
25
4
0
108,896
1
W
Cernunnos
4,245
708
42
7
0
117,593
0
L
Cliodhna
3,684
614
37
6
0
129,730
0
W
Sol
4,811
802
48
8
0
104,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role