Player Matchup

Danzaburou
Danzaburou
FifthJojo
Danzaburou
Level 28
God Stats
13W - 11L
1,621 SR
Queue Stats
165W - 139L
1,665 Elo+
Solo
Ymir
Ymir
LeeRoyJenkinz69
Ymir
Level 26
God Stats
2W - 3L
1,671 SR
Queue Stats
124W - 142L
1,586 Elo+
Solo
Camazotz
Camazotz
NotBanned9408
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,646 Elo+
Solo
Olorun
Olorun
NothingMatters21
Olorun
Level 5
God Stats
6W - 7L
1,787 SR
Queue Stats
35W - 40L
1,728 Elo+
Solo
Achilles
Achilles
Vanessa5017
Achilles
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,679 Elo+
Solo
Team Averages
Level 17
1,616 SR
1,661 Elo+

VS

Team Averages
Level 34
1,675 SR
1,679 Elo+
Bakasura
Bakasura
Activator
Bakasura
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,680 Elo+
Solo
Neith
Neith
Akvmee3834
Neith
Level 3
God Stats
5W - 5L
1,740 SR
Queue Stats
14W - 13L
1,472 Elo+
Solo
Aphrodite
Aphrodite
CoolFrog081
Aphrodite
Level 17
God Stats
2W - 1L
1,857 SR
Queue Stats
60W - 25L
1,737 Elo+
Party 1
Bacchus
Bacchus
Gimme V Buck
Bacchus
Level 6
God Stats
2W - 0L
1,703 SR
Queue Stats
11W - 5L
1,827 Elo+
Party 1
Baron Samedi
Baron Samedi
I Jupi I
Baron Samedi
Level 125
God Stats
8W - 8L
1,576 SR
Queue Stats
389W - 360L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FifthJojo
Danzaburou
5
1 / 0 / 0
3,396
679
2,220
3,407
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,461
492
0
0
0
Camazotz
NotBanned9408
Camazotz
6
0 / 2 / 0
3,385
677
945
3,738
799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,350
670
1,830
2,666
793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Vanessa5017
Achilles
6
1 / 0 / 0
3,756
751
3,918
3,863
1,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Activator
Bakasura
6
2 / 0 / 0
3,719
744
922
2,966
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
6
1 / 1 / 0
3,683
737
1,191
1,681
485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
CoolFrog081
Aphrodite
6
0 / 1 / 0
3,645
729
1,824
4,508
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Gimme V Buck
Bacchus
6
0 / 0 / 2
3,563
713
2,121
2,570
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
I Jupi I
Baron Samedi
5
0 / 0 / 1
3,319
664
1,056
3,178
1,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Activator
Bakasura
2
0
0
2
W
Neith
1
1
0
1
W
Aphrodite
CoolFrog081
Aphrodite
0
1
0
0
L
Danzaburou
FifthJojo
Danzaburou
1
0
0
1
W
Bacchus
Gimme V Buck
Bacchus
0
0
2
1
W
Baron Samedi
I Jupi I
Baron Samedi
0
0
1
0.5
L
0
0
0
0
L
Camazotz
NotBanned9408
Camazotz
0
2
0
0
L
0
1
0
0
L
Achilles
Vanessa5017
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,913
Damage
7,114
13,674
Taken
14,903
3,990
Mitigated
4,724
6,340
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Activator
Bakasura
922
733
0
1,443
2,966
1,063
0
471
2,466
0
9,391
W
Neith
1,191
370
0
354
1,681
485
544
0
1,681
0
14,544
W
Aphrodite
CoolFrog081
Aphrodite
1,824
548
0
3,073
4,508
920
0
0
4,170
14,783
0
L
Danzaburou
FifthJojo
Danzaburou
2,220
957
0
1,525
3,407
811
0
603
2,729
0
10,398
W
Bacchus
Gimme V Buck
Bacchus
2,121
213
0
791
2,570
1,192
0
951
1,619
13,742
0
W
Baron Samedi
I Jupi I
Baron Samedi
1,056
41
112
1,356
3,178
1,064
0
408
2,770
10,496
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
NotBanned9408
Camazotz
945
160
0
1,739
3,738
799
0
811
2,813
0
10,671
L
1,830
1,053
112
716
2,666
793
0
1,473
1,042
17,347
0
L
Achilles
Vanessa5017
Achilles
3,918
1,328
0
2,248
3,863
1,587
0
1,824
2,019
0
16,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,348
Gold Earned
17,929
121
Minions Killed
150
0
Camps Cleared
0
394,925
Distance Traveled
480,511
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,719
744
33
7
0
108,531
0
W
Neith
3,683
737
30
6
0
82,520
3
W
Aphrodite
3,645
729
33
7
0
93,735
2
L
Danzaburou
3,396
679
18
4
0
94,471
1
W
Bacchus
3,563
713
33
7
0
110,316
0
W
Baron Samedi
3,319
664
21
4
0
85,409
1
L
Ymir
2,461
492
0
0
0
0
0
L
Camazotz
3,385
677
36
7
0
98,869
0
L
Olorun
3,350
670
34
7
0
92,468
1
L
Achilles
3,756
751
33
7
0
109,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role