Player Matchup

Izanami
Izanami
 
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ARS2101
Jormungandr
Level 26
God Stats
4W - 0L
1,608 SR
Queue Stats
29W - 24L
1,474 Elo+
Solo
Thor
Thor
DiguinhoReiDelas
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 1
Kukulkan
Kukulkan
RedsGamer2205
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 1
Hel
Hel
praaadox_
Hel
Level 27
God Stats
4W - 1L
1,828 SR
Queue Stats
44W - 30L
1,548 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,584 Elo+

VS

Team Averages
Level 17
1,519 SR
1,516 Elo+
Danzaburou
Danzaburou
FoxyNightx12
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
IPManlfs
Thor
Level 28
God Stats
0W - 2L
1,241 SR
Queue Stats
38W - 41L
1,446 Elo+
Solo
Agni
Agni
MVP_Wraith9
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 96L
1,573 Elo+
Solo
Ymir
Ymir
RageHz1
Ymir
Level 17
God Stats
21W - 16L
1,652 SR
Queue Stats
32W - 32L
1,532 Elo+
Solo
Neith
Neith
aksdadf
Neith
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 2L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
11 / 3 / 2
9,021
694
12,425
11,051
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
ARS2101
Jormungandr
12
4 / 2 / 6
7,466
574
5,315
11,170
8,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 1 / 1
6,903
531
1,649
5,592
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
RedsGamer2205
Kukulkan
10
1 / 3 / 3
7,148
550
2,453
3,931
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 4 / 3
8,233
633
7,282
9,608
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FoxyNightx12
Danzaburou
5
1 / 1 / 4
4,899
377
1,053
3,122
789
Heavy Mace

Heavy Mace

+30
Physical Power

Thor
13
9 / 10 / 1
8,494
653
7,054
15,718
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 6 / 4
4,499
346
0
4,671
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
RageHz1
Ymir
4
0 / 2 / 6
4,706
362
340
5,427
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
aksdadf
Neith
5
1 / 5 / 5
4,916
378
943
6,436
1,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
24
Kills
11
13
Deaths
24
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
3
2
4
W
Jormungandr
ARS2101
Jormungandr
4
2
6
3.5
W
3
1
1
3.5
L
Danzaburou
FoxyNightx12
Danzaburou
1
1
4
3
L
Thor
9
10
1
0.95
L
0
6
4
0.33
L
Ymir
RageHz1
Ymir
0
2
6
1.5
W
Kukulkan
RedsGamer2205
Kukulkan
1
3
3
0.83
L
Neith
aksdadf
Neith
1
5
5
0.7
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
9,390
41,352
Taken
35,374
18,096
Mitigated
11,403
10,733
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,425
8,013
0
1,391
11,051
3,800
6,345
245
10,806
0
69,009
W
Jormungandr
ARS2101
Jormungandr
5,315
1,100
371
1,389
11,170
8,762
1,652
35
10,491
21,631
0
W
1,649
434
0
1,214
5,592
1,349
216
0
4,893
0
21,567
L
Danzaburou
FoxyNightx12
Danzaburou
1,053
801
0
509
3,122
789
0
1,369
1,753
0
6,462
L
Thor
7,054
1,581
0
1,014
15,718
6,893
0
7,568
7,889
0
29,879
L
0
0
0
105
4,671
662
0
1,369
3,260
2,455
0
L
Ymir
RageHz1
Ymir
340
65
0
245
5,427
1,754
0
2,409
2,964
2,182
0
W
Kukulkan
RedsGamer2205
Kukulkan
2,453
388
0
250
3,931
1,145
1,225
0
3,931
23,571
0
L
Neith
aksdadf
Neith
943
467
0
112
6,436
1,305
0
1,954
4,458
0
4,692
W
7,282
746
2,204
3,914
9,608
3,040
1,971
60
9,184
49,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
27,514
350
Minions Killed
84
0
Camps Cleared
0
1,140,815
Distance Traveled
413,504
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,021
694
114
9
0
235,383
1
W
Jormungandr
7,466
574
38
3
0
225,984
2
W
Thor
6,903
531
49
4
0
213,516
0
L
Danzaburou
4,899
377
14
1
0
61,018
0
L
Thor
8,494
653
54
4
0
187,204
0
L
Agni
4,499
346
4
0
0
26,823
0
L
Ymir
4,706
362
3
0
0
70,773
0
W
Kukulkan
7,148
550
49
4
0
233,512
2
L
Neith
4,916
378
9
1
0
67,686
0
W
Hel
8,233
633
100
8
0
232,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role