Player Matchup

Danzaburou
Danzaburou
AnIrishTwig
Danzaburou
Level 16
God Stats
1W - 2L
1,458 SR
Queue Stats
4W - 4L
1,494 Elo+
Solo
Bakasura
Bakasura
Datmewmew
Bakasura
Level 29
God Stats
20W - 14L
1,608 SR
Queue Stats
68W - 64L
1,495 Elo+
Party 2
Ra
Ra
Weazill
Ra
Level 28
God Stats
0W - 1L
1,691 SR
Queue Stats
55W - 50L
1,492 Elo+
Party 2
Ares
Ares
enriquecffv
Ares
Level 17
God Stats
0W - 1L
1,680 SR
Queue Stats
3W - 5L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
xLikeKilian
Sun Wukong
Level 4
God Stats
2W - 7L
1,751 SR
Queue Stats
32W - 30L
1,498 Elo+
Solo
Team Averages
Level 19
1,637 SR
1,481 Elo+

VS

Team Averages
Level 14
1,559 SR
1,528 Elo+
Merlin
Merlin
Jagjader
Merlin
Level 18
God Stats
14W - 9L
1,524 SR
Queue Stats
41W - 61L
1,351 Elo+
Solo
Loki
Loki
LokibaDestroya
Loki
Level 18
God Stats
3W - 2L
1,380 SR
Queue Stats
5W - 4L
1,741 Elo+
Solo
Ymir
Ymir
MOMO0074
Ymir
Level 14
God Stats
5W - 2L
1,626 SR
Queue Stats
17W - 12L
1,518 Elo+
Party 1
Cupid
Cupid
Yuwong
Cupid
Level 15
God Stats
5W - 1L
1,766 SR
Queue Stats
20W - 17L
1,491 Elo+
Party 1
Odin
Odin
weirou
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnIrishTwig
Danzaburou
11
1 / 6 / 1
7,278
455
3,172
12,154
2,963
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Datmewmew
Bakasura
16
7 / 4 / 2
9,082
568
14,206
12,243
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 7 / 3
7,387
462
4,983
9,082
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 1
6,881
430
6,655
14,942
10,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
xLikeKilian
Sun Wukong
10
0 / 2 / 2
6,693
418
2,261
5,578
3,628
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jagjader
Merlin
13
1 / 0 / 6
8,061
504
2,517
4,394
1,771
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
5 / 5 / 3
8,694
543
6,869
12,023
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
3 / 1 / 14
9,316
582
6,942
13,126
14,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Yuwong
Cupid
16
14 / 0 / 5
10,483
655
16,225
9,892
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
weirou
Odin
14
2 / 3 / 0
8,116
507
3,178
11,357
6,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
25
25
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnIrishTwig
Danzaburou
1
6
1
0.25
L
Bakasura
Datmewmew
Bakasura
7
4
2
2
W
Merlin
Jagjader
Merlin
1
0
6
4
W
5
5
3
1.3
W
Ymir
3
1
14
10
L
0
7
3
0.21
W
Cupid
Yuwong
Cupid
14
0
5
16.5
L
1
6
1
0.25
W
Odin
weirou
Odin
2
3
0
0.67
L
Sun Wukong
xLikeKilian
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,277
Damage
35,731
53,999
Taken
50,792
25,814
Mitigated
31,245
10,404
Healing
15,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnIrishTwig
Danzaburou
3,172
1,300
0
3,098
12,154
2,963
0
1,858
10,296
0
34,265
L
Bakasura
Datmewmew
Bakasura
14,206
8,528
0
4,268
12,243
5,617
0
2,184
10,059
0
55,922
W
Merlin
Jagjader
Merlin
2,517
159
0
788
4,394
1,771
912
2,465
1,929
38,796
0
W
6,869
1,579
0
4,427
12,023
4,587
0
1,560
9,930
0
49,925
W
Ymir
6,942
1,401
796
3,017
13,126
14,071
736
4,095
8,784
27,942
0
L
4,983
672
165
1,268
9,082
2,722
195
2,346
6,736
41,692
0
W
Cupid
Yuwong
Cupid
16,225
11,937
406
4,789
9,892
4,019
5,809
3,492
6,239
0
59,215
L
6,655
837
0
1,328
14,942
10,884
371
3,549
11,393
25,525
0
W
Odin
weirou
Odin
3,178
928
0
1,655
11,357
6,797
674
94
10,342
11,364
25,719
L
Sun Wukong
xLikeKilian
Sun Wukong
2,261
665
0
277
5,578
3,628
0
688
4,890
0
27,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,321
Gold Earned
44,670
331
Minions Killed
390
0
Camps Cleared
0
1,356,991
Distance Traveled
1,482,524
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,278
455
58
4
0
269,603
1
L
Bakasura
9,082
568
108
7
0
330,562
2
W
Merlin
8,061
504
74
5
0
290,503
1
W
Loki
8,694
543
92
6
0
319,616
5
W
Ymir
9,316
582
41
3
0
288,688
3
L
Ra
7,387
462
85
5
0
252,159
1
W
Cupid
10,483
655
107
7
0
294,547
1
L
Ares
6,881
430
37
2
0
279,605
4
W
Odin
8,116
507
76
5
0
289,170
3
L
Sun Wukong
6,693
418
43
3
0
225,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role