Player Matchup

Thor
Thor
Molotov0236
Thor
Level 8
God Stats
0W - 2L
1,478 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 1
Skadi
Skadi
PBT455
Skadi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 1
Olorun
Olorun
Tingallardo
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 1
Team Averages
Level 7
1,493 SR
1,278 Elo+

VS

Team Averages
Level 32
1,571 SR
1,369 Elo+
Jormungandr
Jormungandr
caveira667
Jormungandr
Level 52
God Stats
6W - 3L
1,390 SR
Queue Stats
21W - 25L
1,283 Elo+
Party 2
Geb
Geb
charlycoronel20
Geb
Level 17
God Stats
30W - 27L
1,686 SR
Queue Stats
48W - 52L
1,541 Elo+
Solo
Olorun
Olorun
lucasoliveiraaBR
Olorun
Level 27
God Stats
3W - 2L
1,637 SR
Queue Stats
16W - 34L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 5
8,870
591
12,221
15,255
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
PBT455
Skadi
11
2 / 9 / 4
8,393
560
11,015
17,756
6,213
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
13
5 / 8 / 2
10,071
671
9,009
15,493
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
caveira667
Jormungandr
15
9 / 2 / 14
12,076
805
8,741
16,244
17,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
9 / 1 / 16
11,575
772
18,286
14,091
14,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 5 / 16
11,615
774
16,931
12,223
5,062
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
8
Kills
27
27
Deaths
8
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
Skadi
PBT455
Skadi
2
9
4
0.44
L
Olorun
5
8
2
0.75
W
Jormungandr
caveira667
Jormungandr
9
2
14
8
W
9
1
16
17
W
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,245
Damage
43,958
48,504
Taken
42,558
17,601
Mitigated
36,689
5,679
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,221
2,680
0
0
15,255
5,267
0
13,622
1,048
0
22,212
L
Skadi
PBT455
Skadi
11,015
5,698
0
141
17,756
6,213
0
16,185
1,101
0
18,771
L
Olorun
9,009
4,134
1,673
3,865
15,493
6,121
0
13,415
1,815
27,286
2,680
W
Jormungandr
caveira667
Jormungandr
8,741
1,650
436
2,077
16,244
17,098
519
2,458
13,786
23,026
0
W
18,286
2,789
0
1,560
14,091
14,529
280
3,248
10,738
38,631
0
W
16,931
9,233
1,028
3,396
12,223
5,062
1,685
2,634
9,589
41,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
35,266
85
Minions Killed
122
4
Camps Cleared
6
644,035
Distance Traveled
815,149
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,870
591
22
1
2
230,379
0
L
Skadi
8,393
560
17
1
1
195,152
0
L
Olorun
10,071
671
46
3
1
218,504
2
W
Jormungandr
12,076
805
27
2
1
274,190
0
W
Geb
11,575
772
40
3
3
294,850
4
W
Olorun
11,615
774
55
4
2
246,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role