Player Matchup

Morgan Le Fay
Morgan Le Fay
Itslonxdon
Morgan Le Fay
Level 28
God Stats
36W - 34L
1,510 SR
Queue Stats
157W - 202L
1,351 Elo+
Solo
Ratatoskr
Ratatoskr
Superguy1994
Ratatoskr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 88L
1,345 Elo+
Solo
Zeus
Zeus
UnHolyJoker905
Zeus
Level 29
God Stats
0W - 1L
1,188 SR
Queue Stats
24W - 40L
1,338 Elo+
Solo
Guan Yu
Guan Yu
WA5T3GA8
Guan Yu
Level 25
God Stats
3W - 3L
1,554 SR
Queue Stats
36W - 43L
1,361 Elo+
Solo
Mercury
Mercury
killercookie731
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,280 Elo+
Solo
Team Averages
Level 24
1,451 SR
1,335 Elo+

VS

Team Averages
Level 27
1,456 SR
1,277 Elo+
Neith
Neith
Aliester2021
Neith
Level 3
God Stats
9W - 9L
1,250 SR
Queue Stats
21W - 32L
997 Elo+
Party 1
Bastet
Bastet
DanTheMemeMann
Bastet
Level 14
God Stats
8W - 6L
1,499 SR
Queue Stats
58W - 65L
1,397 Elo+
Party 1
Charybdis
Charybdis
FableSenpai
Charybdis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,104 Elo+
Solo
Aphrodite
Aphrodite
Muhutumba
Aphrodite
Level 12
God Stats
10W - 9L
1,532 SR
Queue Stats
47W - 59L
1,453 Elo+
Party 1
Bacchus
Bacchus
Sappv2
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 103L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Itslonxdon
Morgan Le Fay
20
6 / 6 / 7
14,176
1,090
29,672
23,483
9,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Superguy1994
Ratatoskr
18
0 / 15 / 6
11,171
859
12,199
19,298
6,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 8 / 8
13,271
1,021
12,770
16,625
5,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
WA5T3GA8
Guan Yu
19
6 / 8 / 4
13,740
1,057
7,726
38,886
22,545
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
2 / 12 / 3
11,831
910
7,541
21,970
8,512
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 26
13,472
1,036
15,878
12,047
4,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 2 / 27
13,430
1,033
19,354
18,939
6,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
FableSenpai
Charybdis
20
14 / 8 / 19
15,372
1,182
28,240
15,720
4,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Muhutumba
Aphrodite
20
13 / 2 / 27
14,114
1,086
20,693
14,802
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
Sappv2
Bacchus
20
8 / 2 / 30
14,408
1,108
27,194
19,001
25,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
176
17
Kills
47
49
Deaths
17
28
Assists
129
Player
Kills
Deaths
Assists
KDA
W
5
3
26
6
W
7
2
27
10.25
W
Charybdis
FableSenpai
Charybdis
14
8
19
2.94
L
Morgan Le Fay
Itslonxdon
Morgan Le Fay
6
6
7
1.58
W
Aphrodite
Muhutumba
Aphrodite
13
2
27
13.25
W
Bacchus
Sappv2
Bacchus
8
2
30
11.5
L
Ratatoskr
Superguy1994
Ratatoskr
0
15
6
0.2
L
3
8
8
0.88
L
Guan Yu
WA5T3GA8
Guan Yu
6
8
4
1
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,908
Damage
111,359
120,262
Taken
80,509
52,444
Mitigated
48,802
9,630
Healing
27,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,878
9,209
0
775
12,047
4,030
0
6,264
5,783
0
37,006
W
19,354
10,608
0
2,698
18,939
6,619
0
7,529
10,666
0
37,613
W
Charybdis
FableSenpai
Charybdis
28,240
16,670
0
2,345
15,720
4,632
0
10,259
5,461
0
55,345
L
Morgan Le Fay
Itslonxdon
Morgan Le Fay
29,672
1,474
0
1,937
23,483
9,219
0
9,379
14,104
56,256
0
W
Aphrodite
Muhutumba
Aphrodite
20,693
2,963
10,857
8,295
14,802
8,281
0
9,673
5,129
32,486
0
W
Bacchus
Sappv2
Bacchus
27,194
3,622
433
1,896
19,001
25,240
0
8,717
10,284
35,312
0
L
Ratatoskr
Superguy1994
Ratatoskr
12,199
3,849
0
85
19,298
6,773
0
7,244
12,054
0
22,425
L
12,770
1,248
0
422
16,625
5,395
0
8,952
7,673
24,657
0
L
Guan Yu
WA5T3GA8
Guan Yu
7,726
816
1,838
4,940
38,886
22,545
0
13,942
24,944
0
34,304
L
7,541
3,301
0
408
21,970
8,512
0
8,370
13,600
0
28,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,189
Gold Earned
70,796
207
Minions Killed
190
5
Camps Cleared
4
1,103,232
Distance Traveled
1,234,882
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,472
1,036
39
3
1
218,078
0
W
Bastet
13,430
1,033
42
3
0
298,574
0
W
Charybdis
15,372
1,182
67
5
0
173,064
1
L
Morgan Le Fay
14,176
1,090
57
4
2
240,056
1
W
Aphrodite
14,114
1,086
34
3
2
264,453
0
W
Bacchus
14,408
1,108
8
1
1
280,713
0
L
Ratatoskr
11,171
859
19
1
2
145,124
1
L
Zeus
13,271
1,021
37
3
0
193,249
0
L
Guan Yu
13,740
1,057
64
5
1
282,927
0
L
Mercury
11,831
910
30
2
0
241,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role