Player Matchup

Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum III
AndriuewFake
Tiamat
Platinum III
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 30L
2,008 MMR
Party 3
Thor
Thor
Diamond V
GaKoTS
Thor
Diamond V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
2,171 MMR
Party 3
Ymir
Ymir
Masters
TwoGuysPizza
Ymir
Masters
Level 148
God Stats
0W - 2L
1,511 SR
Queue Stats
470W - 451L
2,089 MMR
Solo
Hachiman
Hachiman
Diamond IV
Voltcha
Hachiman
Diamond IV
Level 122
God Stats
3W - 3L
1,601 SR
Queue Stats
275W - 286L
2,064 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,522 SR
1,966 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,525 SR
2,088 MMR
Zeus
Zeus
Diamond IV
Armenius
Zeus
Diamond IV
Level 160
God Stats
14W - 6L
1,714 SR
Queue Stats
609W - 580L
2,070 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
Ayanōkōji
Cu Chulainn
Platinum I
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 85L
1,921 MMR
Party 1
Olorun
Olorun
Diamond III
Elegy
Olorun
Diamond III
Level 157
God Stats
7W - 5L
1,808 SR
Queue Stats
247W - 221L
2,219 MMR
Party 2
Sylvanus
Sylvanus
Diamond IV
joshua251234
Sylvanus
Diamond IV
Level 105
God Stats
1W - 1L
1,263 SR
Queue Stats
62W - 43L
2,110 MMR
Party 1
Arachne
Arachne
Masters
ШШШШШШШШШШШШШШШШ
Arachne
Masters
Level 160
God Stats
2W - 3L
1,340 SR
Queue Stats
56W - 71L
2,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 6 / 1
5,408
492
5,809
10,702
7,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
10
0 / 1 / 2
5,664
515
1,875
5,779
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
GaKoTS
Thor
8
0 / 2 / 2
5,083
462
2,178
7,191
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 1
5,775
525
699
6,683
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Voltcha
Hachiman
10
1 / 2 / 0
5,439
494
2,649
6,870
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CamazotzSolMulanAchilles

VS

Bans
AthenaCliodhnaFreyaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 1 / 0
6,743
613
4,683
3,340
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
Ayanōkōji
Cu Chulainn
12
3 / 1 / 3
7,419
674
6,893
9,130
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Elegy
Olorun
13
3 / 1 / 1
7,244
659
7,568
5,185
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
joshua251234
Sylvanus
10
1 / 0 / 5
6,497
591
2,773
2,937
1,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 1
6,596
600
3,379
7,914
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
12
12
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
6
1
0.25
L
Tiamat
0
1
2
1
W
Zeus
2
1
0
2
W
Cu Chulainn
Ayanōkōji
Cu Chulainn
3
1
3
4.5
W
Olorun
Elegy
Olorun
3
1
1
3.5
L
Thor
GaKoTS
Thor
0
2
2
0.5
L
2
1
1
2.5
L
Hachiman
Voltcha
Hachiman
1
2
0
0.5
W
Sylvanus
joshua251234
Sylvanus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,210
Damage
25,296
37,225
Taken
28,506
16,947
Mitigated
14,636
12,548
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,809
2,755
0
3,042
10,702
7,138
0
853
9,209
5,175
18,226
L
Tiamat
1,875
190
0
1,403
5,779
2,627
0
3,776
1,977
36,557
0
W
Zeus
4,683
444
0
644
3,340
1,263
0
753
2,587
51,882
0
W
Cu Chulainn
Ayanōkōji
Cu Chulainn
6,893
1,470
0
1,612
9,130
5,184
48
1,104
7,550
2,344
39,343
W
Olorun
Elegy
Olorun
7,568
4,572
189
854
5,185
1,740
1,120
550
4,635
54,784
0
L
Thor
GaKoTS
Thor
2,178
151
0
2,325
7,191
1,866
0
3,317
3,874
0
25,703
L
699
67
133
2,390
6,683
3,429
0
3,459
3,224
16,982
0
L
Hachiman
Voltcha
Hachiman
2,649
1,282
0
3,255
6,870
1,887
0
3,987
2,883
0
33,092
W
Sylvanus
joshua251234
Sylvanus
2,773
859
2,424
1,619
2,937
1,666
0
464
2,439
14,674
0
W
3,379
2,050
0
4,463
7,914
4,783
0
820
6,964
0
40,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
34,499
328
Minions Killed
374
0
Camps Cleared
0
1,032,625
Distance Traveled
1,108,133
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,408
492
56
5
0
213,075
2
L
Tiamat
5,664
515
90
8
0
209,797
3
W
Zeus
6,743
613
112
10
0
217,963
3
W
Cu Chulainn
7,419
674
79
7
0
223,765
0
W
Olorun
7,244
659
98
9
0
203,985
4
L
Thor
5,083
462
64
6
0
231,340
5
L
Ymir
5,775
525
40
4
0
194,881
4
L
Hachiman
5,439
494
78
7
0
183,532
2
W
Sylvanus
6,497
591
16
1
0
223,548
4
W
Arachne
6,596
600
69
6
0
238,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role