Player Matchup

Ra
Ra
DJtheAbsol
Ra
Level 17
God Stats
6W - 9L
1,382 SR
Queue Stats
18W - 30L
1,289 Elo+
Solo
Nu Wa
Nu Wa
TSWxThEvilWitchx
Nu Wa
Level 22
God Stats
19W - 15L
1,549 SR
Queue Stats
72W - 82L
1,431 Elo+
Solo
Rama
Rama
joeexoticxd
Rama
Level 24
God Stats
3W - 5L
1,441 SR
Queue Stats
77W - 74L
1,340 Elo+
Solo
Cabrakan
Cabrakan
killjoy00
Cabrakan
Level 26
God Stats
140W - 158L
1,481 SR
Queue Stats
143W - 159L
1,425 Elo+
Solo
Hercules
Hercules
lugesplooge
Hercules
Level 26
God Stats
3W - 3L
1,276 SR
Queue Stats
72W - 88L
1,438 Elo+
Solo
Team Averages
Level 23
1,426 SR
1,385 Elo+

VS

Team Averages
Level 50
1,482 SR
1,444 Elo+
Set
Set
Firepaw217
Set
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,277 Elo+
Party 1
Nemesis
Nemesis
Maidboy
Nemesis
Level 17
God Stats
3W - 3L
1,342 SR
Queue Stats
7W - 16L
1,242 Elo+
Solo
Awilix
Awilix
Radzôr
Awilix
Level 156
God Stats
1W - 0L
1,381 SR
Queue Stats
65W - 57L
1,621 Elo+
Party 2
Tiamat
Tiamat
Xiixu
Tiamat
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,288 Elo+
Party 1
Serqet
Serqet
shifai
Serqet
Level 8
God Stats
4W - 1L
1,687 SR
Queue Stats
14W - 7L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 7
9,802
980
5,069
10,946
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 8 / 12
11,450
1,145
23,635
18,984
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 10 / 7
9,738
974
4,113
16,726
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
killjoy00
Cabrakan
16
9 / 7 / 3
11,060
1,106
10,468
12,099
6,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
lugesplooge
Hercules
16
0 / 5 / 9
9,132
913
5,494
21,299
18,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

97

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 20
10,094
1,009
7,732
11,910
5,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Nemesis
Maidboy
Nemesis
18
1 / 6 / 23
10,297
1,030
11,974
13,825
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Radzôr
Awilix
19
22 / 3 / 12
15,066
1,507
33,193
10,611
3,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Xiixu
Tiamat
17
2 / 3 / 21
10,268
1,027
11,087
10,396
5,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
shifai
Serqet
17
10 / 1 / 12
11,499
1,150
10,348
10,669
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
125
18
Kills
37
37
Deaths
18
38
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
2
5
20
2.4
W
Nemesis
Maidboy
Nemesis
1
6
23
2.08
W
Awilix
Radzôr
Awilix
22
3
12
9.33
L
5
8
12
1.38
W
Tiamat
Xiixu
Tiamat
2
3
21
4.17
L
2
10
7
0.55
L
Cabrakan
killjoy00
Cabrakan
9
7
3
1.5
L
Hercules
lugesplooge
Hercules
0
5
9
0.9
W
Serqet
shifai
Serqet
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,779
Damage
74,334
80,054
Taken
57,411
36,979
Mitigated
25,897
7,964
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,069
504
724
819
10,946
2,963
0
1,306
9,317
26,133
0
W
7,732
3,001
0
337
11,910
5,664
0
8,802
2,852
0
21,230
W
Nemesis
Maidboy
Nemesis
11,974
4,848
0
868
13,825
4,649
0
10,801
2,782
0
27,779
W
Awilix
Radzôr
Awilix
33,193
11,714
0
710
10,611
3,793
0
6,433
4,024
0
61,330
L
23,635
4,414
210
1,720
18,984
4,493
0
1,699
16,408
53,280
0
W
Tiamat
Xiixu
Tiamat
11,087
656
724
3,160
10,396
5,604
0
6,226
3,970
34,588
0
L
4,113
3,315
359
222
16,726
4,697
0
2,507
13,617
0
24,269
L
Cabrakan
killjoy00
Cabrakan
10,468
958
0
0
12,099
6,037
0
1,910
9,498
14,760
0
L
Hercules
lugesplooge
Hercules
5,494
1,338
0
3,910
21,299
18,789
0
2,957
17,327
0
14,641
W
Serqet
shifai
Serqet
10,348
1,976
0
618
10,669
6,187
0
5,838
4,611
737
9,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,182
Gold Earned
57,224
162
Minions Killed
192
6
Camps Cleared
7
791,846
Distance Traveled
953,845
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,802
980
45
5
0
138,676
0
W
Set
10,094
1,009
20
2
0
171,883
0
W
Nemesis
10,297
1,030
30
3
5
178,594
0
W
Awilix
15,066
1,507
82
8
2
215,740
1
L
Nu Wa
11,450
1,145
47
5
2
162,176
2
W
Tiamat
10,268
1,027
51
5
0
183,777
0
L
Rama
9,738
974
31
3
3
132,907
0
L
Cabrakan
11,060
1,106
15
2
0
169,645
0
L
Hercules
9,132
913
24
2
1
188,442
0
W
Serqet
11,499
1,150
9
1
0
203,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role