Player Matchup

Yemoja
Yemoja
DTQ127
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,445 Elo+
Party 1
Erlang Shen
Erlang Shen
TheLighterDark
Erlang Shen
Level 69
God Stats
2W - 4L
1,183 SR
Queue Stats
286W - 271L
1,484 Elo+
Party 1
Charybdis
Charybdis
jvwizard1
Charybdis
Level 47
God Stats
6W - 9L
1,447 SR
Queue Stats
203W - 189L
1,489 Elo+
Party 2
Baba Yaga
Baba Yaga
sKu11masK
Baba Yaga
Level 68
God Stats
2W - 8L
1,302 SR
Queue Stats
291W - 279L
1,425 Elo+
Party 2
Cu Chulainn
Cu Chulainn
satytoxicity
Cu Chulainn
Level 7
God Stats
0W - 1L
1,747 SR
Queue Stats
3W - 3L
1,513 Elo+
Party 2
Team Averages
Level 42
1,436 SR
1,471 Elo+

VS

Team Averages
Level 66
1,373 SR
1,429 Elo+
Terra
Terra
Evryn
Terra
Level 46
God Stats
4W - 5L
1,174 SR
Queue Stats
255W - 308L
1,411 Elo+
Party 4
Danzaburou
Danzaburou
Hardheadedbrat
Danzaburou
Level 68
God Stats
1W - 3L
1,384 SR
Queue Stats
115W - 160L
1,365 Elo+
Party 4
Anubis
Anubis
TylerIsHot
Anubis
Level 66
God Stats
33W - 27L
1,510 SR
Queue Stats
212W - 280L
1,382 Elo+
Party 4
Bastet
Bastet
irishladdy2005
Bastet
Level 101
God Stats
5W - 7L
1,537 SR
Queue Stats
117W - 105L
1,494 Elo+
Party 3
Ne Zha
Ne Zha
zatton1
Ne Zha
Level 47
God Stats
1W - 2L
1,261 SR
Queue Stats
154W - 145L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DTQ127
Yemoja
15
1 / 8 / 8
10,194
425
9,870
22,175
25,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
TheLighterDark
Erlang Shen
18
9 / 7 / 6
11,831
493
16,253
23,966
12,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
jvwizard1
Charybdis
17
4 / 9 / 2
12,078
503
11,516
16,997
5,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
sKu11masK
Baba Yaga
17
6 / 9 / 4
11,702
488
14,949
16,066
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
satytoxicity
Cu Chulainn
20
2 / 3 / 1
12,884
537
13,358
20,581
18,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Evryn
Terra
16
5 / 3 / 18
11,728
489
11,975
18,769
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Hardheadedbrat
Danzaburou
18
7 / 7 / 11
12,680
528
14,772
20,261
7,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
TylerIsHot
Anubis
20
10 / 6 / 8
14,857
619
14,831
17,428
8,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 13
13,711
571
22,262
24,132
9,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
zatton1
Ne Zha
20
5 / 2 / 5
13,443
560
12,383
24,292
22,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
22
Kills
35
36
Deaths
23
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DTQ127
Yemoja
1
8
8
0.63
W
Terra
Evryn
Terra
5
3
18
4.67
W
Danzaburou
Hardheadedbrat
Danzaburou
7
7
11
1.79
L
Erlang Shen
TheLighterDark
Erlang Shen
9
7
6
1.71
W
Anubis
TylerIsHot
Anubis
10
6
8
2.33
W
8
5
13
2.9
L
Charybdis
jvwizard1
Charybdis
4
9
2
0.56
L
Baba Yaga
sKu11masK
Baba Yaga
6
9
4
0.89
L
Cu Chulainn
satytoxicity
Cu Chulainn
2
3
1
0.83
W
Ne Zha
zatton1
Ne Zha
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,946
Damage
76,223
99,785
Taken
104,882
69,352
Mitigated
56,867
22,442
Healing
49,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DTQ127
Yemoja
9,870
2,535
1,667
1,831
22,175
25,699
44
8,245
13,396
34,045
0
W
Terra
Evryn
Terra
11,975
1,639
4,786
9,001
18,769
8,959
1,034
7,895
10,874
34,200
0
W
Danzaburou
Hardheadedbrat
Danzaburou
14,772
4,058
0
5,534
20,261
7,087
3,334
6,992
13,269
0
79,735
L
Erlang Shen
TheLighterDark
Erlang Shen
16,253
7,729
0
5,670
23,966
12,837
0
8,513
15,202
0
94,473
W
Anubis
TylerIsHot
Anubis
14,831
622
0
9,613
17,428
8,680
1,492
5,772
11,656
99,123
0
W
22,262
5,913
0
9,978
24,132
9,364
601
8,205
15,927
0
105,591
L
Charybdis
jvwizard1
Charybdis
11,516
7,722
0
2,654
16,997
5,833
815
4,175
12,538
0
86,122
L
Baba Yaga
sKu11masK
Baba Yaga
14,949
401
0
2,093
16,066
6,114
0
3,010
12,871
79,848
0
L
Cu Chulainn
satytoxicity
Cu Chulainn
13,358
2,727
0
8,527
20,581
18,869
0
2,667
17,013
10,840
96,890
W
Ne Zha
zatton1
Ne Zha
12,383
4,772
801
9,627
24,292
22,777
982
4,718
19,574
4,338
80,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,689
Gold Earned
66,419
726
Minions Killed
576
0
Camps Cleared
0
2,022,232
Distance Traveled
2,356,731
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,194
425
56
2
0
370,276
2
W
Terra
11,728
489
38
2
0
505,371
5
W
Danzaburou
12,680
528
93
4
0
439,917
4
L
Erlang Shen
11,831
493
143
6
0
425,008
2
W
Anubis
14,857
619
162
7
0
419,259
4
W
Bastet
13,711
571
132
6
0
502,841
1
L
Charybdis
12,078
503
168
7
0
390,922
2
L
Baba Yaga
11,702
488
137
6
0
395,756
1
L
Cu Chulainn
12,884
537
222
9
0
440,270
1
W
Ne Zha
13,443
560
151
6
0
489,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role