Player Matchup

Bakasura
Bakasura
Rage Monger
Bakasura
Level 15
God Stats
0W - 2L
1,297 SR
Queue Stats
5W - 10L
1,361 Elo+
Party 2
Odin
Odin
Untame Norse
Odin
Level 33
God Stats
7W - 11L
1,314 SR
Queue Stats
54W - 63L
1,302 Elo+
Party 2
Zeus
Zeus
x toan nang x
Zeus
Level 80
God Stats
4W - 6L
1,420 SR
Queue Stats
284W - 346L
1,317 Elo+
Party 2
Team Averages
Level 43
1,344 SR
1,327 Elo+

VS

Team Averages
Level 41
1,546 SR
1,355 Elo+
Izanami
Izanami
T1AOxxTRE359
Izanami
Level 19
God Stats
10W - 6L
1,481 SR
Queue Stats
15W - 12L
1,356 Elo+
Party 1
Cupid
Cupid
ThickandStrong
Cupid
Level 28
God Stats
4W - 1L
1,626 SR
Queue Stats
64W - 70L
1,327 Elo+
Party 1
Osiris
Osiris
Tretachi
Osiris
Level 77
God Stats
7W - 7L
1,529 SR
Queue Stats
212W - 247L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Rage Monger
Bakasura
13
4 / 11 / 6
10,906
606
12,589
21,290
9,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 10 / 10
10,914
606
10,617
21,753
19,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 4 / 4
13,143
730
21,408
13,115
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
T1AOxxTRE359
Izanami
14
4 / 5 / 13
11,979
666
10,160
15,716
5,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
15 / 3 / 10
14,544
808
23,840
14,756
6,205
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Tretachi
Osiris
16
6 / 5 / 16
12,812
712
15,174
27,092
32,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
13
Kills
25
25
Deaths
13
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Rage Monger
Bakasura
4
11
6
0.64
W
Izanami
T1AOxxTRE359
Izanami
4
5
13
2.1
W
15
3
10
6.67
W
Osiris
Tretachi
Osiris
6
5
16
2.8
L
2
10
10
0.7
L
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,614
Damage
49,174
56,158
Taken
57,564
34,351
Mitigated
43,793
7,062
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Rage Monger
Bakasura
12,589
8,751
0
2,743
21,290
9,331
0
871
20,419
7
20,750
W
Izanami
T1AOxxTRE359
Izanami
10,160
8,970
711
2,592
15,716
5,303
87
6,054
8,769
0
39,769
W
23,840
16,761
1,698
6,113
14,756
6,205
1,804
6,004
8,260
0
65,630
W
Osiris
Tretachi
Osiris
15,174
7,294
0
3,320
27,092
32,285
612
10,844
14,129
0
35,201
L
10,617
2,339
15
1,205
21,753
19,277
0
115
21,638
6,349
16,318
L
21,408
3,708
0
3,099
13,115
5,743
1,003
0
13,115
70,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,963
Gold Earned
39,335
173
Minions Killed
169
7
Camps Cleared
3
814,574
Distance Traveled
838,042
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,906
606
22
1
4
298,732
0
W
Izanami
11,979
666
45
3
1
282,004
0
W
Cupid
14,544
808
88
5
1
259,380
2
W
Osiris
12,812
712
36
2
1
296,658
1
L
Odin
10,914
606
30
2
0
234,605
2
L
Zeus
13,143
730
121
7
3
281,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role