Player Matchup

Nike
Nike
Silver I
AldaircC
Nike
Silver I
Level 101
God Stats
1W - 1L
1,611 SR
Queue Stats
124W - 136L
1,306 MMR
Solo
Neith
Neith
Bronze III
TTVOneUpGod
Neith
Bronze III
Level 104
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Cthulhu
Cthulhu
Gold V
andyk1689-ttv
Cthulhu
Gold V
Level 147
God Stats
8W - 5L
1,766 SR
Queue Stats
241W - 245L
1,230 MMR
Solo
Nemesis
Nemesis
Gold V
iDontLikeMMR
Nemesis
Gold V
Level 129
God Stats
0W - 1L
1,609 SR
Queue Stats
37W - 40L
1,210 MMR
Solo
Anubis
Anubis
Silver I
mofohamma
Anubis
Silver I
Level 156
God Stats
25W - 29L
1,534 SR
Queue Stats
397W - 412L
1,085 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,597 SR
1,246 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,510 SR
1,330 MMR
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
BlazenMan1321
Sylvanus
Gold V
Level 66
God Stats
18W - 10L
1,654 SR
Queue Stats
117W - 113L
1,267 MMR
Solo
Fenrir
Fenrir
Gold V
Jojenite
Fenrir
Gold V
Level 149
God Stats
70W - 66L
1,517 SR
Queue Stats
478W - 505L
1,324 MMR
Solo
Mulan
Mulan
Silver I
MrxzFear
Mulan
Silver I
Level 125
God Stats
3W - 0L
1,503 SR
Queue Stats
44W - 43L
1,297 MMR
Solo
Agni
Agni
Gold V
xStealthPro1
Agni
Gold V
Level 103
God Stats
1W - 1L
1,377 SR
Queue Stats
68W - 62L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
2 / 3 / 3
10,687
445
10,427
21,313
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 3 / 4
12,535
522
12,763
15,329
5,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
16
2 / 7 / 8
10,290
429
11,691
25,131
21,324
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
iDontLikeMMR
Nemesis
20
6 / 5 / 11
12,826
534
18,912
24,421
10,854
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
mofohamma
Anubis
17
6 / 9 / 7
11,564
482
12,408
20,345
8,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
CliodhnaHou YiLokiGeb

VS

Bans
ZeusGilgameshSkadiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
6 / 3 / 8
13,990
583
18,642
18,440
7,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
BlazenMan1321
Sylvanus
17
2 / 4 / 11
11,253
469
8,551
22,073
29,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Jojenite
Fenrir
20
6 / 7 / 5
13,412
559
18,025
21,260
7,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
MrxzFear
Mulan
20
5 / 3 / 9
13,907
579
23,573
24,059
22,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 5 / 7
13,444
560
13,387
13,420
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
67
21
Kills
27
27
Deaths
22
33
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
3
8
3.33
L
Nike
2
3
3
1.17
W
Sylvanus
BlazenMan1321
Sylvanus
2
4
11
1.88
W
Fenrir
Jojenite
Fenrir
6
7
5
1.21
W
Mulan
MrxzFear
Mulan
5
3
9
3.17
L
5
3
4
2.33
L
Cthulhu
2
7
8
0.86
L
Nemesis
iDontLikeMMR
Nemesis
6
5
11
2.3
L
Anubis
mofohamma
Anubis
6
9
7
1.06
W
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,201
Damage
82,178
106,539
Taken
99,252
62,423
Mitigated
72,703
27,237
Healing
32,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
18,642
11,772
1,197
6,079
18,440
7,672
5,914
4,246
14,148
0
135,497
L
Nike
10,427
806
0
5,734
21,313
15,890
0
1,697
18,700
3,444
51,178
W
Sylvanus
BlazenMan1321
Sylvanus
8,551
1,844
3,928
5,451
22,073
29,825
534
6,989
14,986
30,086
11,374
W
Fenrir
Jojenite
Fenrir
18,025
5,213
0
6,332
21,260
7,989
219
6,043
15,023
0
96,649
W
Mulan
MrxzFear
Mulan
23,573
5,048
506
6,353
24,059
22,394
803
5,289
17,921
0
90,669
L
12,763
3,557
0
1,970
15,329
5,886
392
4,807
10,199
0
85,208
L
Cthulhu
11,691
210
1,812
3,893
25,131
21,324
46
5,249
19,531
50,155
0
L
Nemesis
iDontLikeMMR
Nemesis
18,912
10,855
0
9,010
24,421
10,854
0
3,482
20,374
0
120,132
L
Anubis
mofohamma
Anubis
12,408
407
0
4,818
20,345
8,469
366
5,241
14,674
55,540
0
W
13,387
1,651
327
2,501
13,420
4,823
1,580
3,280
10,043
84,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,902
Gold Earned
66,006
596
Minions Killed
650
0
Camps Cleared
0
2,211,120
Distance Traveled
2,192,016
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,990
583
211
9
0
440,403
8
L
Nike
10,687
445
108
5
0
473,533
8
W
Sylvanus
11,253
469
51
2
0
418,077
7
W
Fenrir
13,412
559
121
5
0
450,541
6
W
Mulan
13,907
579
125
5
0
432,675
6
L
Neith
12,535
522
174
7
0
447,232
0
L
Cthulhu
10,290
429
61
3
0
412,102
1
L
Nemesis
12,826
534
168
7
0
504,635
2
L
Anubis
11,564
482
85
4
0
373,618
5
W
Agni
13,444
560
142
6
0
450,320
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role