Player Matchup

Thanatos
Thanatos
BETBLACK
Thanatos
Level 59
God Stats
6W - 7L
1,210 SR
Queue Stats
131W - 138L
1,483 Elo+
Solo
Chronos
Chronos
Gosspel
Chronos
Level 58
God Stats
7W - 1L
2,007 SR
Queue Stats
226W - 202L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
Mr_Eggboy
Danzaburou
Level 124
God Stats
0W - 4L
1,175 SR
Queue Stats
93W - 86L
1,536 Elo+
Party 2
Yemoja
Yemoja
SenpaiOfSmut
Yemoja
Level 135
God Stats
0W - 2L
1,141 SR
Queue Stats
59W - 71L
1,502 Elo+
Party 2
Achilles
Achilles
trueseanpai
Achilles
Level 154
God Stats
8W - 11L
1,583 SR
Queue Stats
330W - 330L
1,471 Elo+
Solo
Team Averages
Level 106
1,423 SR
1,502 Elo+

VS

Team Averages
Level 134
1,569 SR
1,469 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
YoungPrimate
Bastet
Level 109
God Stats
3W - 1L
1,817 SR
Queue Stats
231W - 248L
1,474 Elo+
Solo
Yemoja
Yemoja
davidsebert
Yemoja
Level 118
God Stats
20W - 14L
1,551 SR
Queue Stats
683W - 705L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
deGrunschild
Cu Chulainn
Level 160
God Stats
3W - 6L
1,447 SR
Queue Stats
622W - 585L
1,538 Elo+
Party 1
Sol
Sol
elver69
Sol
Level 125
God Stats
1W - 2L
1,532 SR
Queue Stats
213W - 213L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BETBLACK
Thanatos
13
3 / 6 / 1
8,122
478
6,093
14,288
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Gosspel
Chronos
15
3 / 6 / 2
8,873
522
7,557
11,206
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Mr_Eggboy
Danzaburou
12
2 / 6 / 5
8,161
480
9,357
13,745
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
10
0 / 4 / 5
7,015
413
4,932
14,904
13,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
trueseanpai
Achilles
14
5 / 3 / 0
8,408
495
11,205
17,177
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
10 / 2 / 4
10,465
616
11,622
8,579
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
17
7 / 2 / 7
10,311
607
9,983
13,572
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
15
3 / 3 / 7
9,436
555
12,615
13,087
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
deGrunschild
Cu Chulainn
13
0 / 3 / 11
8,057
474
7,299
14,632
11,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
16
5 / 3 / 3
9,931
584
11,949
12,716
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
13
Kills
25
25
Deaths
13
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
4
6
L
Thanatos
BETBLACK
Thanatos
3
6
1
0.58
L
Chronos
Gosspel
Chronos
3
6
2
0.67
L
Danzaburou
Mr_Eggboy
Danzaburou
2
6
5
0.75
L
Yemoja
0
4
5
0.63
W
Bastet
7
2
7
5.25
W
Yemoja
3
3
7
2.17
W
Cu Chulainn
deGrunschild
Cu Chulainn
0
3
11
1.83
W
Sol
5
3
3
2.17
L
Achilles
trueseanpai
Achilles
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,144
Damage
53,468
71,320
Taken
62,586
38,940
Mitigated
30,641
21,714
Healing
23,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,622
2,737
0
3,025
8,579
3,838
704
4,539
4,040
0
71,712
L
Thanatos
BETBLACK
Thanatos
6,093
1,841
0
8,174
14,288
5,023
0
3,493
10,707
0
48,404
L
Chronos
Gosspel
Chronos
7,557
1,806
0
1,684
11,206
4,870
0
1,557
9,557
56,603
3,325
L
Danzaburou
Mr_Eggboy
Danzaburou
9,357
4,075
0
3,640
13,745
4,487
0
4,866
8,785
0
51,173
L
Yemoja
4,932
1,156
1,392
2,595
14,904
13,966
0
5,336
9,474
17,435
0
W
Bastet
9,983
2,631
0
5,502
13,572
5,244
0
2,501
10,727
0
63,226
W
Yemoja
12,615
1,507
421
4,454
13,087
6,777
289
862
11,634
52,227
0
W
Cu Chulainn
deGrunschild
Cu Chulainn
7,299
1,115
399
3,204
14,632
11,292
0
2,490
12,097
0
30,982
W
Sol
11,949
5,323
0
6,822
12,716
3,490
2,935
3,046
9,627
75,763
0
L
Achilles
trueseanpai
Achilles
11,205
1,717
0
4,229
17,177
10,594
0
8,360
8,233
3,345
38,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,579
Gold Earned
48,200
370
Minions Killed
498
0
Camps Cleared
0
1,525,568
Distance Traveled
1,615,300
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,465
616
129
8
0
311,215
3
L
Thanatos
8,122
478
93
5
0
303,607
2
L
Chronos
8,873
522
99
6
0
300,142
2
L
Danzaburou
8,161
480
79
5
0
298,452
2
L
Yemoja
7,015
413
27
2
0
295,214
3
W
Bastet
10,311
607
100
6
0
391,636
3
W
Yemoja
9,436
555
89
5
0
295,947
4
W
Cu Chulainn
8,057
474
45
3
0
319,018
13
W
Sol
9,931
584
135
8
0
297,484
1
L
Achilles
8,408
495
72
4
0
328,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role