Player Matchup

Serqet
Serqet
Irishavatar727
Serqet
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 110L
1,475 Elo+
Party 1
Odin
Odin
SmellyP0lygon
Odin
Level 11
God Stats
13W - 15L
1,503 SR
Queue Stats
24W - 25L
1,396 Elo+
Party 1
Nox
Nox
Yargey
Nox
Level 36
God Stats
2W - 7L
1,262 SR
Queue Stats
299W - 265L
1,507 Elo+
Party 1
Pele
Pele
curdog_26
Pele
Level 27
God Stats
36W - 65L
1,283 SR
Queue Stats
151W - 205L
1,341 Elo+
Solo
Sol
Sol
kinngly
Sol
Level 19
God Stats
2W - 2L
1,441 SR
Queue Stats
41W - 56L
1,444 Elo+
Solo
Team Averages
Level 23
1,398 SR
1,433 Elo+

VS

Team Averages
Level 18
1,467 SR
1,410 Elo+
Heimdallr
Heimdallr
KeKeWannaKaiKai
Heimdallr
Level 18
God Stats
1W - 2L
1,806 SR
Queue Stats
25W - 15L
1,582 Elo+
Solo
Kukulkan
Kukulkan
RelaxingSleet86
Kukulkan
Level 18
God Stats
3W - 7L
1,214 SR
Queue Stats
23W - 43L
1,230 Elo+
Solo
Rama
Rama
TrueJacksonVPGas
Rama
Level 22
God Stats
8W - 8L
1,471 SR
Queue Stats
77W - 64L
1,499 Elo+
Solo
Neith
Neith
evolutionworld
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hel
Hel
sinesra
Hel
Level 25
God Stats
10W - 20L
1,344 SR
Queue Stats
206W - 280L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 22
11,963
1,196
12,211
10,480
4,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 2 / 23
12,160
1,216
20,058
14,626
12,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
Yargey
Nox
20
25 / 0 / 16
14,681
1,468
21,227
6,395
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
18
4 / 1 / 16
10,690
1,069
9,206
13,941
9,170
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
18
3 / 2 / 13
10,588
1,059
12,381
13,554
5,468
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KeKeWannaKaiKai
Heimdallr
16
2 / 9 / 4
9,977
998
17,624
17,546
6,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
17
0 / 13 / 4
9,742
974
10,683
17,260
6,464
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 8 / 2
10,035
1,004
13,012
19,471
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 1
9,097
910
5,781
10,862
4,569
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
15
1 / 11 / 1
9,161
916
5,302
14,916
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
19
46
Kills
7
7
Deaths
46
90
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
22
9
L
Heimdallr
KeKeWannaKaiKai
Heimdallr
2
9
4
0.44
L
Kukulkan
0
13
4
0.15
W
7
2
23
9.25
L
3
8
2
0.5
W
Nox
Yargey
Nox
25
0
16
33
W
Pele
4
1
16
12
L
1
5
1
0.3
W
Sol
3
2
13
4.75
L
Hel
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,083
Damage
52,402
58,996
Taken
80,055
34,964
Mitigated
30,858
8,155
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,211
4,689
0
0
10,480
4,697
0
4,160
6,320
0
15,674
L
Heimdallr
KeKeWannaKaiKai
Heimdallr
17,624
8,775
0
0
17,546
6,959
0
7,767
9,189
0
38,246
L
Kukulkan
10,683
2,094
0
0
17,260
6,464
0
9,613
7,647
35,695
0
W
20,058
4,108
0
1,900
14,626
12,728
0
1,724
12,902
10,000
29,011
L
13,012
11,545
290
2,963
19,471
7,050
0
8,163
10,538
0
21,277
W
Nox
Yargey
Nox
21,227
957
598
846
6,395
2,901
0
2,170
4,225
39,536
0
W
Pele
9,206
2,295
0
575
13,941
9,170
0
4,756
9,185
0
27,802
L
5,781
4,163
0
413
10,862
4,569
0
4,990
5,872
0
20,113
W
Sol
12,381
3,756
0
4,236
13,554
5,468
0
3,175
10,379
27,993
0
L
Hel
5,302
1,451
1,349
988
14,916
5,816
0
7,167
7,674
17,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,082
Gold Earned
48,012
182
Minions Killed
187
7
Camps Cleared
4
1,212,297
Distance Traveled
746,935
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,963
1,196
11
1
2
241,409
0
L
Heimdallr
9,977
998
42
4
1
178,815
1
L
Kukulkan
9,742
974
56
6
0
162,957
0
W
Odin
12,160
1,216
43
4
0
278,804
1
L
Rama
10,035
1,004
15
2
1
160,867
0
W
Nox
14,681
1,468
59
6
0
236,201
1
W
Pele
10,690
1,069
41
4
0
246,754
0
L
Neith
9,097
910
46
5
1
113,960
0
W
Sol
10,588
1,059
28
3
5
209,129
1
L
Hel
9,161
916
28
3
1
130,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role