Player Matchup

Ra
Ra
JOHNNY SLOP8130
Ra
Level 3
God Stats
6W - 5L
1,723 SR
Queue Stats
6W - 8L
1,668 Elo+
Party 2
Fenrir
Fenrir
Omega4967
Fenrir
Level 17
God Stats
31W - 20L
1,685 SR
Queue Stats
39W - 31L
1,558 Elo+
Party 2
Cerberus
Cerberus
P00PATINE
Cerberus
Level 7
God Stats
4W - 2L
1,723 SR
Queue Stats
7W - 10L
1,668 Elo+
Party 2
Sun Wukong
Sun Wukong
WikeMazowski303
Sun Wukong
Level 11
God Stats
8W - 5L
1,861 SR
Queue Stats
21W - 22L
1,615 Elo+
Party 2
Ganesha
Ganesha
dgvd
Ganesha
Level 24
God Stats
7W - 6L
1,962 SR
Queue Stats
73W - 52L
1,604 Elo+
Party 2
Team Averages
Level 12
1,791 SR
1,623 Elo+

VS

Team Averages
Level 25
1,513 SR
1,463 Elo+
Arachne
Arachne
Fierce_brand23
Arachne
Level 11
God Stats
23W - 15L
1,515 SR
Queue Stats
33W - 29L
1,435 Elo+
Party 1
Neith
Neith
GoofyGoober9986
Neith
Level 28
God Stats
22W - 35L
1,372 SR
Queue Stats
113W - 106L
1,437 Elo+
Solo
Ares
Ares
Tommcb35
Ares
Level 26
God Stats
19W - 16L
1,604 SR
Queue Stats
102W - 78L
1,510 Elo+
Solo
Nox
Nox
TrueJacksonVPGas
Nox
Level 22
God Stats
21W - 15L
1,574 SR
Queue Stats
77W - 64L
1,485 Elo+
Solo
Thor
Thor
pablorvm11
Thor
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 30L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,823
882
2,959
6,348
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Omega4967
Fenrir
15
5 / 6 / 1
10,163
1,016
8,193
14,645
8,419
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
P00PATINE
Cerberus
15
0 / 1 / 4
9,106
911
4,663
12,201
16,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
WikeMazowski303
Sun Wukong
15
2 / 5 / 2
8,948
895
6,956
17,203
17,358
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ganesha
dgvd
Ganesha
16
0 / 2 / 5
10,130
1,013
12,691
12,555
16,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

178

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 10
9,915
992
15,586
9,742
4,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 9
9,799
980
9,401
6,484
2,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
17
0 / 2 / 15
9,537
954
8,520
9,693
10,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 1 / 8
10,558
1,056
12,091
5,948
1,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 2 / 9
10,432
1,043
9,984
9,477
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
7
Kills
17
17
Deaths
7
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
3
1
9
7.5
L
0
3
3
0.5
L
Fenrir
Omega4967
Fenrir
5
6
1
0.92
L
Cerberus
P00PATINE
Cerberus
0
1
4
2
W
Ares
0
2
15
3.75
W
6
1
8
10
L
Sun Wukong
WikeMazowski303
Sun Wukong
2
5
2
0.6
L
Ganesha
dgvd
Ganesha
0
2
5
1.25
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,462
Damage
55,582
62,952
Taken
41,344
62,139
Mitigated
22,180
4,473
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,586
10,657
584
5,104
9,742
4,040
0
4,717
4,979
0
25,761
W
9,401
5,295
0
634
6,484
2,309
0
2,884
3,554
0
25,106
L
2,959
343
423
4
6,348
2,963
0
971
5,377
27,184
0
L
Fenrir
Omega4967
Fenrir
8,193
1,661
0
343
14,645
8,419
0
5,019
9,626
0
16,739
L
Cerberus
P00PATINE
Cerberus
4,663
310
0
2,090
12,201
16,865
0
3,648
8,553
21,989
0
W
Ares
8,520
396
0
0
9,693
10,368
0
5,913
3,734
16,868
0
W
12,091
896
242
798
5,948
1,954
0
2,920
3,028
23,610
0
L
Sun Wukong
WikeMazowski303
Sun Wukong
6,956
1,907
0
371
17,203
17,358
0
7,184
10,019
0
18,385
L
Ganesha
dgvd
Ganesha
12,691
128
0
1,242
12,555
16,534
0
3,789
8,766
27,217
0
W
9,984
1,730
0
1,130
9,477
3,509
0
3,879
5,431
0
42,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,170
Gold Earned
50,241
179
Minions Killed
193
4
Camps Cleared
9
880,418
Distance Traveled
928,435
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,915
992
28
3
3
212,941
0
W
Neith
9,799
980
55
6
2
154,167
0
L
Ra
8,823
882
63
6
1
172,916
0
L
Fenrir
10,163
1,016
27
3
1
195,748
0
L
Cerberus
9,106
911
63
6
0
159,291
0
W
Ares
9,537
954
10
1
0
178,827
0
W
Nox
10,558
1,056
24
2
0
192,059
0
L
Sun Wukong
8,948
895
18
2
1
179,169
4
L
Ganesha
10,130
1,013
8
1
1
173,294
1
W
Thor
10,432
1,043
76
8
4
190,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role