Player Matchup

Zeus
Zeus
Astreano
Zeus
Level 23
God Stats
0W - 1L
1,758 SR
Queue Stats
27W - 27L
1,530 Elo+
Solo
Hachiman
Hachiman
DocApocalyptic
Hachiman
Level 120
God Stats
0W - 2L
1,330 SR
Queue Stats
5W - 4L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
GonZloJCP
Gilgamesh
Level 20
God Stats
3W - 5L
1,442 SR
Queue Stats
31W - 30L
1,518 Elo+
Party 1
Thor
Thor
KilltuerVzla
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,470 Elo+
Party 1
Athena
Athena
iamomac07
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,688 Elo+
Party 2
Team Averages
Level 37
1,506 SR
1,548 Elo+

VS

Team Averages
Level 22
1,574 SR
1,462 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AndoryuuX
Ra
Level 23
God Stats
2W - 0L
1,710 SR
Queue Stats
5W - 5L
1,449 Elo+
Party 3
Chiron
Chiron
DancingWithALeaf
Chiron
Level 26
God Stats
2W - 2L
1,565 SR
Queue Stats
10W - 11L
1,462 Elo+
Party 3
Khepri
Khepri
ShimmyGami
Khepri
Level 20
God Stats
19W - 11L
1,592 SR
Queue Stats
49W - 51L
1,415 Elo+
Solo
Serqet
Serqet
maelstromwielder
Serqet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 3 / 2
9,045
503
9,890
7,700
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
13
6 / 7 / 3
8,706
484
16,522
12,981
4,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
GonZloJCP
Gilgamesh
15
2 / 8 / 1
9,362
520
6,099
16,862
10,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 5 / 1
7,995
444
2,478
10,176
3,382
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
iamomac07
Athena
12
1 / 4 / 9
8,306
461
5,991
16,930
13,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
11 / 2 / 4
12,556
698
20,502
22,325
11,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 1
11,340
630
5,581
7,528
3,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 4 / 5
8,771
487
8,678
11,461
2,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
ShimmyGami
Khepri
13
2 / 6 / 5
9,292
516
3,979
15,741
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 1 / 8
10,825
601
6,181
10,639
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
14
Kills
27
27
Deaths
14
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
2
4
6.5
W
6
1
1
6.5
L
Zeus
4
3
2
1.67
W
2
4
5
1.13
L
Hachiman
6
7
3
1.07
L
Gilgamesh
GonZloJCP
Gilgamesh
2
8
1
0.31
L
1
5
1
0.3
W
Khepri
ShimmyGami
Khepri
2
6
5
0.75
L
Athena
iamomac07
Athena
1
4
9
1.38
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,980
Damage
44,921
64,649
Taken
67,694
34,613
Mitigated
31,324
11,923
Healing
31,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
20,502
4,595
0
14,658
22,325
11,748
2,436
3,521
18,804
103,091
11,093
W
5,581
736
541
2,512
7,528
3,169
2,204
2,828
4,700
74,076
0
L
Zeus
9,890
1,969
0
789
7,700
2,894
105
5,162
2,272
51,768
0
W
8,678
4,536
687
5,051
11,461
2,860
2,951
3,226
8,235
0
40,892
L
Hachiman
16,522
9,312
0
2,245
12,981
4,829
176
3,214
9,190
0
70,114
L
Gilgamesh
GonZloJCP
Gilgamesh
6,099
1,336
0
2,248
16,862
10,016
0
11,937
4,715
534
37,131
L
2,478
550
0
2,303
10,176
3,382
361
4,474
5,702
0
37,882
W
Khepri
ShimmyGami
Khepri
3,979
803
0
3,777
15,741
8,795
321
5,570
10,171
19,040
0
L
Athena
iamomac07
Athena
5,991
1,289
0
4,338
16,930
13,492
23
3,667
13,014
18,830
0
W
6,181
1,224
0
4,196
10,639
4,752
374
2,236
8,403
109
59,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,414
Gold Earned
52,784
401
Minions Killed
517
0
Camps Cleared
0
1,596,395
Distance Traveled
1,798,674
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,556
698
153
9
0
356,981
4
W
Ra
11,340
630
161
9
0
370,858
0
L
Zeus
9,045
503
105
6
0
270,143
2
W
Chiron
8,771
487
75
4
0
364,863
1
L
Hachiman
8,706
484
113
6
0
314,790
0
L
Gilgamesh
9,362
520
74
4
0
338,548
5
L
Thor
7,995
444
85
5
0
335,548
0
W
Khepri
9,292
516
20
1
0
297,962
0
L
Athena
8,306
461
24
1
0
337,366
6
W
Serqet
10,825
601
108
6
0
408,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role