Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Dannytjr
Serqet
Level 122
God Stats
19W - 22L
1,609 SR
Queue Stats
199W - 194L
1,500 Elo+
Party 1
Ra
Ra
Puff-Dadicus
Ra
Level 64
God Stats
3W - 3L
1,518 SR
Queue Stats
34W - 57L
1,455 Elo+
Solo
Odin
Odin
scoman09
Odin
Level 122
God Stats
1W - 2L
1,721 SR
Queue Stats
277W - 269L
1,555 Elo+
Solo
Poseidon
Poseidon
sergthepurge2
Poseidon
Level 123
God Stats
0W - 1L
1,579 SR
Queue Stats
6W - 3L
1,800 Elo+
Solo
Team Averages
Level 115
1,585 SR
1,562 Elo+

VS

Team Averages
Level 113
1,498 SR
1,515 Elo+
Medusa
Medusa
CantingPython
Medusa
Level 101
God Stats
58W - 48L
1,611 SR
Queue Stats
158W - 135L
1,575 Elo+
Solo
Khepri
Khepri
Elijah_ZM27
Khepri
Level 146
God Stats
2W - 0L
1,355 SR
Queue Stats
394W - 410L
1,502 Elo+
Party 2
Hercules
Hercules
GrimMarks
Hercules
Level 105
God Stats
2W - 0L
1,806 SR
Queue Stats
175W - 176L
1,448 Elo+
Party 2
Charybdis
Charybdis
Killer_Krieg
Charybdis
Level 106
God Stats
1W - 5L
1,329 SR
Queue Stats
290W - 275L
1,519 Elo+
Party 2
Chang'e
Chang'e
SonicDude116
Chang'e
Level 108
God Stats
2W - 2L
1,389 SR
Queue Stats
250W - 247L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 3
6,848
489
6,156
7,679
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Dannytjr
Serqet
11
2 / 4 / 1
6,671
477
2,781
7,829
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 3
6,119
437
5,304
7,708
2,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
13
3 / 0 / 0
7,776
555
6,068
7,478
5,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
sergthepurge2
Poseidon
12
3 / 6 / 1
7,274
520
5,907
7,454
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 1
9,728
695
7,464
8,362
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
11
2 / 3 / 6
7,571
541
3,366
9,860
6,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
GrimMarks
Hercules
14
0 / 3 / 1
8,031
574
4,269
8,071
4,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Killer_Krieg
Charybdis
12
2 / 2 / 5
7,342
524
6,602
9,236
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
SonicDude116
Chang'e
13
2 / 2 / 5
7,709
551
5,912
8,765
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
18
18
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
3
1.17
W
12
0
1
12.5
L
Serqet
Dannytjr
Serqet
2
4
1
0.63
W
Khepri
2
3
6
1.67
W
Hercules
GrimMarks
Hercules
0
3
1
0.17
W
Charybdis
Killer_Krieg
Charybdis
2
2
5
2.25
L
0
5
3
0.3
W
Chang'e
SonicDude116
Chang'e
2
2
5
2.25
L
Odin
3
0
0
3
L
Poseidon
sergthepurge2
Poseidon
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,216
Damage
27,613
38,148
Taken
44,294
14,642
Mitigated
19,232
10,198
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,156
2,883
0
1,974
7,679
2,072
0
2,075
5,522
0
32,767
W
7,464
3,116
250
4,879
8,362
3,631
446
980
7,172
0
70,363
L
Serqet
Dannytjr
Serqet
2,781
302
0
2,985
7,829
2,401
0
778
6,953
0
28,759
W
Khepri
3,366
120
2,028
1,839
9,860
6,071
0
3,905
5,869
19,681
0
W
Hercules
GrimMarks
Hercules
4,269
1,772
0
2,003
8,071
4,422
210
947
7,020
0
50,952
W
Charybdis
Killer_Krieg
Charybdis
6,602
2,674
0
2,621
9,236
2,627
68
3,256
5,864
0
48,331
L
5,304
333
337
2,434
7,708
2,198
37
1,912
5,714
42,149
0
W
Chang'e
SonicDude116
Chang'e
5,912
137
724
3,264
8,765
2,481
259
3,127
5,246
37,268
0
L
Odin
6,068
1,041
0
1,428
7,478
5,635
344
140
7,338
5,609
38,869
L
Poseidon
sergthepurge2
Poseidon
5,907
774
0
1,040
7,454
2,336
0
3,803
3,343
39,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
40,381
393
Minions Killed
433
0
Camps Cleared
0
1,328,660
Distance Traveled
1,365,386
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,848
489
67
5
0
242,714
4
W
Medusa
9,728
695
113
8
0
279,222
0
L
Serqet
6,671
477
69
5
0
287,708
9
W
Khepri
7,571
541
25
2
0
264,280
2
W
Hercules
8,031
574
121
9
0
270,444
1
W
Charybdis
7,342
524
105
8
0
254,255
2
L
Ra
6,119
437
67
5
0
260,713
6
W
Chang'e
7,709
551
69
5
0
297,185
4
L
Odin
7,776
555
104
7
0
298,932
5
L
Poseidon
7,274
520
86
6
0
238,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role