Player Matchup

Anubis
Anubis
Apoca0321
Anubis
Level 51
God Stats
0W - 1L
1,466 SR
Queue Stats
2W - 4L
1,353 Elo+
Party 2
Thor
Thor
Capacity 4T
Thor
Level 144
God Stats
0W - 1L
1,473 SR
Queue Stats
53W - 67L
1,468 Elo+
Party 2
Athena
Athena
Evil Demoon
Athena
Level 122
God Stats
1W - 3L
1,548 SR
Queue Stats
57W - 78L
1,406 Elo+
Party 2
Poseidon
Poseidon
MyTh VELAS
Poseidon
Level 119
God Stats
0W - 3L
1,527 SR
Queue Stats
27W - 41L
1,393 Elo+
Party 2
Bellona
Bellona
ViewlessWig9935
Bellona
Level 68
God Stats
8W - 6L
1,722 SR
Queue Stats
34W - 51L
1,423 Elo+
Party 2
Team Averages
Level 101
1,547 SR
1,408 Elo+

VS

Team Averages
Level 82
1,571 SR
1,460 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
GolfWangCody
Apollo
Level 65
God Stats
12W - 0L
1,765 SR
Queue Stats
156W - 148L
1,521 Elo+
Solo
Thanatos
Thanatos
Raptor_Of_Death1
Thanatos
Level 52
God Stats
20W - 19L
1,466 SR
Queue Stats
128W - 159L
1,380 Elo+
Party 1
Bastet
Bastet
SneaK3Beaver419
Bastet
Level 69
God Stats
14W - 10L
1,627 SR
Queue Stats
253W - 255L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Apoca0321
Anubis
11
1 / 4 / 1
6,752
450
2,434
6,219
2,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 2 / 1
9,331
622
10,126
10,862
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
1 / 3 / 4
7,235
482
2,105
7,869
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
MyTh VELAS
Poseidon
13
2 / 2 / 2
8,115
541
10,094
8,260
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
6,457
430
3,662
6,826
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 2 / 3
9,377
625
6,368
9,774
4,362
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
 
Ymir
11
1 / 2 / 8
6,981
465
4,699
10,592
10,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
16
4 / 1 / 1
9,673
645
3,334
7,263
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 4
6,849
457
2,902
10,921
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 3
9,012
601
9,821
10,167
3,092
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
12
Kills
16
16
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
3
3.25
W
Ymir
 
Ymir
1
2
8
2.5
L
Anubis
Apoca0321
Anubis
1
4
1
0.38
L
7
2
1
3.75
L
Athena
1
3
4
1
W
Apollo
4
1
1
4.5
L
Poseidon
MyTh VELAS
Poseidon
2
2
2
1.5
W
1
5
4
0.6
W
5
2
3
3.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,421
Damage
27,124
40,036
Taken
48,717
20,816
Mitigated
23,405
8,470
Healing
20,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,368
920
577
4,385
9,774
4,362
143
4,760
5,014
62,136
0
W
Ymir
 
Ymir
4,699
519
466
1,262
10,592
10,434
372
5,107
5,485
25,761
0
L
Anubis
Apoca0321
Anubis
2,434
63
0
1,870
6,219
2,549
115
1,678
4,541
36,690
0
L
10,126
2,944
0
3,241
10,862
4,014
0
2,690
8,172
0
65,497
L
Athena
2,105
565
0
397
7,869
6,925
48
3,165
4,704
12,728
0
W
Apollo
3,334
1,948
0
4,217
7,263
2,269
1,427
1,527
5,736
0
78,240
L
Poseidon
MyTh VELAS
Poseidon
10,094
899
128
2,417
8,260
3,079
142
3,269
4,991
63,691
0
W
2,902
662
0
6,520
10,921
3,248
0
2,293
8,628
0
31,916
W
9,821
3,419
0
3,191
10,167
3,092
0
946
9,221
0
50,244
L
3,662
1,348
0
417
6,826
4,249
184
265
6,561
0
20,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
41,892
397
Minions Killed
498
0
Camps Cleared
0
1,281,797
Distance Traveled
1,509,406
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,377
625
124
8
0
311,224
6
W
Ymir
6,981
465
41
3
0
307,660
2
L
Anubis
6,752
450
61
4
0
276,685
2
L
Thor
9,331
622
121
8
0
297,362
3
L
Athena
7,235
482
29
2
0
229,661
4
W
Apollo
9,673
645
159
11
0
270,037
2
L
Poseidon
8,115
541
129
9
0
271,652
2
W
Thanatos
6,849
457
70
5
0
286,353
1
W
Bastet
9,012
601
104
7
0
334,132
5
L
Bellona
6,457
430
57
4
0
206,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role