Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Boolahan
Cu Chulainn
Level 143
God Stats
55W - 39L
1,622 SR
Queue Stats
254W - 215L
1,607 Elo+
Party 3
Jormungandr
Jormungandr
Pretty_Long
Jormungandr
Level 143
God Stats
8W - 4L
1,537 SR
Queue Stats
246W - 200L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ScrumptiousNuts
Ah Muzen Cab
Level 98
God Stats
78W - 49L
1,663 SR
Queue Stats
190W - 140L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
Snitz23
Baron Samedi
Level 138
God Stats
56W - 29L
1,700 SR
Queue Stats
209W - 183L
1,573 Elo+
Party 3
Team Averages
Level 129
1,605 SR
1,543 Elo+

VS

Team Averages
Level 131
1,599 SR
1,545 Elo+
Sun Wukong
Sun Wukong
Abe_Lincolnn
Sun Wukong
Level 159
God Stats
18W - 22L
1,554 SR
Queue Stats
406W - 490L
1,498 Elo+
Solo
Cerberus
Cerberus
H0RNHEAD
Cerberus
Level 129
God Stats
5W - 2L
1,989 SR
Queue Stats
358W - 289L
1,619 Elo+
Party 2
Neith
Neith
XconkerX
Neith
Level 109
God Stats
0W - 4L
1,242 SR
Queue Stats
179W - 163L
1,506 Elo+
Party 2
Hun Batz
Hun Batz
Zetsubou-Senpai
Hun Batz
Level 149
God Stats
9W - 3L
1,747 SR
Queue Stats
357W - 358L
1,566 Elo+
Solo
Ra
Ra
iX_DragonFist_Xi
Ra
Level 107
God Stats
0W - 1L
1,463 SR
Queue Stats
4W - 4L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
3 / 4 / 8
11,921
701
10,935
12,634
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Boolahan
Cu Chulainn
20
10 / 5 / 11
15,049
885
17,633
22,162
28,157
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Pretty_Long
Jormungandr
20
8 / 1 / 20
15,372
904
21,660
20,044
29,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ScrumptiousNuts
Ah Muzen Cab
20
7 / 4 / 16
14,149
832
25,930
16,353
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Snitz23
Baron Samedi
18
4 / 5 / 13
12,843
755
16,367
16,240
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abe_Lincolnn
Sun Wukong
20
5 / 3 / 4
12,700
747
12,705
20,006
22,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
H0RNHEAD
Cerberus
19
6 / 3 / 6
12,630
743
12,571
29,773
39,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
XconkerX
Neith
17
3 / 8 / 7
11,124
654
11,260
20,875
8,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
18
5 / 10 / 7
12,346
726
17,255
21,519
9,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 8 / 8
10,156
597
9,017
13,289
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
32
Kills
19
19
Deaths
32
68
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
4
8
1.75
L
Sun Wukong
Abe_Lincolnn
Sun Wukong
5
3
4
2.33
W
Cu Chulainn
Boolahan
Cu Chulainn
10
5
11
3.1
L
Cerberus
H0RNHEAD
Cerberus
6
3
6
3
W
Jormungandr
Pretty_Long
Jormungandr
8
1
20
18
W
Ah Muzen Cab
ScrumptiousNuts
Ah Muzen Cab
7
4
16
3.75
W
Baron Samedi
Snitz23
Baron Samedi
4
5
13
2.1
L
Neith
XconkerX
Neith
3
8
7
0.81
L
Hun Batz
5
10
7
0.85
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,525
Damage
62,808
87,433
Taken
105,462
76,539
Mitigated
84,985
29,020
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,935
1,580
0
1,246
12,634
4,573
176
2,010
10,550
0
39,034
L
Sun Wukong
Abe_Lincolnn
Sun Wukong
12,705
1,532
0
3,373
20,006
22,016
0
8,003
10,937
0
47,885
W
Cu Chulainn
Boolahan
Cu Chulainn
17,633
2,135
0
3,799
22,162
28,157
121
4,860
17,040
7,648
47,140
L
Cerberus
H0RNHEAD
Cerberus
12,571
937
0
5,457
29,773
39,364
0
10,927
17,784
36,761
0
W
Jormungandr
Pretty_Long
Jormungandr
21,660
3,782
0
3,077
20,044
29,032
879
4,764
14,988
57,026
0
W
Ah Muzen Cab
ScrumptiousNuts
Ah Muzen Cab
25,930
10,558
634
7,897
16,353
8,065
3,216
6,259
9,942
0
66,663
W
Baron Samedi
Snitz23
Baron Samedi
16,367
664
5,301
7,066
16,240
6,712
1,232
3,176
12,990
38,754
0
L
Neith
XconkerX
Neith
11,260
3,709
0
4,494
20,875
8,450
240
8,128
12,203
0
35,708
L
Hun Batz
17,255
2,012
0
115
21,519
9,423
0
7,775
13,120
0
50,002
L
9,017
271
1,684
1,788
13,289
5,732
216
6,663
6,187
39,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,334
Gold Earned
58,956
381
Minions Killed
409
7
Camps Cleared
9
1,629,282
Distance Traveled
1,461,740
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,921
701
53
3
2
344,774
2
L
Sun Wukong
12,700
747
100
6
3
337,437
0
W
Cu Chulainn
15,049
885
111
7
1
345,312
2
L
Cerberus
12,630
743
59
3
1
326,417
0
W
Jormungandr
15,372
904
75
4
2
330,996
3
W
Ah Muzen Cab
14,149
832
103
6
1
320,164
1
W
Baron Samedi
12,843
755
39
2
1
288,036
1
L
Neith
11,124
654
79
5
1
238,327
2
L
Hun Batz
12,346
726
82
5
2
282,424
3
L
Ra
10,156
597
89
5
2
277,135
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role