Player Matchup

Loki
Loki
DarkBearSam
Loki
Level 152
God Stats
10W - 2L
1,688 SR
Queue Stats
59W - 44L
1,532 Elo+
Party 1
Sol
Sol
MsPhoenix420
Sol
Level 160
God Stats
40W - 32L
1,567 SR
Queue Stats
239W - 247L
1,522 Elo+
Party 1
Ymir
Ymir
coolnessishere
Ymir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,538 Elo+
Party 1
Mulan
Mulan
gabotagliafico
Mulan
Level 89
God Stats
4W - 2L
1,234 SR
Queue Stats
30W - 38L
1,346 Elo+
Solo
Heimdallr
Heimdallr
phoenixninja13
Heimdallr
Level 158
God Stats
1W - 3L
1,100 SR
Queue Stats
357W - 365L
1,508 Elo+
Party 1
Team Averages
Level 130
1,418 SR
1,489 Elo+

VS

Team Averages
Level 77
1,434 SR
1,376 Elo+
Ah Muzen Cab
Ah Muzen Cab
AnotherSoviet
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,265 Elo+
Party 2
Da Ji
Da Ji
EleçtráLÍght
Da Ji
Level 123
God Stats
9W - 14L
1,445 SR
Queue Stats
429W - 453L
1,429 Elo+
Party 3
Aphrodite
Aphrodite
Gunye11
Aphrodite
Level 79
God Stats
13W - 9L
1,537 SR
Queue Stats
417W - 476L
1,407 Elo+
Solo
Mulan
Mulan
NikeisBae
Mulan
Level 58
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 31L
1,431 Elo+
Party 2
Tiamat
Tiamat
airwolfe98
Tiamat
Level 56
God Stats
0W - 5L
1,187 SR
Queue Stats
123W - 173L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
5,994
599
3,976
4,612
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 0 / 1
6,398
640
4,721
5,069
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
1 / 1 / 5
5,693
569
903
7,423
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,724
472
1,566
4,263
1,816
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
phoenixninja13
Heimdallr
9
4 / 1 / 4
5,978
598
4,697
4,938
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnotherSoviet
Ah Muzen Cab
8
1 / 3 / 0
4,838
484
3,259
4,119
632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 1
5,198
520
2,063
4,901
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Gunye11
Aphrodite
7
0 / 3 / 2
4,648
465
1,159
5,065
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
NikeisBae
Mulan
10
2 / 2 / 0
5,826
583
5,917
6,544
4,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
airwolfe98
Tiamat
9
0 / 4 / 1
5,088
509
2,416
6,740
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
4
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AnotherSoviet
Ah Muzen Cab
1
3
0
0.33
W
2
0
4
4
L
1
1
1
1.5
L
Aphrodite
Gunye11
Aphrodite
0
3
2
0.33
W
5
0
1
5.5
L
Mulan
NikeisBae
Mulan
2
2
0
1
L
Tiamat
airwolfe98
Tiamat
0
4
1
0.13
W
1
1
5
3.5
W
1
2
0
0.5
W
Heimdallr
phoenixninja13
Heimdallr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,863
Damage
14,814
26,305
Taken
27,369
11,219
Mitigated
11,653
10,105
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AnotherSoviet
Ah Muzen Cab
3,259
1,036
0
770
4,119
632
0
281
3,838
0
16,022
W
3,976
1,300
0
2,402
4,612
1,191
0
351
4,092
0
27,405
L
2,063
186
0
1,261
4,901
1,772
0
795
4,106
0
28,911
L
Aphrodite
Gunye11
Aphrodite
1,159
396
992
2,258
5,065
1,608
0
903
4,162
14,689
0
W
4,721
1,966
0
3,625
5,069
1,325
1,972
1,277
3,584
32,343
0
L
Mulan
NikeisBae
Mulan
5,917
895
0
2,571
6,544
4,997
0
0
6,544
5,176
24,101
L
Tiamat
airwolfe98
Tiamat
2,416
250
0
2,178
6,740
2,644
466
3,645
3,095
25,720
0
W
903
390
0
1,173
7,423
4,819
121
915
6,429
12,319
0
W
1,566
37
0
1,202
4,263
1,816
0
418
3,525
0
11,455
W
Heimdallr
phoenixninja13
Heimdallr
4,697
2,254
0
1,703
4,938
2,068
1,214
917
4,001
0
31,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
25,598
260
Minions Killed
263
0
Camps Cleared
0
916,301
Distance Traveled
976,384
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,838
484
41
4
0
203,294
2
W
Loki
5,994
599
59
6
0
240,614
2
L
Da Ji
5,198
520
64
6
0
205,067
0
L
Aphrodite
4,648
465
28
3
0
206,860
4
W
Sol
6,398
640
77
8
0
189,398
1
L
Mulan
5,826
583
75
8
0
176,510
2
L
Tiamat
5,088
509
55
6
0
184,653
0
W
Ymir
5,693
569
26
3
0
185,069
3
W
Mulan
4,724
472
22
2
0
125,485
1
W
Heimdallr
5,978
598
76
8
0
175,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role