Player Matchup

Sol
Sol
 
Sol
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CørruptedArena
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,867 Elo+
Party 1
Guan Yu
Guan Yu
DirtyGriff
Guan Yu
Level 68
God Stats
3W - 0L
1,537 SR
Queue Stats
36W - 15L
1,640 Elo+
Party 1
Loki
Loki
RedWolfActive
Loki
Level 141
God Stats
5W - 8L
1,844 SR
Queue Stats
423W - 305L
1,646 Elo+
Party 1
Ullr
Ullr
Zhartix
Ullr
Level 156
God Stats
53W - 50L
1,574 SR
Queue Stats
554W - 473L
1,709 Elo+
Party 1
Team Averages
Level 85
1,591 SR
1,672 Elo+

VS

Team Averages
Level 78
1,561 SR
1,582 Elo+
Olorun
Olorun
BreezierGerm
Olorun
Level 135
God Stats
0W - 3L
1,277 SR
Queue Stats
441W - 417L
1,580 Elo+
Party 3
Hou Yi
Hou Yi
Hazioc
Hou Yi
Level 99
God Stats
1W - 4L
1,353 SR
Queue Stats
303W - 271L
1,539 Elo+
Solo
Skadi
Skadi
LarryCañonga4
Skadi
Level 26
God Stats
4W - 3L
1,692 SR
Queue Stats
97W - 62L
1,558 Elo+
Party 3
Khepri
Khepri
Sealis1056
Khepri
Level 43
God Stats
1W - 3L
1,773 SR
Queue Stats
186W - 187L
1,644 Elo+
Party 2
Hercules
Hercules
s1nph0n3y
Hercules
Level 87
God Stats
1W - 1L
1,711 SR
Queue Stats
365W - 347L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 0 / 1
3,804
761
2,553
1,770
550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 3
3,813
763
1,313
1,829
542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
DirtyGriff
Guan Yu
6
1 / 1 / 1
3,801
760
2,629
3,574
1,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
1 / 1 / 1
3,738
748
937
2,668
586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Zhartix
Ullr
7
3 / 0 / 0
4,229
846
2,338
1,330
346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
1 / 2 / 0
3,514
703
1,606
3,119
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Hazioc
Hou Yi
5
0 / 1 / 1
3,333
667
429
2,912
806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 0
2,564
513
311
696
69
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
Sealis1056
Khepri
6
0 / 1 / 0
3,255
651
660
2,955
1,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
s1nph0n3y
Hercules
6
1 / 2 / 0
3,501
700
2,945
4,180
1,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
L
Olorun
1
2
0
0.5
W
0
0
3
1.5
W
Guan Yu
DirtyGriff
Guan Yu
1
1
1
1.5
L
Hou Yi
Hazioc
Hou Yi
0
1
1
0.5
L
0
1
0
0
W
1
1
1
1.5
L
Khepri
Sealis1056
Khepri
0
1
0
0
W
Ullr
Zhartix
Ullr
3
0
0
3
L
Hercules
s1nph0n3y
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,770
Damage
5,951
11,171
Taken
13,862
3,410
Mitigated
4,296
5,675
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,553
1,336
0
1,071
1,770
550
0
770
1,000
16,550
2,696
L
Olorun
1,606
729
0
1,055
3,119
929
0
1,801
1,318
16,784
0
W
1,313
783
612
890
1,829
542
0
628
1,201
5,666
0
W
Guan Yu
DirtyGriff
Guan Yu
2,629
262
50
1,512
3,574
1,386
0
0
3,302
0
13,045
L
Hou Yi
Hazioc
Hou Yi
429
336
0
1,055
2,912
806
0
1,046
1,866
0
8,609
L
311
311
0
13
696
69
0
183
513
0
953
W
937
82
0
1,509
2,668
586
0
412
2,225
0
14,048
L
Khepri
Sealis1056
Khepri
660
96
0
882
2,955
1,113
0
312
2,643
8,671
0
W
Ullr
Zhartix
Ullr
2,338
1,042
0
31
1,330
346
0
456
874
0
17,831
L
Hercules
s1nph0n3y
Hercules
2,945
1,223
0
1,732
4,180
1,379
0
79
3,739
0
12,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,385
Gold Earned
16,167
163
Minions Killed
103
0
Camps Cleared
0
549,652
Distance Traveled
431,461
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,804
761
44
9
0
104,332
2
L
Olorun
3,514
703
33
7
0
98,628
1
W
Ymir
3,813
763
10
2
0
111,479
1
W
Guan Yu
3,801
760
28
6
0
123,566
1
L
Hou Yi
3,333
667
27
5
0
97,077
1
L
Skadi
2,564
513
2
0
0
37,289
0
W
Loki
3,738
748
43
9
0
116,778
2
L
Khepri
3,255
651
18
4
0
93,208
0
W
Ullr
4,229
846
38
8
0
93,497
0
L
Hercules
3,501
700
23
5
0
105,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role