Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Lui_Santo
Pele
Level 59
God Stats
1W - 7L
1,269 SR
Queue Stats
181W - 188L
1,496 Elo+
Solo
Odin
Odin
Phr8singBoom
Odin
Level 86
God Stats
19W - 28L
1,475 SR
Queue Stats
391W - 466L
1,465 Elo+
Solo
Charybdis
Charybdis
SirDIGGZ187
Charybdis
Level 85
God Stats
20W - 21L
1,391 SR
Queue Stats
68W - 101L
1,350 Elo+
Solo
Ymir
Ymir
memento37mori
Ymir
Level 66
God Stats
3W - 5L
1,679 SR
Queue Stats
184W - 202L
1,507 Elo+
Solo
Team Averages
Level 88
1,463 SR
1,464 Elo+

VS

Team Averages
Level 56
1,489 SR
1,334 Elo+
Chang'e
Chang'e
 
Chang'e
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
G0Ds Minion
Loki
Level 50
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 4L
1,226 Elo+
Solo
Guan Yu
Guan Yu
Genjuro26
Guan Yu
Level 115
God Stats
10W - 10L
1,532 SR
Queue Stats
1,265W - 1,351L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Jamaru17
Danzaburou
Level 47
God Stats
3W - 7L
1,438 SR
Queue Stats
19W - 39L
1,322 Elo+
Party 1
Yemoja
Yemoja
MADMIKO714
Yemoja
Level 24
God Stats
3W - 4L
1,479 SR
Queue Stats
4W - 13L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 1 / 3
10,395
1,040
17,125
5,239
1,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
3 / 2 / 1
9,543
954
11,020
9,494
3,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 2 / 3
9,251
925
13,623
13,238
9,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
SirDIGGZ187
Charybdis
15
0 / 2 / 1
8,412
841
5,080
3,557
891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 3
9,930
993
7,820
16,730
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

216

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 1 / 6
10,060
1,006
8,565
10,301
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 6
9,919
992
10,834
14,237
4,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Genjuro26
Guan Yu
16
4 / 0 / 3
10,044
1,004
7,464
13,070
14,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Jamaru17
Danzaburou
16
2 / 0 / 5
10,001
1,000
11,546
10,471
3,860
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
MADMIKO714
Yemoja
16
0 / 1 / 5
8,992
899
5,363
12,621
6,684
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
10
10
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
1
3
4.5
W
Chang'e
 
Chang'e
2
1
6
5
W
2
4
6
1.25
W
Guan Yu
Genjuro26
Guan Yu
4
0
3
5.5
W
Danzaburou
Jamaru17
Danzaburou
2
0
5
4.5
L
Pele
3
2
1
1.75
W
Yemoja
MADMIKO714
Yemoja
0
1
5
2.5
L
0
2
3
0.75
L
Charybdis
SirDIGGZ187
Charybdis
0
2
1
0.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,668
Damage
43,772
48,258
Taken
60,700
34,609
Mitigated
34,176
5,212
Healing
26,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,125
5,132
469
1,165
5,239
1,485
0
1,227
3,927
53,615
0
W
Chang'e
 
Chang'e
8,565
1,157
5,114
3,747
10,301
4,153
0
4,040
6,223
43,505
0
W
10,834
3,400
0
1,154
14,237
4,761
0
5,718
8,519
0
34,642
W
Guan Yu
Genjuro26
Guan Yu
7,464
1,675
5,632
5,363
13,070
14,718
0
6,473
6,533
0
21,792
W
Danzaburou
Jamaru17
Danzaburou
11,546
3,648
294
1,559
10,471
3,860
0
4,965
5,448
0
44,292
L
Pele
11,020
1,910
19
1,665
9,494
3,230
0
2,313
6,968
0
23,077
W
Yemoja
MADMIKO714
Yemoja
5,363
986
2,486
1,281
12,621
6,684
0
3,563
9,032
22,242
0
L
13,623
2,530
0
608
13,238
9,912
0
4,058
8,889
0
31,359
L
Charybdis
SirDIGGZ187
Charybdis
5,080
1,890
0
126
3,557
891
0
1,368
2,153
0
11,527
L
7,820
699
0
1,160
16,730
19,091
0
4,962
11,463
19,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,531
Gold Earned
49,016
204
Minions Killed
271
2
Camps Cleared
10
847,440
Distance Traveled
968,615
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,395
1,040
83
8
0
190,873
0
W
Chang'e
10,060
1,006
93
9
0
192,529
0
W
Loki
9,919
992
40
4
5
212,801
2
W
Guan Yu
10,044
1,004
32
3
2
204,169
0
W
Danzaburou
10,001
1,000
69
7
1
207,947
0
L
Pele
9,543
954
29
3
0
194,928
0
W
Yemoja
8,992
899
37
4
2
151,169
0
L
Odin
9,251
925
41
4
0
220,905
1
L
Charybdis
8,412
841
19
2
1
71,126
0
L
Ymir
9,930
993
32
3
1
169,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role