Player Matchup

Skadi
Skadi
 
Skadi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AGimpedOrphan
Nox
Level 105
God Stats
3W - 8L
1,293 SR
Queue Stats
244W - 240L
1,380 Elo+
Party 1
Neith
Neith
Citard
Neith
Level 58
God Stats
1W - 3L
1,417 SR
Queue Stats
72W - 72L
1,423 Elo+
Party 1
Cerberus
Cerberus
TwistedFIST3211
Cerberus
Level 29
God Stats
2W - 2L
1,714 SR
Queue Stats
83W - 105L
1,388 Elo+
Solo
Hel
Hel
petajonson4311
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,241 Elo+
Solo
Team Averages
Level 63
1,485 SR
1,386 Elo+

VS

Team Averages
Level 67
1,558 SR
1,339 Elo+
Hun Batz
Hun Batz
AbledPlatypus11
Hun Batz
Level 76
God Stats
7W - 4L
1,651 SR
Queue Stats
271W - 294L
1,374 Elo+
Solo
Fenrir
Fenrir
Brandon132
Fenrir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 64L
1,363 Elo+
Solo
Hera
Hera
Glumbus17
Hera
Level 105
God Stats
1W - 1L
1,640 SR
Queue Stats
131W - 134L
1,353 Elo+
Solo
Hel
Hel
RavenHellsing18
Hel
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 156L
1,297 Elo+
Solo
Ullr
Ullr
maxpeach
Ullr
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 87L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
5 / 7 / 9
11,986
705
19,893
14,898
8,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 7 / 11
11,283
664
17,963
19,510
8,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Citard
Neith
17
9 / 9 / 5
11,032
649
19,665
19,338
8,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
20
5 / 6 / 9
12,027
707
15,650
30,314
40,108
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 17 / 7
8,606
506
5,139
23,279
9,626
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
2 / 4 / 10
10,731
631
6,631
11,675
4,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Brandon132
Fenrir
20
18 / 6 / 15
13,766
810
23,798
32,316
14,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
20
15 / 8 / 13
13,956
821
34,045
18,461
6,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 0 / 23
12,502
735
10,653
11,281
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
19
4 / 5 / 25
12,216
719
19,376
23,054
8,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
132
22
Kills
46
46
Deaths
23
41
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
5
7
9
1.36
L
3
7
11
1.21
W
Hun Batz
2
4
10
1.75
W
Fenrir
Brandon132
Fenrir
18
6
15
4.25
L
Neith
Citard
Neith
9
9
5
1.28
W
Hera
15
8
13
2.69
W
7
0
23
18.5
L
Cerberus
5
6
9
1.58
W
Ullr
4
5
25
3.3
L
0
17
7
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,310
Damage
94,503
107,339
Taken
96,787
75,530
Mitigated
40,209
29,319
Healing
51,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
19,893
6,861
1,107
1,434
14,898
8,068
13
6,314
8,377
0
34,577
L
17,963
1,191
2,177
5,975
19,510
8,935
344
8,829
10,521
38,579
0
W
Hun Batz
6,631
949
1,684
1,797
11,675
4,494
924
5,615
6,060
0
15,688
W
Fenrir
Brandon132
Fenrir
23,798
8,705
789
10,261
32,316
14,801
776
12,966
19,350
0
35,649
L
Neith
Citard
Neith
19,665
6,839
840
3,722
19,338
8,793
0
9,155
9,951
0
33,956
W
Hera
34,045
8,180
1,075
2,972
18,461
6,978
717
4,976
13,485
58,095
0
W
10,653
1,189
16,794
9,322
11,281
5,130
550
3,731
7,550
21,437
0
L
Cerberus
15,650
870
283
12,304
30,314
40,108
65
10,287
19,791
44,369
0
W
Ullr
19,376
11,127
1,943
4,526
23,054
8,806
1,358
11,464
11,590
0
42,576
L
5,139
304
463
1,014
23,279
9,626
173
8,984
14,001
9,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,934
Gold Earned
63,171
167
Minions Killed
158
0
Camps Cleared
0
1,298,283
Distance Traveled
1,454,622
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,986
705
29
2
0
216,633
0
L
Nox
11,283
664
57
3
0
271,848
0
W
Hun Batz
10,731
631
12
1
0
234,594
0
W
Fenrir
13,766
810
29
2
0
323,304
0
L
Neith
11,032
649
15
1
0
253,711
0
W
Hera
13,956
821
45
3
0
275,539
0
W
Hel
12,502
735
29
2
0
363,222
0
L
Cerberus
12,027
707
58
3
0
323,632
3
W
Ullr
12,216
719
43
3
0
257,963
1
L
Hel
8,606
506
8
0
0
232,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role