Player Matchup

Cerberus
Cerberus
CorruptedIrish32
Cerberus
Level 124
God Stats
62W - 42L
1,615 SR
Queue Stats
336W - 368L
1,524 Elo+
Party 2
Bastet
Bastet
Fellaxis
Bastet
Level 137
God Stats
3W - 4L
1,623 SR
Queue Stats
234W - 296L
1,513 Elo+
Party 2
Zeus
Zeus
HadoukenClown
Zeus
Level 89
God Stats
9W - 12L
1,475 SR
Queue Stats
249W - 303L
1,440 Elo+
Party 2
Mulan
Mulan
cujoe2001
Mulan
Level 93
God Stats
37W - 26L
1,655 SR
Queue Stats
165W - 166L
1,528 Elo+
Party 2
Xbalanque
Xbalanque
hinoko13
Xbalanque
Level 145
God Stats
7W - 7L
1,545 SR
Queue Stats
288W - 330L
1,517 Elo+
Party 2
Team Averages
Level 118
1,583 SR
1,504 Elo+

VS

Team Averages
Level 131
1,591 SR
1,560 Elo+
Fafnir
Fafnir
Dallon__
Fafnir
Level 127
God Stats
0W - 4L
1,217 SR
Queue Stats
364W - 327L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
Jaylen152
Gilgamesh
Level 144
God Stats
5W - 3L
1,715 SR
Queue Stats
353W - 334L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Samurai__Jakk
Tsukuyomi
Level 124
God Stats
11W - 7L
1,628 SR
Queue Stats
201W - 214L
1,536 Elo+
Party 1
Cupid
Cupid
SirMattchu
Cupid
Level 106
God Stats
1W - 3L
1,536 SR
Queue Stats
200W - 206L
1,474 Elo+
Party 1
Sol
Sol
SorryTooBaked
Sol
Level 154
God Stats
2W - 4L
1,862 SR
Queue Stats
119W - 90L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,307
531
2,288
3,833
1,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Fellaxis
Bastet
9
2 / 0 / 2
5,333
533
2,101
3,383
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,842
584
3,217
3,151
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
cujoe2001
Mulan
11
2 / 1 / 1
6,123
612
4,132
5,580
3,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
hinoko13
Xbalanque
11
2 / 0 / 0
6,237
624
4,126
3,145
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dallon__
Fafnir
8
0 / 2 / 1
5,103
510
3,161
7,104
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Jaylen152
Gilgamesh
8
1 / 2 / 0
5,376
538
1,929
5,973
1,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Samurai__Jakk
Tsukuyomi
8
0 / 1 / 0
4,700
470
2,336
4,375
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
9
0 / 1 / 0
5,322
532
1,271
5,469
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 0
5,728
573
973
5,021
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Fafnir
Dallon__
Fafnir
0
2
1
0.25
W
Bastet
Fellaxis
Bastet
2
0
2
3
W
0
0
0
0
L
Gilgamesh
Jaylen152
Gilgamesh
1
2
0
0.5
L
Tsukuyomi
Samurai__Jakk
Tsukuyomi
0
1
0
0
L
Cupid
0
1
0
0
L
0
0
0
0
W
Mulan
cujoe2001
Mulan
2
1
1
2.5
W
Xbalanque
hinoko13
Xbalanque
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,864
Damage
9,670
19,092
Taken
27,942
7,728
Mitigated
10,170
10,060
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,288
184
369
1,809
3,833
1,749
0
485
3,348
10,605
0
L
Fafnir
Dallon__
Fafnir
3,161
1,156
22
1,982
7,104
4,499
0
728
6,376
19,729
2,997
W
Bastet
Fellaxis
Bastet
2,101
271
0
1,556
3,383
1,160
0
249
3,134
0
23,963
W
3,217
409
0
1,537
3,151
828
0
899
2,252
35,462
0
L
Gilgamesh
Jaylen152
Gilgamesh
1,929
468
1,168
1,576
5,973
1,657
0
1,254
4,719
0
15,556
L
Tsukuyomi
Samurai__Jakk
Tsukuyomi
2,336
376
0
2,165
4,375
1,261
0
462
3,913
0
17,531
L
Cupid
1,271
541
0
2,221
5,469
1,257
0
368
5,101
0
28,409
L
973
74
0
2,691
5,021
1,496
0
2,693
2,328
36,089
0
W
Mulan
cujoe2001
Mulan
4,132
882
0
2,957
5,580
3,130
0
2,298
3,282
0
31,240
W
Xbalanque
hinoko13
Xbalanque
4,126
1,279
0
1,832
3,145
861
0
0
3,145
0
40,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
26,229
316
Minions Killed
294
0
Camps Cleared
0
995,303
Distance Traveled
1,032,711
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,307
531
16
2
0
214,123
5
L
Fafnir
5,103
510
46
5
0
198,185
3
W
Bastet
5,333
533
52
5
0
237,557
1
W
Zeus
5,842
584
86
9
0
190,048
3
L
Gilgamesh
5,376
538
36
4
0
208,597
0
L
Tsukuyomi
4,700
470
44
4
0
233,814
0
L
Cupid
5,322
532
76
8
0
181,213
0
L
Sol
5,728
573
92
9
0
210,902
2
W
Mulan
6,123
612
72
7
0
170,187
3
W
Xbalanque
6,237
624
90
9
0
183,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role