Player Matchup

Ao Kuang
Ao Kuang
BLK-JESUS
Ao Kuang
Level 17
God Stats
1W - 2L
1,215 SR
Queue Stats
31W - 50L
1,266 Elo+
Solo
Neith
Neith
HEARTBREAK-444
Neith
Level 8
God Stats
2W - 2L
1,498 SR
Queue Stats
7W - 11L
1,282 Elo+
Solo
Fenrir
Fenrir
JUANCARLOS0915
Fenrir
Level 29
God Stats
10W - 12L
1,370 SR
Queue Stats
16W - 26L
1,258 Elo+
Party 2
Mulan
Mulan
Mazikeen1509
Mulan
Level 23
God Stats
12W - 14L
1,415 SR
Queue Stats
59W - 73L
1,303 Elo+
Party 2
Rama
Rama
WittyPup545391
Rama
Level 27
God Stats
3W - 0L
1,685 SR
Queue Stats
9W - 3L
1,463 Elo+
Solo
Team Averages
Level 21
1,436 SR
1,315 Elo+

VS

Team Averages
Level 14
1,317 SR
1,226 Elo+
Fenrir
Fenrir
DoritoBR
Fenrir
Level 18
God Stats
2W - 2L
1,287 SR
Queue Stats
8W - 14L
1,173 Elo+
Party 1
Zeus
Zeus
alessander015
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,374 Elo+
Party 1
Artio
Artio
davidlimah
Artio
Level 25
God Stats
0W - 3L
1,185 SR
Queue Stats
54W - 74L
1,328 Elo+
Party 1
Geb
Geb
fatlarrysboyz
Geb
Level 5
God Stats
3W - 5L
1,115 SR
Queue Stats
3W - 5L
989 Elo+
Solo
Cabrakan
Cabrakan
killercookie731
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BLK-JESUS
Ao Kuang
20
5 / 5 / 15
12,010
1,001
13,277
14,350
7,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 6 / 27
12,654
1,055
21,664
11,785
4,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 7 / 17
13,996
1,166
18,499
16,840
7,219
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 2 / 23
13,555
1,130
13,377
16,136
7,908
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
19 / 1 / 22
16,494
1,375
44,964
13,654
5,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DoritoBR
Fenrir
18
12 / 13 / 3
13,328
1,111
19,418
29,265
27,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 7 / 10
10,458
872
10,748
8,732
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
18
4 / 2 / 8
12,578
1,048
10,378
29,408
35,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 19 / 6
11,907
992
16,354
35,698
24,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
18
1 / 6 / 6
10,994
916
9,142
22,193
28,388
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
54
47
Kills
21
21
Deaths
47
104
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BLK-JESUS
Ao Kuang
5
5
15
2.5
L
Fenrir
DoritoBR
Fenrir
12
13
3
1.04
W
3
6
27
2.75
W
13
7
17
3.07
W
7
2
23
9.25
W
19
1
22
30
L
0
7
10
0.71
L
Artio
4
2
8
4
L
4
19
6
0.37
L
Cabrakan
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,781
Damage
66,040
72,765
Taken
125,296
32,953
Mitigated
119,437
15,577
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BLK-JESUS
Ao Kuang
13,277
5,329
973
5,230
14,350
7,976
0
6,194
8,006
24,531
0
L
Fenrir
DoritoBR
Fenrir
19,418
7,112
0
2,034
29,265
27,309
0
3,886
25,141
0
32,161
W
21,664
9,960
0
1,845
11,785
4,571
0
6,031
5,754
0
40,509
W
18,499
11,340
0
1,777
16,840
7,219
0
12,004
4,836
0
30,080
W
13,377
3,318
0
1,787
16,136
7,908
0
11,461
4,675
0
30,480
W
44,964
33,410
0
3,965
13,654
5,279
0
10,932
2,722
0
82,026
L
10,748
1,573
0
51
8,732
3,071
0
442
8,290
22,453
0
L
Artio
10,378
1,700
1,540
9,887
29,408
35,800
0
2,073
27,335
24,111
0
L
16,354
4,430
0
3,205
35,698
24,869
0
4,614
31,084
38,605
0
L
Cabrakan
9,142
1,093
0
0
22,193
28,388
0
1,914
20,169
37,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,709
Gold Earned
59,265
214
Minions Killed
177
9
Camps Cleared
5
1,002,008
Distance Traveled
893,954
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,010
1,001
18
2
5
149,297
0
L
Fenrir
13,328
1,111
15
1
4
232,490
0
W
Neith
12,654
1,055
55
5
0
190,225
0
W
Fenrir
13,996
1,166
21
2
3
200,454
0
W
Mulan
13,555
1,130
43
4
0
243,458
2
W
Rama
16,494
1,375
77
6
1
218,574
2
L
Zeus
10,458
872
41
3
1
111,765
0
L
Artio
12,578
1,048
13
1
0
219,898
3
L
Geb
11,907
992
57
5
0
174,535
2
L
Cabrakan
10,994
916
51
4
0
155,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role