Player Matchup

Ah Puch
Ah Puch
DmvDexter
Ah Puch
Level 21
God Stats
3W - 2L
1,467 SR
Queue Stats
3W - 3L
1,306 Elo+
Solo
Sylvanus
Sylvanus
Homegirlink
Sylvanus
Level 24
God Stats
14W - 25L
1,275 SR
Queue Stats
41W - 42L
1,352 Elo+
Solo
Bacchus
Bacchus
TheFool61
Bacchus
Level 118
God Stats
3W - 2L
1,561 SR
Queue Stats
34W - 33L
1,411 Elo+
Party 1
Freya
Freya
YareYareTeam
Freya
Level 4
God Stats
9W - 5L
1,850 SR
Queue Stats
33W - 34L
1,500 Elo+
Party 1
Charybdis
Charybdis
llDreamsII
Charybdis
Level 25
God Stats
5W - 4L
1,484 SR
Queue Stats
48W - 62L
1,304 Elo+
Solo
Team Averages
Level 38
1,528 SR
1,374 Elo+

VS

Team Averages
Level 20
1,449 SR
1,328 Elo+
Fenrir
Fenrir
 
Fenrir
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DirtyChanclas
Ymir
Level 25
God Stats
1W - 7L
1,276 SR
Queue Stats
18W - 28L
1,216 Elo+
Party 2
Baba Yaga
Baba Yaga
KRIS-_-LOVE
Baba Yaga
Level 25
God Stats
1W - 2L
1,442 SR
Queue Stats
44W - 50L
1,285 Elo+
Party 2
Kukulkan
Kukulkan
KiIIabich
Kukulkan
Level 29
God Stats
22W - 34L
1,408 SR
Queue Stats
57W - 78L
1,293 Elo+
Solo
Ra
Ra
Yampie1949
Ra
Level 16
God Stats
2W - 3L
1,620 SR
Queue Stats
23W - 24L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DmvDexter
Ah Puch
10
4 / 0 / 2
6,381
491
2,697
4,852
2,455
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
Homegirlink
Sylvanus
11
0 / 2 / 3
6,756
520
2,510
8,971
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
TheFool61
Bacchus
11
10 / 0 / 7
7,717
594
7,631
10,927
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
11 / 0 / 2
8,286
637
6,501
7,470
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
llDreamsII
Charybdis
11
2 / 2 / 7
6,895
530
7,750
5,408
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 9 / 1
4,631
356
828
8,349
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
5,293
407
1,319
8,961
4,890
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
KRIS-_-LOVE
Baba Yaga
8
2 / 6 / 1
5,434
418
2,396
6,641
1,970
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
KiIIabich
Kukulkan
11
1 / 4 / 1
6,247
481
6,912
7,477
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 7 / 0
5,986
460
3,356
7,920
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
27
Kills
3
4
Deaths
29
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
9
1
0.06
L
0
3
1
0.17
W
Ah Puch
DmvDexter
Ah Puch
4
0
2
5
W
Sylvanus
Homegirlink
Sylvanus
0
2
3
0.75
L
Baba Yaga
KRIS-_-LOVE
Baba Yaga
2
6
1
0.42
L
Kukulkan
KiIIabich
Kukulkan
1
4
1
0.38
W
Bacchus
TheFool61
Bacchus
10
0
7
13.5
L
0
7
0
0
W
11
0
2
12
W
Charybdis
llDreamsII
Charybdis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,089
Damage
14,811
37,628
Taken
39,348
23,880
Mitigated
14,457
14,137
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
828
456
0
972
8,349
2,246
90
2,795
5,554
0
11,570
L
1,319
0
0
514
8,961
4,890
0
1,509
7,452
18,267
0
W
Ah Puch
DmvDexter
Ah Puch
2,697
210
0
1,504
4,852
2,455
580
3,017
1,835
19,739
0
W
Sylvanus
Homegirlink
Sylvanus
2,510
1,077
732
2,946
8,971
4,934
1,412
3,389
5,582
28,917
11,283
L
Baba Yaga
KRIS-_-LOVE
Baba Yaga
2,396
742
0
1,156
6,641
1,970
0
4,338
2,303
11,858
0
L
Kukulkan
KiIIabich
Kukulkan
6,912
313
72
805
7,477
2,454
140
4,617
2,860
37,743
0
W
Bacchus
TheFool61
Bacchus
7,631
802
58
4,544
10,927
11,150
264
3,045
7,756
21,496
0
L
3,356
397
106
900
7,920
2,897
552
5,309
2,611
32,997
0
W
6,501
2,133
0
4,161
7,470
3,286
965
2,772
4,414
40,929
5,885
W
Charybdis
llDreamsII
Charybdis
7,750
4,322
0
192
5,408
2,055
27
1,350
4,058
0
35,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
27,591
319
Minions Killed
216
0
Camps Cleared
0
1,183,957
Distance Traveled
1,095,369
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,631
356
28
2
0
237,300
2
L
Ymir
5,293
407
20
2
0
216,095
0
W
Ah Puch
6,381
491
36
3
0
226,837
3
W
Sylvanus
6,756
520
101
8
0
185,924
2
L
Baba Yaga
5,434
418
25
2
0
196,831
0
L
Kukulkan
6,247
481
74
6
0
239,629
0
W
Bacchus
7,717
594
23
2
0
274,586
2
L
Ra
5,986
460
69
5
0
205,514
2
W
Freya
8,286
637
90
7
0
254,632
2
W
Charybdis
6,895
530
69
5
0
241,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role