Player Matchup

Hachiman
Hachiman
Ace93467956
Hachiman
Level 49
God Stats
2W - 1L
1,751 SR
Queue Stats
9W - 3L
1,702 Elo+
Party 1
Nu Wa
Nu Wa
FancyBunny71594
Nu Wa
Level 88
God Stats
2W - 5L
1,374 SR
Queue Stats
214W - 190L
1,514 Elo+
Party 1
Terra
Terra
OhFadedMind
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,489 Elo+
Party 1
Cernunnos
Cernunnos
ThaBootyLegacy
Cernunnos
Level 64
God Stats
2W - 1L
1,845 SR
Queue Stats
59W - 60L
1,440 Elo+
Party 1
He Bo
He Bo
lil gtg
He Bo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,509 Elo+
Party 1
Team Averages
Level 77
1,594 SR
1,531 Elo+

VS

Team Averages
Level 82
1,486 SR
1,463 Elo+
Xing Tian
Xing Tian
HairyPoppinss
Xing Tian
Level 65
God Stats
2W - 2L
1,517 SR
Queue Stats
216W - 266L
1,452 Elo+
Party 2
Merlin
Merlin
MeatyPRINCE16
Merlin
Level 88
God Stats
14W - 12L
1,490 SR
Queue Stats
617W - 630L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
Nargs
Cthulhu
Level 69
God Stats
3W - 2L
1,600 SR
Queue Stats
83W - 93L
1,438 Elo+
Solo
Osiris
Osiris
Pebner
Osiris
Level 101
God Stats
3W - 3L
1,325 SR
Queue Stats
167W - 135L
1,454 Elo+
Solo
Guan Yu
Guan Yu
SketchyAtBest
Guan Yu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ace93467956
Hachiman
20
2 / 4 / 12
12,008
600
28,502
19,421
8,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 5 / 7
13,127
656
30,939
23,675
9,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 5 / 7
12,594
630
6,342
28,087
28,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
ThaBootyLegacy
Cernunnos
16
2 / 10 / 5
10,277
514
20,055
20,195
7,994
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
lil gtg
He Bo
20
3 / 8 / 8
12,323
616
18,755
23,083
10,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HairyPoppinss
Xing Tian
20
0 / 4 / 21
12,105
605
12,566
31,684
38,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 5 / 18
13,968
698
31,456
19,596
9,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Nargs
Cthulhu
20
10 / 3 / 19
14,863
743
30,263
32,858
40,061
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
Pebner
Osiris
20
3 / 5 / 19
12,540
627
20,207
26,195
41,123
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
20
11 / 1 / 14
14,031
702
7,175
17,291
20,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
123
16
Kills
32
32
Deaths
18
39
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ace93467956
Hachiman
2
4
12
2
L
6
5
7
1.9
W
Xing Tian
HairyPoppinss
Xing Tian
0
4
21
2.63
W
8
5
18
3.4
W
Cthulhu
Nargs
Cthulhu
10
3
19
6.5
L
3
5
7
1.3
W
Osiris
Pebner
Osiris
3
5
19
2.5
W
Guan Yu
11
1
14
18
L
Cernunnos
ThaBootyLegacy
Cernunnos
2
10
5
0.45
L
He Bo
lil gtg
He Bo
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,593
Damage
101,667
114,461
Taken
127,624
64,251
Mitigated
148,474
49,875
Healing
67,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ace93467956
Hachiman
28,502
11,022
1,351
8,170
19,421
8,134
486
11,196
7,919
0
55,156
L
30,939
9,805
3,071
3,899
23,675
9,191
260
16,105
7,468
56,281
0
W
Xing Tian
HairyPoppinss
Xing Tian
12,566
347
4,084
3,732
31,684
38,187
691
13,486
16,152
33,165
0
W
31,456
69
3,998
5,491
19,596
9,031
1,803
9,077
10,519
85,636
0
W
Cthulhu
Nargs
Cthulhu
30,263
872
7,092
8,798
32,858
40,061
1,135
13,032
19,826
63,734
0
L
6,342
1,119
11,762
10,969
28,087
28,726
0
21,363
6,578
14,288
0
W
Osiris
Pebner
Osiris
20,207
4,261
4,225
6,559
26,195
41,123
1,049
12,642
13,553
3,916
32,413
W
Guan Yu
7,175
579
16,768
7,008
17,291
20,072
1,599
7,799
9,492
0
20,698
L
Cernunnos
ThaBootyLegacy
Cernunnos
20,055
8,930
1,788
1,986
20,195
7,994
644
13,009
7,084
0
35,886
L
He Bo
lil gtg
He Bo
18,755
1,434
1,664
5,215
23,083
10,206
350
13,812
9,026
37,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,329
Gold Earned
67,507
181
Minions Killed
242
0
Camps Cleared
0
1,689,553
Distance Traveled
1,951,118
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,008
600
57
3
0
338,674
1
L
Nu Wa
13,127
656
45
2
0
337,163
0
W
Xing Tian
12,105
605
41
2
0
388,023
0
W
Merlin
13,968
698
87
4
0
345,452
0
W
Cthulhu
14,863
743
68
3
0
416,054
2
L
Terra
12,594
630
9
0
0
370,803
0
W
Osiris
12,540
627
24
1
0
384,317
0
W
Guan Yu
14,031
702
22
1
0
417,272
0
L
Cernunnos
10,277
514
29
1
0
305,628
1
L
He Bo
12,323
616
41
2
0
337,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role