Player Matchup

Sun Wukong
Sun Wukong
Halomustard
Sun Wukong
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 34L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
MagicEmu
Sylvanus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
Monkuin
Kuzenbo
Level 74
God Stats
4W - 5L
1,579 SR
Queue Stats
27W - 31L
1,487 Elo+
Party 1
Olorun
Olorun
Randomain
Olorun
Level 24
God Stats
2W - 0L
1,703 SR
Queue Stats
7W - 11L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Ryangui
Danzaburou
Level 45
God Stats
2W - 2L
1,361 SR
Queue Stats
19W - 29L
1,441 Elo+
Party 1
Team Averages
Level 45
1,529 SR
1,460 Elo+

VS

Team Averages
Level 46
1,556 SR
1,573 Elo+
Chaac
Chaac
ASingularCarrot
Chaac
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 5L
1,933 Elo+
Party 3
Agni
Agni
MrsMittttens
Agni
Level 27
God Stats
1W - 1L
1,729 SR
Queue Stats
95W - 93L
1,439 Elo+
Party 2
Fenrir
Fenrir
liljoemama
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,383 Elo+
Party 2
Hachiman
Hachiman
suckmykhakicoos
Hachiman
Level 19
God Stats
24W - 20L
1,383 SR
Queue Stats
37W - 24L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
xItzDyr
Baron Samedi
Level 81
God Stats
1W - 2L
1,666 SR
Queue Stats
44W - 28L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Halomustard
Sun Wukong
18
3 / 4 / 19
11,005
1,000
10,194
16,780
16,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
MagicEmu
Sylvanus
19
3 / 0 / 24
12,690
1,154
12,585
19,782
28,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
Monkuin
Kuzenbo
18
5 / 2 / 18
11,484
1,044
21,643
23,515
36,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
Randomain
Olorun
19
13 / 2 / 12
13,430
1,221
27,588
14,398
8,022
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ryangui
Danzaburou
18
7 / 2 / 18
12,961
1,178
24,537
15,987
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

216

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 8
10,307
937
19,413
25,790
22,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 4 / 7
10,553
959
18,844
16,316
4,956
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
liljoemama
Fenrir
17
5 / 9 / 3
11,358
1,033
12,489
23,873
15,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
17
2 / 6 / 5
10,272
934
17,549
17,264
5,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
xItzDyr
Baron Samedi
17
1 / 6 / 8
10,443
949
18,324
19,587
7,848
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
41
31
Kills
10
10
Deaths
31
91
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
W
Sun Wukong
Halomustard
Sun Wukong
3
4
19
3.13
W
Sylvanus
MagicEmu
Sylvanus
3
0
24
15
W
Kuzenbo
Monkuin
Kuzenbo
5
2
18
7
L
1
4
7
1.13
W
Olorun
Randomain
Olorun
13
2
12
9.5
W
Danzaburou
Ryangui
Danzaburou
7
2
18
8
L
Fenrir
liljoemama
Fenrir
5
9
3
0.72
L
Hachiman
2
6
5
0.75
L
Baron Samedi
xItzDyr
Baron Samedi
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,547
Damage
86,619
90,462
Taken
102,830
95,571
Mitigated
56,090
27,703
Healing
28,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,413
3,807
426
8,873
25,790
22,694
0
15,221
10,091
0
28,144
W
Sun Wukong
Halomustard
Sun Wukong
10,194
952
0
792
16,780
16,928
0
8,212
8,353
296
15,113
W
Sylvanus
MagicEmu
Sylvanus
12,585
2,190
7,669
6,991
19,782
28,214
0
7,200
12,142
24,073
0
W
Kuzenbo
Monkuin
Kuzenbo
21,643
3,979
354
722
23,515
36,041
0
9,663
13,408
33,379
0
L
18,844
2,252
0
2,277
16,316
4,956
0
8,906
7,313
54,421
0
W
Olorun
Randomain
Olorun
27,588
14,864
1,115
5,593
14,398
8,022
0
5,398
8,840
49,512
0
W
Danzaburou
Ryangui
Danzaburou
24,537
14,610
0
4,467
15,987
6,366
0
6,806
8,942
0
56,013
L
Fenrir
liljoemama
Fenrir
12,489
3,095
148
2,344
23,873
15,427
0
13,145
10,402
123
31,393
L
Hachiman
17,549
12,306
437
3,283
17,264
5,165
0
10,726
6,392
0
38,691
L
Baron Samedi
xItzDyr
Baron Samedi
18,324
1,290
4,415
6,035
19,587
7,848
0
14,114
5,393
32,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,570
Gold Earned
52,933
184
Minions Killed
232
6
Camps Cleared
7
1,067,588
Distance Traveled
1,019,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,307
937
33
3
0
201,179
0
W
Sun Wukong
11,005
1,000
26
2
0
210,283
0
W
Sylvanus
12,690
1,154
21
2
1
208,083
0
W
Kuzenbo
11,484
1,044
23
2
2
241,581
0
L
Agni
10,553
959
81
7
4
204,032
0
W
Olorun
13,430
1,221
43
4
1
207,491
0
W
Danzaburou
12,961
1,178
71
6
2
200,150
0
L
Fenrir
11,358
1,033
41
4
2
202,464
0
L
Hachiman
10,272
934
32
3
1
203,680
0
L
Baron Samedi
10,443
949
45
4
0
207,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role