Player Matchup

Geb
Geb
DJ DRizZLL
Geb
Level 88
God Stats
3W - 13L
1,258 SR
Queue Stats
357W - 489L
1,315 Elo+
Solo
Scylla
Scylla
DiamondRain6439
Scylla
Level 45
God Stats
2W - 4L
1,609 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Izanami
Izanami
Smokeyshadow813
Izanami
Level 48
God Stats
2W - 5L
1,299 SR
Queue Stats
7W - 9L
1,709 Elo+
Party 1
Team Averages
Level 60
1,389 SR
1,508 Elo+

VS

Team Averages
Level 73
1,459 SR
1,300 Elo+
Chaac
Chaac
DecentKatten
Chaac
Level 126
God Stats
24W - 16L
1,523 SR
Queue Stats
177W - 224L
1,352 Elo+
Party 2
Zeus
Zeus
Okyrama
Zeus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 54L
1,215 Elo+
Solo
Neith
Neith
Tattooedgurl2192
Neith
Level 46
God Stats
19W - 36L
1,354 SR
Queue Stats
105W - 135L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
7,178
718
4,037
9,301
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 3 / 4
6,170
617
1,557
5,933
1,609
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 8 / 1
8,017
802
6,635
9,750
3,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 4 / 6
8,489
849
8,947
12,496
8,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Okyrama
Zeus
12
6 / 3 / 7
8,275
828
8,382
5,760
1,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 9
7,033
703
3,493
4,515
1,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
15
15
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
8
4
6
2.75
L
0
3
4
0.67
W
Zeus
Okyrama
Zeus
6
3
7
3.17
L
5
8
1
0.69
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,229
Damage
20,822
24,984
Taken
22,771
12,380
Mitigated
12,028
1,025
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,037
749
0
211
9,301
7,685
0
4,157
4,964
15,322
0
W
8,947
1,692
401
5,051
12,496
8,791
558
1,943
10,553
0
23,046
L
1,557
48
0
324
5,933
1,609
0
2,510
3,185
6,639
0
W
Zeus
Okyrama
Zeus
8,382
1,624
518
626
5,760
1,664
423
1,991
3,769
27,443
0
L
6,635
3,247
29
461
9,750
3,086
0
2,481
7,005
0
21,088
W
3,493
1,022
0
377
4,515
1,573
1,260
1,683
2,832
0
13,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,365
Gold Earned
23,797
65
Minions Killed
96
3
Camps Cleared
2
366,583
Distance Traveled
516,171
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,178
718
21
2
1
115,141
1
W
Chaac
8,489
849
25
3
0
175,086
0
L
Scylla
6,170
617
9
1
0
111,290
0
W
Zeus
8,275
828
43
4
1
156,362
0
L
Izanami
8,017
802
35
4
2
140,152
1
W
Neith
7,033
703
28
3
1
184,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role