Player Matchup

Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
RedLamplious
Mulan
Bronze III
Level 125
God Stats
0W - 2L
1,646 SR
Queue Stats
2W - 6L
1,394 MMR
Party 1
Achilles
Achilles
Silver I
TheHolyGay
Achilles
Silver I
Level 100
God Stats
0W - 1L
1,286 SR
Queue Stats
8W - 6L
1,601 MMR
Party 1
Hachiman
Hachiman
Gold III
Voopzie
Hachiman
Gold III
Level 124
God Stats
21W - 17L
1,579 SR
Queue Stats
537W - 551L
1,571 MMR
Solo
The Morrigan
The Morrigan
Gold I
WalkingTumor
The Morrigan
Gold I
Level 138
God Stats
10W - 6L
1,708 SR
Queue Stats
138W - 132L
1,469 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,544 SR
1,507 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,582 SR
1,499 MMR
Rama
Rama
Bronze III
BrownieGoated
Rama
Bronze III
Level 71
God Stats
4W - 2L
1,729 SR
Queue Stats
7W - 8L
1,500 MMR
Party 3
Merlin
Merlin
Gold V
Dailysquirrel
Merlin
Gold V
Level 110
God Stats
36W - 33L
1,659 SR
Queue Stats
86W - 84L
1,524 MMR
Party 2
Sobek
Sobek
Bronze III
F4ro
Sobek
Bronze III
Level 103
God Stats
2W - 0L
1,606 SR
Queue Stats
9W - 11L
1,448 MMR
Party 3
King Arthur
King Arthur
Gold IV
Lomaximus2oo8
King Arthur
Gold IV
Level 123
God Stats
17W - 16L
1,513 SR
Queue Stats
87W - 84L
1,570 MMR
Party 2
Ravana
Ravana
Gold IV
alphaquegently
Ravana
Gold IV
Level 128
God Stats
2W - 0L
1,405 SR
Queue Stats
295W - 311L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 6 / 1
9,082
454
9,091
15,145
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 7 / 1
8,528
426
6,548
17,523
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
TheHolyGay
Achilles
16
1 / 4 / 0
9,584
479
8,258
18,094
14,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Voopzie
Hachiman
13
0 / 9 / 2
7,954
398
9,458
14,958
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
WalkingTumor
The Morrigan
16
1 / 6 / 3
10,245
512
8,696
12,416
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatArtioIzanami

VS

Bans
TyrCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 8
12,150
608
15,286
18,739
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 7
11,279
564
12,492
8,588
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
F4ro
Sobek
16
6 / 0 / 12
10,935
547
5,341
14,779
18,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
Lomaximus2oo8
King Arthur
19
3 / 1 / 3
12,089
604
9,868
13,571
7,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 3 / 10
11,798
590
12,064
11,575
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
8
Kills
32
32
Deaths
8
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
6
1
0.75
W
9
3
8
4.33
W
5
1
7
8.5
W
Sobek
F4ro
Sobek
6
0
12
12
W
King Arthur
Lomaximus2oo8
King Arthur
3
1
3
4.5
L
2
7
1
0.36
L
Achilles
TheHolyGay
Achilles
1
4
0
0.25
L
Hachiman
Voopzie
Hachiman
0
9
2
0.11
L
The Morrigan
WalkingTumor
The Morrigan
1
6
3
0.42
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,051
Damage
55,051
78,136
Taken
67,252
39,536
Mitigated
39,633
20,609
Healing
30,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,091
2,748
0
6,662
15,145
6,194
586
4,158
10,987
44,147
11,375
W
15,286
12,417
0
10,466
18,739
5,897
746
2,536
16,179
0
106,603
W
12,492
429
99
2,159
8,588
3,502
307
4,434
4,058
87,011
0
W
Sobek
F4ro
Sobek
5,341
920
0
4,655
14,779
18,286
125
4,987
9,650
28,810
0
W
King Arthur
Lomaximus2oo8
King Arthur
9,868
933
0
6,941
13,571
7,448
0
1,900
10,769
0
82,559
L
6,548
1,195
0
4,068
17,523
10,286
0
3,621
13,902
0
32,193
L
Achilles
TheHolyGay
Achilles
8,258
989
0
5,816
18,094
14,339
0
1,575
16,519
12,834
51,022
L
Hachiman
Voopzie
Hachiman
9,458
3,573
0
2,703
14,958
4,233
29
720
14,238
0
57,424
L
The Morrigan
WalkingTumor
The Morrigan
8,696
1,606
0
1,360
12,416
4,484
0
7,759
4,657
78,937
2,517
W
12,064
3,526
0
5,838
11,575
4,500
0
3,885
7,395
0
77,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,393
Gold Earned
58,251
498
Minions Killed
619
0
Camps Cleared
0
1,789,163
Distance Traveled
2,045,042
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,082
454
78
4
0
384,476
5
W
Rama
12,150
608
150
8
0
383,638
3
W
Merlin
11,279
564
149
7
0
387,307
3
W
Sobek
10,935
547
31
2
0
418,624
5
W
King Arthur
12,089
604
182
9
0
432,320
10
L
Mulan
8,528
426
45
2
0
362,386
4
L
Achilles
9,584
479
139
7
0
389,535
4
L
Hachiman
7,954
398
71
4
0
319,099
4
L
The Morrigan
10,245
512
165
8
0
333,667
9
W
Ravana
11,798
590
107
5
0
423,153
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role