Player Matchup

Cerberus
Cerberus
ClownXBlack
Cerberus
Level 16
God Stats
4W - 0L
2,013 SR
Queue Stats
18W - 28L
1,430 Elo+
Party 1
Anhur
Anhur
ClownXReiter22X
Anhur
Level 118
God Stats
15W - 8L
1,551 SR
Queue Stats
84W - 92L
1,459 Elo+
Party 1
Sol
Sol
malsblack98
Sol
Level 139
God Stats
14W - 22L
1,478 SR
Queue Stats
630W - 730L
1,514 Elo+
Solo
Team Averages
Level 91
1,681 SR
1,468 Elo+

VS

Team Averages
Level 48
1,559 SR
1,564 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Meltifys
Scylla
Level 27
God Stats
21W - 15L
1,664 SR
Queue Stats
157W - 149L
1,520 Elo+
Solo
Ganesha
Ganesha
Tbrazy22
Ganesha
Level 14
God Stats
0W - 2L
1,512 SR
Queue Stats
2W - 2L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ClownXBlack
Cerberus
13
1 / 1 / 12
10,206
680
6,630
11,069
12,064
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 5 / 12
11,565
771
10,187
14,126
5,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
16 / 1 / 2
12,874
858
30,344
14,980
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 10 / 2
8,920
595
6,990
17,168
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Meltifys
Scylla
14
6 / 5 / 0
9,926
662
17,799
17,005
6,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Tbrazy22
Ganesha
12
0 / 7 / 4
9,296
620
5,047
22,718
26,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
22
Kills
7
7
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
10
2
0.2
W
Cerberus
ClownXBlack
Cerberus
1
1
12
7
W
5
5
12
2.2
L
Scylla
Meltifys
Scylla
6
5
0
1.2
L
Ganesha
Tbrazy22
Ganesha
0
7
4
0.29
W
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,161
Damage
29,836
40,175
Taken
56,891
22,835
Mitigated
39,703
13,624
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,990
3,704
0
1,197
17,168
6,982
515
10,098
7,070
0
29,596
W
Cerberus
ClownXBlack
Cerberus
6,630
253
0
2,675
11,069
12,064
360
5,303
5,467
25,433
0
W
10,187
3,658
0
1,316
14,126
5,088
990
8,871
4,884
0
43,531
L
Scylla
Meltifys
Scylla
17,799
326
0
3,326
17,005
6,594
0
10,706
6,299
45,745
0
L
Ganesha
Tbrazy22
Ganesha
5,047
722
0
869
22,718
26,127
137
13,446
9,272
14,078
0
W
30,344
12,632
0
9,633
14,980
5,683
1,188
8,170
6,468
72,834
7,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,645
Gold Earned
28,142
232
Minions Killed
137
10
Camps Cleared
5
809,108
Distance Traveled
769,491
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,920
595
53
4
3
226,345
6
W
Cerberus
10,206
680
58
4
3
277,564
0
W
Anhur
11,565
771
77
5
4
258,636
2
L
Scylla
9,926
662
81
5
2
266,804
3
L
Ganesha
9,296
620
3
0
0
276,342
0
W
Sol
12,874
858
97
6
3
272,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role