Player Matchup

Ra
Ra
FireBlizzard22
Ra
Level 7
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 7L
1,341 Elo+
Solo
Neith
Neith
Java4k2
Neith
Level 28
God Stats
2W - 1L
1,815 SR
Queue Stats
54W - 58L
1,457 Elo+
Solo
Arachne
Arachne
Kookuh_Munga
Arachne
Level 125
God Stats
1W - 1L
1,740 SR
Queue Stats
10W - 8L
1,501 Elo+
Party 3
Ganesha
Ganesha
PoppaHenny
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 3
Set
Set
sharkboy70343
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,403 Elo+
Solo
Team Averages
Level 37
1,657 SR
1,391 Elo+

VS

Team Averages
Level 32
1,431 SR
1,436 Elo+
Erlang Shen
Erlang Shen
Pquango
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,477 Elo+
Party 1
Bakasura
Bakasura
Savagehunter76
Bakasura
Level 26
God Stats
5W - 8L
1,316 SR
Queue Stats
52W - 49L
1,438 Elo+
Solo
Ra
Ra
TrinityWolf
Ra
Level 12
God Stats
2W - 2L
1,340 SR
Queue Stats
2W - 2L
1,329 Elo+
Party 1
Hou Yi
Hou Yi
brownsugarboba
Hou Yi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,469 Elo+
Party 2
Ah Puch
Ah Puch
onecoolbanana
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 4
9,329
848
4,687
8,353
3,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Java4k2
Neith
17
2 / 7 / 5
11,302
1,027
14,829
19,437
7,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Kookuh_Munga
Arachne
17
6 / 12 / 5
11,904
1,082
12,352
24,768
9,625
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
PoppaHenny
Ganesha
17
0 / 6 / 4
10,039
913
4,232
13,806
7,913
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 14 / 3
12,064
1,097
12,703
26,763
12,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Pquango
Erlang Shen
19
15 / 3 / 23
14,184
1,289
17,512
13,998
12,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
19
12 / 2 / 19
12,792
1,163
10,611
11,394
5,835
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 3 / 32
11,729
1,066
13,800
7,995
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 3 / 18
12,066
1,097
17,331
11,608
3,328
Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
20
6 / 2 / 31
13,076
1,189
26,047
9,518
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
166
13
Kills
43
44
Deaths
13
21
Assists
123
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Neith
Java4k2
Neith
2
7
5
0.64
L
Arachne
Kookuh_Munga
Arachne
6
12
5
0.71
L
Ganesha
PoppaHenny
Ganesha
0
6
4
0.33
W
Erlang Shen
Pquango
Erlang Shen
15
3
23
8.83
W
Bakasura
12
2
19
10.75
W
2
3
32
6
W
8
3
18
5.67
W
Ah Puch
6
2
31
10.75
L
5
14
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,803
Damage
85,301
93,127
Taken
54,513
40,481
Mitigated
27,858
4,265
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,687
786
105
24
8,353
3,213
0
4,436
3,807
17,341
0
L
Neith
Java4k2
Neith
14,829
5,718
0
1,360
19,437
7,358
0
8,777
10,226
0
55,004
L
Arachne
Kookuh_Munga
Arachne
12,352
7,206
0
2,257
24,768
9,625
0
11,510
12,565
0
22,482
L
Ganesha
PoppaHenny
Ganesha
4,232
244
0
0
13,806
7,913
0
7,420
5,958
6,661
0
W
Erlang Shen
Pquango
Erlang Shen
17,512
10,505
0
1,397
13,998
12,603
0
2,666
11,332
128
32,720
W
Bakasura
10,611
7,192
0
1,100
11,394
5,835
0
1,957
9,437
0
15,450
W
13,800
887
2,318
1,742
7,995
2,767
0
501
7,494
36,355
0
W
17,331
9,719
0
0
11,608
3,328
0
1,118
10,490
0
27,965
W
Ah Puch
26,047
567
255
3,071
9,518
3,325
0
2,677
6,841
64,312
0
L
12,703
4,860
0
519
26,763
12,372
0
7,832
18,711
0
42,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,638
Gold Earned
63,847
193
Minions Killed
241
7
Camps Cleared
9
828,314
Distance Traveled
1,047,886
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,329
848
29
3
1
128,116
1
L
Neith
11,302
1,027
89
8
1
186,486
0
L
Arachne
11,904
1,082
17
2
4
210,402
0
L
Ganesha
10,039
913
0
0
0
127,045
0
W
Erlang Shen
14,184
1,289
41
4
3
186,707
0
W
Bakasura
12,792
1,163
23
2
2
233,391
0
W
Ra
11,729
1,066
60
5
0
201,572
1
W
Hou Yi
12,066
1,097
19
2
2
204,766
0
W
Ah Puch
13,076
1,189
98
9
2
221,450
1
L
Set
12,064
1,097
58
5
1
176,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role