Player Matchup

Odin
Odin
Gold IV
Big_Tuna_xx
Odin
Gold IV
Level 119
God Stats
19W - 8L
1,586 SR
Queue Stats
97W - 126L
1,496 MMR
Solo
Hera
Hera
Bronze III
YT_JustMay0ice17
Hera
Bronze III
Level 142
God Stats
0W - 2L
1,474 SR
Queue Stats
2W - 10L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
rapture_1973
Danzaburou
Bronze III
Level 89
God Stats
0W - 2L
1,562 SR
Queue Stats
2W - 10L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,541 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,639 SR
1,515 MMR
Tiamat
Tiamat
Gold IV
IDoubleDiamondI
Tiamat
Gold IV
Level 101
God Stats
20W - 14L
1,640 SR
Queue Stats
53W - 50L
1,511 MMR
Party 1
Da Ji
Da Ji
Gold V
Niquids
Da Ji
Gold V
Level 67
God Stats
18W - 13L
1,631 SR
Queue Stats
26W - 18L
1,774 MMR
Party 1
Nu Wa
Nu Wa
Gold V
OneDayHomie
Nu Wa
Gold V
Level 117
God Stats
19W - 12L
1,646 SR
Queue Stats
55W - 55L
1,261 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
9,732
572
8,096
19,114
20,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 10 / 1
10,786
634
9,299
15,571
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
rapture_1973
Danzaburou
13
0 / 4 / 3
9,485
558
8,026
15,152
5,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BacchusGebMorgan Le FayChaacCharybdis

VS

Bans
Guan YuYmirCthulhuKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 13
11,946
703
14,147
15,858
11,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Niquids
Da Ji
16
12 / 1 / 4
12,425
731
15,485
14,079
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 10
10,739
632
13,283
7,518
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
17
17
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
4
1
13
10.5
W
Da Ji
Niquids
Da Ji
12
1
4
14
W
1
1
10
6
L
2
10
1
0.25
L
Danzaburou
rapture_1973
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,421
Damage
42,915
49,837
Taken
37,455
30,321
Mitigated
21,881
7,933
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,096
556
0
2,574
19,114
20,336
0
11,382
7,420
1,202
25,100
W
14,147
1,531
160
7,185
15,858
11,204
907
4,599
10,848
54,521
0
W
Da Ji
Niquids
Da Ji
15,485
4,047
0
1,920
14,079
8,002
103
3,247
10,506
0
41,390
W
13,283
5,374
0
1,678
7,518
2,675
1,052
2,761
4,600
46,931
0
L
9,299
1,598
87
1,102
15,571
4,344
0
7,308
7,908
51,129
0
L
Danzaburou
rapture_1973
Danzaburou
8,026
2,055
0
4,170
15,152
5,641
0
8,860
6,106
0
44,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
35,110
228
Minions Killed
213
2
Camps Cleared
11
861,943
Distance Traveled
972,820
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,732
572
50
3
0
321,763
0
W
Tiamat
11,946
703
100
6
4
336,139
1
W
Da Ji
12,425
731
40
2
5
327,106
2
W
Nu Wa
10,739
632
73
4
2
309,575
1
L
Hera
10,786
634
84
5
2
251,826
6
L
Danzaburou
9,485
558
94
6
0
288,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role