Player Matchup

Apollo
Apollo
DemonicKin
Apollo
Level 29
God Stats
3W - 2L
2,044 SR
Queue Stats
133W - 47L
1,722 Elo+
Party 1
Cerberus
Cerberus
DemonicKinsWife
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,710 Elo+
Party 1
Eset
Eset
IHP Gamer
Eset
Level 123
God Stats
3W - 0L
1,791 SR
Queue Stats
21W - 24L
1,426 Elo+
Party 4
Baron Samedi
Baron Samedi
IHPMuffin
Baron Samedi
Level 83
God Stats
2W - 1L
1,292 SR
Queue Stats
19W - 22L
1,429 Elo+
Party 4
Erlang Shen
Erlang Shen
KCGromins
Erlang Shen
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
105W - 29L
1,766 Elo+
Party 1
Team Averages
Level 56
1,588 SR
1,611 Elo+

VS

Team Averages
Level 68
1,583 SR
1,550 Elo+
Cupid
Cupid
Drtentacle
Cupid
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,458 Elo+
Party 3
Ah Puch
Ah Puch
Manntos
Ah Puch
Level 29
God Stats
2W - 1L
1,848 SR
Queue Stats
150W - 107L
1,584 Elo+
Party 2
King Arthur
King Arthur
WykedNyck
King Arthur
Level 121
God Stats
11W - 11L
1,516 SR
Queue Stats
886W - 827L
1,610 Elo+
Party 2
Discordia
Discordia
binguus
Discordia
Level 105
God Stats
13W - 9L
1,552 SR
Queue Stats
407W - 337L
1,600 Elo+
Party 2
Cerberus
Cerberus
jammilammy
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DemonicKin
Apollo
18
10 / 2 / 16
11,612
893
23,972
11,202
4,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
18
7 / 4 / 20
11,370
875
11,832
20,018
23,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
18
4 / 2 / 21
10,896
838
10,242
13,010
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
IHPMuffin
Baron Samedi
17
7 / 2 / 14
10,787
830
10,225
10,276
5,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
KCGromins
Erlang Shen
17
5 / 5 / 20
10,643
819
14,176
21,363
14,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
1 / 6 / 5
8,312
639
10,168
11,990
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Manntos
Ah Puch
16
2 / 6 / 9
9,509
731
15,463
11,896
4,038
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
WykedNyck
King Arthur
17
5 / 9 / 5
10,381
799
16,351
26,202
24,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
binguus
Discordia
16
4 / 4 / 5
9,375
721
12,434
8,705
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
jammilammy
Cerberus
14
2 / 8 / 3
8,759
674
5,960
20,548
20,050
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
41
33
Kills
14
15
Deaths
33
91
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
DemonicKin
Apollo
10
2
16
9
W
Cerberus
7
4
20
4.25
L
Cupid
1
6
5
0.58
W
Eset
4
2
21
7.25
W
Baron Samedi
IHPMuffin
Baron Samedi
7
2
14
7
W
Erlang Shen
KCGromins
Erlang Shen
5
5
20
3
L
Ah Puch
Manntos
Ah Puch
2
6
9
1.08
L
King Arthur
WykedNyck
King Arthur
5
9
5
0.83
L
Discordia
binguus
Discordia
4
4
5
1.63
L
Cerberus
jammilammy
Cerberus
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,447
Damage
60,376
75,869
Taken
79,341
53,472
Mitigated
58,038
36,838
Healing
19,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DemonicKin
Apollo
23,972
15,889
659
4,555
11,202
4,788
2,995
4,929
5,715
0
43,810
W
Cerberus
11,832
260
1,975
6,227
20,018
23,147
111
10,434
9,584
17,720
0
L
Cupid
10,168
5,276
2,879
3,022
11,990
5,930
276
4,366
7,588
0
15,634
W
Eset
10,242
120
3,188
4,302
13,010
5,960
1,556
5,179
7,831
25,823
0
W
Baron Samedi
IHPMuffin
Baron Samedi
10,225
925
3,442
2,773
10,276
5,214
681
4,528
5,748
35,521
0
W
Erlang Shen
KCGromins
Erlang Shen
14,176
4,581
1,949
7,768
21,363
14,363
616
8,787
12,576
0
18,778
L
Ah Puch
Manntos
Ah Puch
15,463
385
494
1,696
11,896
4,038
56
7,057
4,546
28,068
0
L
King Arthur
WykedNyck
King Arthur
16,351
243
13
3,926
26,202
24,402
0
8,822
16,990
0
35,065
L
Discordia
binguus
Discordia
12,434
1,300
2,007
1,214
8,705
3,618
53
2,761
5,736
28,576
0
L
Cerberus
jammilammy
Cerberus
5,960
549
444
4,303
20,548
20,050
0
9,293
11,037
10,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,308
Gold Earned
46,336
166
Minions Killed
122
0
Camps Cleared
0
1,266,917
Distance Traveled
1,087,799
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,612
893
52
4
0
255,011
3
W
Cerberus
11,370
875
21
2
0
260,769
1
L
Cupid
8,312
639
17
1
0
239,237
1
W
Eset
10,896
838
31
2
0
258,676
0
W
Baron Samedi
10,787
830
49
4
0
259,990
0
W
Erlang Shen
10,643
819
13
1
0
232,471
0
L
Ah Puch
9,509
731
31
2
0
230,850
0
L
King Arthur
10,381
799
30
2
0
215,006
4
L
Discordia
9,375
721
33
3
0
213,902
0
L
Cerberus
8,759
674
11
1
0
188,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role