Player Matchup

Baron Samedi
Baron Samedi
CainHopkins
Baron Samedi
Level 109
God Stats
20W - 20L
1,567 SR
Queue Stats
359W - 370L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
RaVe Trippy
Gilgamesh
Level 129
God Stats
95W - 85L
1,522 SR
Queue Stats
1,039W - 1,140L
1,445 Elo+
Party 1
Medusa
Medusa
SkinHeadRick
Medusa
Level 149
God Stats
7W - 5L
1,561 SR
Queue Stats
155W - 154L
1,436 Elo+
Party 1
Team Averages
Level 129
1,550 SR
1,477 Elo+

VS

Team Averages
Level 86
1,595 SR
1,563 Elo+
Chronos
Chronos
Droxcide
Chronos
Level 66
God Stats
2W - 1L
1,715 SR
Queue Stats
319W - 407L
1,467 Elo+
Solo
Neith
Neith
RyanIsKickAs
Neith
Level 67
God Stats
13W - 13L
1,607 SR
Queue Stats
37W - 29L
1,610 Elo+
Party 2
Sylvanus
Sylvanus
WoahWoe
Sylvanus
Level 126
God Stats
5W - 8L
1,462 SR
Queue Stats
244W - 201L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CainHopkins
Baron Samedi
13
6 / 0 / 3
8,215
747
8,023
7,505
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
RaVe Trippy
Gilgamesh
12
3 / 0 / 6
7,662
697
4,206
7,137
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
12
2 / 1 / 8
7,695
700
7,040
6,375
2,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Droxcide
Chronos
9
0 / 5 / 1
6,137
558
3,360
8,438
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 2 / 1
6,254
569
5,651
4,881
1,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
WoahWoe
Sylvanus
8
1 / 4 / 0
6,298
573
4,299
8,512
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CainHopkins
Baron Samedi
6
0
3
7.5
L
Chronos
Droxcide
Chronos
0
5
1
0.1
W
Gilgamesh
RaVe Trippy
Gilgamesh
3
0
6
6
L
0
2
1
0.25
W
Medusa
2
1
8
6
L
Sylvanus
WoahWoe
Sylvanus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,269
Damage
13,310
21,017
Taken
21,831
10,339
Mitigated
9,830
9,719
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CainHopkins
Baron Samedi
8,023
866
787
3,162
7,505
3,295
25
3,546
3,959
31,076
0
L
Chronos
Droxcide
Chronos
3,360
1,347
0
2,125
8,438
2,620
0
1,368
6,612
11,571
0
W
Gilgamesh
RaVe Trippy
Gilgamesh
4,206
760
0
2,926
7,137
4,823
42
1,718
5,419
0
16,953
L
5,651
555
0
589
4,881
1,405
0
1,765
2,723
0
20,029
W
Medusa
7,040
2,994
0
2,844
6,375
2,221
697
2,424
3,951
0
28,622
L
Sylvanus
WoahWoe
Sylvanus
4,299
1,311
324
2,030
8,512
5,805
0
4,227
3,895
10,085
3,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,572
Gold Earned
18,689
143
Minions Killed
82
7
Camps Cleared
2
648,365
Distance Traveled
528,457
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,215
747
67
6
4
213,130
2
L
Chronos
6,137
558
23
2
0
171,633
3
W
Gilgamesh
7,662
697
25
2
1
225,848
3
L
Neith
6,254
569
41
4
0
178,711
2
W
Medusa
7,695
700
51
5
2
209,387
3
L
Sylvanus
6,298
573
18
2
2
178,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role