Player Matchup

Da Ji
Da Ji
Freakshow11
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,549 Elo+
Party 1
Bakasura
Bakasura
Nazbad0
Bakasura
Level 4
God Stats
1W - 2L
1,447 SR
Queue Stats
8W - 16L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
WowSuchSmiteWow
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,536 Elo+
Party 1
Neith
Neith
Zegalh
Neith
Level 9
God Stats
11W - 8L
1,559 SR
Queue Stats
22W - 32L
1,313 Elo+
Party 2
Poseidon
Poseidon
mrballsweat420
Poseidon
Level 4
God Stats
4W - 2L
1,675 SR
Queue Stats
10W - 3L
1,806 Elo+
Party 1
Team Averages
Level 11
1,536 SR
1,525 Elo+

VS

Team Averages
Level 13
1,461 SR
1,483 Elo+
Cernunnos
Cernunnos
BobbyStakz21
Cernunnos
Level 4
God Stats
1W - 2L
1,223 SR
Queue Stats
3W - 3L
1,389 Elo+
Party 3
Thanatos
Thanatos
MIKEHUNT490
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nox
Nox
MonsterDKnormus
Nox
Level 19
God Stats
4W - 1L
1,584 SR
Queue Stats
36W - 27L
1,504 Elo+
Solo
Khepri
Khepri
Sabritas5
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,649 Elo+
Solo
Sobek
Sobek
Stunna_benz
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 6
9,787
979
12,241
23,111
7,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Nazbad0
Bakasura
16
2 / 10 / 5
9,580
958
5,046
19,085
4,062
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 6 / 7
10,402
1,040
10,452
27,311
21,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Zegalh
Neith
16
0 / 10 / 9
9,475
948
10,492
18,488
5,419
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
16
6 / 12 / 3
10,941
1,094
18,368
18,791
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BobbyStakz21
Cernunnos
19
7 / 4 / 26
11,779
1,178
18,511
14,159
6,851
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
MIKEHUNT490
Thanatos
20
27 / 1 / 12
15,173
1,517
38,771
11,461
5,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
5 / 4 / 28
11,674
1,167
19,758
11,594
5,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Sabritas5
Khepri
19
6 / 1 / 25
12,309
1,231
10,809
11,739
14,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 2 / 28
12,144
1,214
10,506
14,781
23,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
169
12
Kills
50
50
Deaths
12
30
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BobbyStakz21
Cernunnos
7
4
26
5
L
2
12
6
0.42
W
Thanatos
MIKEHUNT490
Thanatos
27
1
12
33
W
5
4
28
4.75
L
Bakasura
Nazbad0
Bakasura
2
10
5
0.45
W
Khepri
Sabritas5
Khepri
6
1
25
18.5
W
5
2
28
9.5
L
2
6
7
0.92
L
Neith
Zegalh
Neith
0
10
9
0.45
L
Poseidon
6
12
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,599
Damage
98,355
106,786
Taken
63,734
41,337
Mitigated
55,413
8,596
Healing
22,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BobbyStakz21
Cernunnos
18,511
12,525
0
3,659
14,159
6,851
0
5,723
8,156
0
39,686
L
12,241
4,304
0
840
23,111
7,285
0
11,097
12,014
0
20,290
W
Thanatos
MIKEHUNT490
Thanatos
38,771
19,272
0
14,230
11,461
5,355
0
4,558
6,323
0
55,224
W
19,758
1,207
111
1,313
11,594
5,738
0
5,962
4,596
30,642
0
L
Bakasura
Nazbad0
Bakasura
5,046
3,204
0
296
19,085
4,062
0
6,707
12,378
0
7,738
W
Khepri
Sabritas5
Khepri
10,809
503
0
1,065
11,739
14,038
0
3,504
7,859
25,571
0
W
10,506
1,386
0
2,340
14,781
23,431
0
7,487
6,758
23,366
0
L
10,452
1,225
81
5,363
27,311
21,548
0
10,466
16,845
27,478
0
L
Neith
Zegalh
Neith
10,492
5,166
0
707
18,488
5,419
0
8,239
10,249
0
22,433
L
Poseidon
18,368
2,605
297
1,012
18,791
3,023
0
4,564
14,227
43,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,185
Gold Earned
63,079
127
Minions Killed
172
4
Camps Cleared
7
942,633
Distance Traveled
1,037,861
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,779
1,178
56
6
1
174,970
0
L
Da Ji
9,787
979
20
2
0
185,866
0
W
Thanatos
15,173
1,517
33
3
5
224,002
0
W
Nox
11,674
1,167
36
4
0
186,573
0
L
Bakasura
9,580
958
15
2
1
201,634
0
W
Khepri
12,309
1,231
19
2
0
237,050
1
W
Sobek
12,144
1,214
28
3
1
215,266
0
L
Cthulhu
10,402
1,040
26
3
1
204,149
0
L
Neith
9,475
948
17
2
1
168,990
0
L
Poseidon
10,941
1,094
49
5
1
181,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role