Player Matchup

Tsukuyomi
Tsukuyomi
Captain_Thadd
Tsukuyomi
Level 89
God Stats
3W - 5L
1,467 SR
Queue Stats
394W - 488L
1,398 Elo+
Party 2
Skadi
Skadi
Mimi_Mausu
Skadi
Level 38
God Stats
41W - 49L
1,398 SR
Queue Stats
121W - 168L
1,344 Elo+
Party 2
Achilles
Achilles
Sejuru_
Achilles
Level 83
God Stats
51W - 54L
1,377 SR
Queue Stats
369W - 452L
1,353 Elo+
Party 2
Yemoja
Yemoja
josueprower
Yemoja
Level 38
God Stats
2W - 2L
1,401 SR
Queue Stats
12W - 20L
1,245 Elo+
Solo
Janus
Janus
lui0935
Janus
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
404W - 477L
1,358 Elo+
Party 2
Team Averages
Level 67
1,429 SR
1,340 Elo+

VS

Team Averages
Level 56
1,464 SR
1,346 Elo+
Xing Tian
Xing Tian
AlanMalik281
Xing Tian
Level 83
God Stats
14W - 14L
1,493 SR
Queue Stats
318W - 350L
1,449 Elo+
Party 3
Kukulkan
Kukulkan
Fondcarly
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 114L
1,332 Elo+
Party 3
Cupid
Cupid
SirMintBunny
Cupid
Level 39
God Stats
5W - 11L
1,370 SR
Queue Stats
45W - 100L
1,240 Elo+
Party 1
Loki
Loki
SmokeyPrince
Loki
Level 39
God Stats
7W - 18L
1,378 SR
Queue Stats
51W - 107L
1,260 Elo+
Party 1
Mulan
Mulan
YanKarlo333
Mulan
Level 77
God Stats
4W - 8L
1,577 SR
Queue Stats
262W - 301L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Captain_Thadd
Tsukuyomi
10
1 / 1 / 7
6,477
540
4,257
5,968
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
10
1 / 0 / 0
5,973
498
1,759
3,004
780
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Sejuru_
Achilles
12
6 / 2 / 1
7,727
644
6,322
11,843
7,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Yemoja
10
0 / 0 / 1
6,070
506
958
1,761
1,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
lui0935
Janus
14
6 / 1 / 2
8,193
683
6,952
5,721
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlanMalik281
Xing Tian
9
0 / 3 / 1
6,010
501
1,816
7,682
4,737
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Fondcarly
Kukulkan
9
1 / 4 / 0
5,836
486
2,655
5,077
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 0
5,790
483
1,178
4,073
1,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,664
472
801
6,841
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 3 / 0
7,118
593
8,381
10,020
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AlanMalik281
Xing Tian
0
3
1
0.17
W
Tsukuyomi
Captain_Thadd
Tsukuyomi
1
1
7
4.5
L
Kukulkan
Fondcarly
Kukulkan
1
4
0
0.25
W
Skadi
1
0
0
1
W
Achilles
Sejuru_
Achilles
6
2
1
3.25
L
0
1
0
0
L
0
3
2
0.33
L
3
3
0
1
W
Yemoja
0
0
1
0.5
W
Janus
lui0935
Janus
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,248
Damage
14,831
28,297
Taken
33,693
13,829
Mitigated
17,168
11,856
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AlanMalik281
Xing Tian
1,816
34
737
889
7,682
4,737
0
2,822
4,740
20,817
0
W
Tsukuyomi
Captain_Thadd
Tsukuyomi
4,257
748
0
1,662
5,968
1,789
0
1,412
4,430
0
25,592
L
Kukulkan
Fondcarly
Kukulkan
2,655
165
0
0
5,077
1,701
0
2,844
1,991
17,966
0
W
Skadi
1,759
791
0
768
3,004
780
1,042
1,012
1,992
0
33,770
W
Achilles
Sejuru_
Achilles
6,322
1,930
101
4,744
11,843
7,924
662
1,426
9,716
2,230
31,958
L
1,178
312
56
119
4,073
1,023
186
899
3,155
0
24,814
L
801
253
0
2,860
6,841
1,849
0
1,026
5,759
0
22,189
L
8,381
1,185
0
3,409
10,020
7,858
68
302
9,718
7,664
30,750
W
Yemoja
958
114
864
968
1,761
1,581
460
266
1,495
9,794
0
W
Janus
lui0935
Janus
6,952
914
0
2,749
5,721
1,755
640
1,710
3,883
53,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
30,418
335
Minions Killed
267
0
Camps Cleared
0
1,205,122
Distance Traveled
991,263
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,010
501
30
3
0
219,867
1
W
Tsukuyomi
6,477
540
50
4
0
291,833
5
L
Kukulkan
5,836
486
41
3
0
176,675
0
W
Skadi
5,973
498
82
7
0
229,029
0
W
Achilles
7,727
644
73
6
0
266,735
0
L
Cupid
5,790
483
51
4
0
204,996
3
L
Loki
5,664
472
56
5
0
149,365
1
L
Mulan
7,118
593
89
7
0
240,360
3
W
Yemoja
6,070
506
13
1
0
191,769
0
W
Janus
8,193
683
117
10
0
225,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role