Player Matchup

Sol
Sol
Platinum V
Ludomesz
Sol
Platinum V
Level 113
God Stats
1W - 1L
1,794 SR
Queue Stats
68W - 66L
1,766 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,794 SR
1,766 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,677 SR
1,500 MMR
Eset
Eset
Bronze III
FwGhost5
Eset
Bronze III
Level 47
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 0
10,770
898
7,674
13,554
8,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BakasuraAh Muzen CabSkadiZeusUllr

VS

Bans
PoseidonBellonaAnubisFreyaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 4 / 0
9,338
778
10,441
10,425
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
2
4
0
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,674
Damage
10,441
13,554
Taken
10,425
8,096
Mitigated
4,281
9,065
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
10,441
1,101
0
3,157
10,425
4,281
280
7,056
3,369
54,204
0
W
7,674
3,251
0
9,065
13,554
8,096
1,142
10,559
2,995
60,011
5,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,770
Gold Earned
9,338
136
Minions Killed
118
5
Camps Cleared
3
219,416
Distance Traveled
238,193
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,338
778
118
10
3
238,193
4
W
Sol
10,770
898
136
11
5
219,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role