Player Matchup

Nemesis
Nemesis
Uniqueace
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nox
Nox
Yuareded
Nox
Level 53
God Stats
5W - 13L
1,456 SR
Queue Stats
172W - 182L
1,550 Elo+
Solo
Thanatos
Thanatos
burhan2awesome
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,485 SR
1,517 Elo+

VS

Team Averages
Level 60
1,575 SR
1,463 Elo+
Zeus
Zeus
Lambert8118
Zeus
Level 106
God Stats
3W - 0L
1,974 SR
Queue Stats
149W - 120L
1,675 Elo+
Solo
Khepri
Khepri
MysteryBox690
Khepri
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 35L
1,329 Elo+
Party 2
Fenrir
Fenrir
XixToxicWolfxIX
Fenrir
Level 50
God Stats
1W - 1L
1,251 SR
Queue Stats
208W - 166L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Uniqueace
Nemesis
9
0 / 4 / 0
5,646
565
3,429
10,289
5,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
5,780
578
2,755
5,579
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
1 / 9 / 0
6,432
643
2,716
7,966
2,716
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 5
8,751
875
12,681
2,666
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 11
7,355
736
2,724
5,422
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 1 / 6
7,575
758
5,707
5,807
2,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
15
15
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
W
0
0
11
5.5
L
Nemesis
Uniqueace
Nemesis
0
4
0
0
W
5
1
6
8
L
0
2
0
0
L
Thanatos
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,900
Damage
21,112
23,834
Taken
13,895
9,866
Mitigated
8,353
3,942
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,681
1,496
0
415
2,666
1,017
584
279
2,387
41,353
0
W
2,724
235
0
600
5,422
4,896
180
1,123
4,171
8,912
0
L
Nemesis
Uniqueace
Nemesis
3,429
1,191
0
2,862
10,289
5,169
0
7,050
3,239
0
6,578
W
5,707
1,405
498
1,661
5,807
2,440
536
1,672
4,091
0
20,507
L
2,755
759
0
30
5,579
1,981
0
3,601
1,978
21,555
0
L
Thanatos
2,716
2,113
273
777
7,966
2,716
0
4,828
3,138
0
3,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,858
Gold Earned
23,681
70
Minions Killed
121
1
Camps Cleared
8
527,015
Distance Traveled
552,770
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,751
875
77
8
2
191,234
0
W
Khepri
7,355
736
12
1
1
169,298
3
L
Nemesis
5,646
565
9
1
1
188,430
0
W
Fenrir
7,575
758
32
3
5
192,238
2
L
Nox
5,780
578
52
5
0
165,828
5
L
Thanatos
6,432
643
9
1
0
172,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role