Player Matchup

Thor
Thor
Cozgrove
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,473 Elo+
Party 3
Neith
Neith
Mortiqui
Neith
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
TheBingchow
Baron Samedi
Level 120
God Stats
2W - 3L
1,340 SR
Queue Stats
28W - 32L
1,492 Elo+
Party 3
Cthulhu
Cthulhu
TheDobis
Cthulhu
Level 11
God Stats
24W - 15L
1,526 SR
Queue Stats
42W - 37L
1,482 Elo+
Party 3
Zeus
Zeus
TruRookie
Zeus
Level 18
God Stats
42W - 17L
1,810 SR
Queue Stats
69W - 34L
1,705 Elo+
Solo
Team Averages
Level 61
1,535 SR
1,523 Elo+

VS

Team Averages
Level 36
1,607 SR
1,608 Elo+
Ne Zha
Ne Zha
Cribsy
Ne Zha
Level 98
God Stats
4W - 0L
1,545 SR
Queue Stats
66W - 67L
1,595 Elo+
Party 2
Chang'e
Chang'e
Duerock
Chang'e
Level 29
God Stats
17W - 23L
1,403 SR
Queue Stats
39W - 40L
1,482 Elo+
Solo
Athena
Athena
Fucules
Athena
Level 24
God Stats
7W - 1L
1,876 SR
Queue Stats
128W - 55L
1,746 Elo+
Party 1
Neith
Neith
Groat77
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,512 Elo+
Party 2
Poseidon
Poseidon
HereComesJustice
Poseidon
Level 23
God Stats
24W - 11L
1,712 SR
Queue Stats
127W - 60L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
3 / 16 / 13
13,323
952
17,367
32,569
13,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Neith
Mortiqui
Neith
20
2 / 6 / 13
13,555
968
12,390
20,661
8,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
TheBingchow
Baron Samedi
20
4 / 8 / 14
13,410
958
16,988
19,360
10,628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TheDobis
Cthulhu
20
3 / 4 / 15
13,630
974
16,760
35,281
34,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
20
11 / 7 / 9
16,330
1,166
36,864
20,515
8,113
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cribsy
Ne Zha
20
10 / 6 / 18
15,275
1,091
25,634
21,143
7,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Duerock
Chang'e
20
7 / 3 / 23
15,325
1,095
20,220
15,246
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Fucules
Athena
20
6 / 4 / 30
15,969
1,141
19,952
31,743
49,135
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Groat77
Neith
20
1 / 8 / 13
12,359
883
7,388
16,251
5,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
17 / 2 / 15
17,064
1,219
51,871
22,736
7,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
140
23
Kills
41
41
Deaths
23
64
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Thor
3
16
13
0.59
W
Ne Zha
Cribsy
Ne Zha
10
6
18
3.17
W
Chang'e
Duerock
Chang'e
7
3
23
6.17
W
Athena
Fucules
Athena
6
4
30
5.25
W
Neith
Groat77
Neith
1
8
13
0.94
W
17
2
15
12.25
L
Neith
Mortiqui
Neith
2
6
13
1.42
L
Baron Samedi
TheBingchow
Baron Samedi
4
8
14
1.38
L
Cthulhu
TheDobis
Cthulhu
3
4
15
2.63
L
Zeus
11
7
9
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,369
Damage
125,065
128,386
Taken
107,119
75,199
Mitigated
76,021
20,219
Healing
28,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
17,367
6,746
0
160
32,569
13,567
0
25,533
7,036
0
22,462
W
Ne Zha
Cribsy
Ne Zha
25,634
9,428
0
3,352
21,143
7,785
0
14,712
6,431
0
61,111
W
Chang'e
Duerock
Chang'e
20,220
739
8,606
4,039
15,246
5,519
0
10,264
4,982
43,818
0
W
Athena
Fucules
Athena
19,952
3,572
831
3,225
31,743
49,135
0
19,592
12,151
26,636
0
W
Neith
Groat77
Neith
7,388
2,768
0
1,836
16,251
5,683
0
9,747
6,504
0
21,213
W
51,871
6,564
119
6,928
22,736
7,899
0
16,297
6,439
89,493
0
L
Neith
Mortiqui
Neith
12,390
3,329
0
4,015
20,661
8,081
0
13,986
6,675
0
65,074
L
Baron Samedi
TheBingchow
Baron Samedi
16,988
1,945
4,386
4,153
19,360
10,628
0
15,287
4,073
46,682
0
L
Cthulhu
TheDobis
Cthulhu
16,760
1,327
0
7,045
35,281
34,810
0
23,432
11,849
34,621
0
L
Zeus
36,864
3,497
0
460
20,515
8,113
0
13,805
6,710
56,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,248
Gold Earned
75,992
287
Minions Killed
275
6
Camps Cleared
12
1,302,613
Distance Traveled
1,431,852
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,323
952
21
2
1
229,180
0
W
Ne Zha
15,275
1,091
80
6
7
293,652
1
W
Chang'e
15,325
1,095
66
5
1
305,748
0
W
Athena
15,969
1,141
9
1
1
325,903
0
W
Neith
12,359
883
29
2
0
200,114
0
W
Poseidon
17,064
1,219
91
7
3
306,435
3
L
Neith
13,555
968
94
7
2
245,778
1
L
Baron Samedi
13,410
958
66
5
0
260,895
0
L
Cthulhu
13,630
974
50
4
1
294,662
0
L
Zeus
16,330
1,166
56
4
2
272,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role