Player Matchup

Horus
Horus
GotFro130
Horus
Level 12
God Stats
1W - 1L
1,569 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 2
Sol
Sol
Haebom2307
Sol
Level 15
God Stats
4W - 4L
1,515 SR
Queue Stats
23W - 14L
1,553 Elo+
Party 3
Artemis
Artemis
My Flirtation
Artemis
Level 41
God Stats
48W - 49L
1,581 SR
Queue Stats
203W - 235L
1,393 Elo+
Party 3
Bellona
Bellona
SacramoreSouls
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
borjelio53
Cthulhu
Level 4
God Stats
1W - 5L
1,216 SR
Queue Stats
9W - 11L
1,352 Elo+
Solo
Team Averages
Level 16
1,476 SR
1,468 Elo+

VS

Team Averages
Level 34
1,540 SR
1,504 Elo+
Yemoja
Yemoja
Aegisordie
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,678 Elo+
Party 4
Mulan
Mulan
Azzvz
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,423 Elo+
Party 1
Fenrir
Fenrir
QueueCut
Fenrir
Level 6
God Stats
4W - 2L
1,874 SR
Queue Stats
16W - 8L
1,514 Elo+
Party 1
Sol
Sol
TheyHate_Jay_
Sol
Level 122
God Stats
5W - 10L
1,414 SR
Queue Stats
569W - 523L
1,477 Elo+
Party 4
Danzaburou
Danzaburou
jyou23
Danzaburou
Level 29
God Stats
11W - 14L
1,412 SR
Queue Stats
104W - 110L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GotFro130
Horus
8
0 / 3 / 0
4,421
442
306
5,099
2,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 0 / 0
6,551
655
3,634
3,314
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
8
1 / 1 / 1
4,854
485
2,247
5,904
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 3 / 0
4,795
480
1,254
6,491
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
borjelio53
Cthulhu
6
0 / 4 / 2
4,017
402
2,733
9,555
2,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aegisordie
Yemoja
10
4 / 0 / 1
5,660
566
7,156
3,819
1,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
Azzvz
Mulan
12
4 / 0 / 0
6,552
655
2,489
2,296
1,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
QueueCut
Fenrir
9
3 / 2 / 2
5,584
558
3,057
6,176
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
6,398
640
1,055
4,688
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
jyou23
Danzaburou
9
0 / 1 / 2
5,034
503
5,563
4,713
1,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
11
11
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aegisordie
Yemoja
4
0
1
4.5
W
Mulan
Azzvz
Mulan
4
0
0
4
L
Horus
GotFro130
Horus
0
3
0
0
L
2
0
0
2
L
Artemis
1
1
1
1.5
W
Fenrir
QueueCut
Fenrir
3
2
2
2
L
1
3
0
0.33
W
0
1
0
0
L
Cthulhu
borjelio53
Cthulhu
0
4
2
0.25
W
Danzaburou
jyou23
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,174
Damage
19,320
30,363
Taken
21,692
9,833
Mitigated
8,138
9,491
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aegisordie
Yemoja
7,156
1,067
455
1,394
3,819
1,830
58
1,184
2,635
23,526
0
W
Mulan
Azzvz
Mulan
2,489
286
0
1,473
2,296
1,364
150
0
2,296
0
34,238
L
Horus
GotFro130
Horus
306
204
120
900
5,099
2,280
0
0
4,886
0
13,929
L
3,634
2,092
0
2,575
3,314
864
0
1,055
2,259
40,762
0
L
Artemis
2,247
1,027
0
2,976
5,904
1,359
0
1,684
3,862
0
22,553
W
Fenrir
QueueCut
Fenrir
3,057
362
0
2,599
6,176
1,870
0
959
5,217
0
25,766
L
1,254
347
0
987
6,491
3,035
0
478
5,916
0
20,826
W
1,055
337
0
1,730
4,688
1,408
0
2,735
1,953
43,358
0
L
Cthulhu
borjelio53
Cthulhu
2,733
719
0
1,933
9,555
2,295
0
3,892
5,016
7,389
0
W
Danzaburou
jyou23
Danzaburou
5,563
809
0
679
4,713
1,666
171
1,489
3,224
0
28,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,638
Gold Earned
29,228
219
Minions Killed
338
0
Camps Cleared
0
894,557
Distance Traveled
936,212
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,660
566
33
3
0
177,777
2
W
Mulan
6,552
655
82
8
0
185,760
0
L
Horus
4,421
442
29
3
0
175,783
1
L
Sol
6,551
655
89
9
0
194,661
4
L
Artemis
4,854
485
39
4
0
160,227
1
W
Fenrir
5,584
558
63
6
0
200,047
1
L
Bellona
4,795
480
47
5
0
198,687
0
W
Sol
6,398
640
107
11
0
188,235
4
L
Cthulhu
4,017
402
15
2
0
165,199
0
W
Danzaburou
5,034
503
53
5
0
184,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role