Player Matchup

Cupid
Cupid
ExoTicXO
Cupid
Level 28
God Stats
7W - 3L
1,616 SR
Queue Stats
10W - 8L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Nue2
Cthulhu
Level 15
God Stats
1W - 0L
1,893 SR
Queue Stats
1W - 1L
1,231 Elo+
Party 2
Merlin
Merlin
SilverTheGrand
Merlin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,431 Elo+
Party 2
Team Averages
Level 53
1,670 SR
1,385 Elo+

VS

Team Averages
Level 51
1,290 SR
1,314 Elo+
Achilles
Achilles
Böhrt
Achilles
Level 55
God Stats
8W - 17L
1,393 SR
Queue Stats
94W - 166L
1,348 Elo+
Solo
Scylla
Scylla
CoorsLightFTB
Scylla
Level 93
God Stats
0W - 4L
1,222 SR
Queue Stats
14W - 29L
1,339 Elo+
Party 1
Hou Yi
Hou Yi
sexistbatman
Hou Yi
Level 6
God Stats
2W - 7L
1,256 SR
Queue Stats
8W - 13L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ExoTicXO
Cupid
13
5 / 2 / 4
9,177
706
8,483
8,155
3,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Nue2
Cthulhu
11
1 / 1 / 8
9,077
698
5,004
12,867
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 1 / 5
9,570
736
12,166
7,469
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Böhrt
Achilles
11
2 / 3 / 2
8,421
648
4,452
12,447
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 2
7,829
602
8,636
9,274
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
1 / 4 / 1
8,079
621
2,458
9,158
2,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Böhrt
Achilles
2
3
2
1
L
1
3
2
0.67
W
Cupid
ExoTicXO
Cupid
5
2
4
3.5
W
Cthulhu
Nue2
Cthulhu
1
1
8
5
W
4
1
5
6.5
L
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,653
Damage
15,546
28,491
Taken
30,879
17,412
Mitigated
16,902
7,400
Healing
1,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Böhrt
Achilles
4,452
591
0
1,107
12,447
11,477
0
6,035
6,412
0
16,140
L
8,636
461
0
250
9,274
2,678
0
6,361
2,913
31,405
0
W
Cupid
ExoTicXO
Cupid
8,483
4,967
454
3,399
8,155
3,135
1,904
3,320
4,694
0
33,758
W
Cthulhu
Nue2
Cthulhu
5,004
608
163
1,545
12,867
11,120
111
3,228
9,369
15,723
0
W
12,166
801
0
1,839
7,469
3,157
492
2,540
4,852
58,449
0
L
Hou Yi
2,458
1,175
0
250
9,158
2,747
0
4,987
4,171
0
13,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,824
Gold Earned
24,329
173
Minions Killed
106
10
Camps Cleared
2
740,312
Distance Traveled
705,969
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,421
648
27
2
0
242,592
6
L
Scylla
7,829
602
44
3
1
246,054
4
W
Cupid
9,177
706
63
5
4
239,013
0
W
Cthulhu
9,077
698
12
1
0
251,555
3
W
Merlin
9,570
736
98
8
6
249,744
4
L
Hou Yi
8,079
621
35
3
1
217,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role